Follow the Directions... and Learn!


Book Description

Fun-filled reproducible pages help students learn to independently follow directions and increase their success in classwork, homework and testing. Provides engaging, grade-appropriate practice in accurately following oral and written directions.




Follow the Directions


Book Description

Foster independent and effective learning habits with quick, easy-to-read activities!




Following Directions, Grade K-1


Book Description

This series is designed to help children practice and master a variety of skills, including beginning math, penmanship, reading comprehension, and much more. These books can be used to enrich learning, reinforce skills, and provide extra practice. The compact size (7" x 9") allows the books to fit easily in children s hands and backpacks.




Follow-the-Directions Draw and Write Activities


Book Description

Help kids learn to follow directions and build fine-motor skills with 35 reproducible draw & write activities that they can complete independently! Each activity features step-by-step directions for drawing adorable pictures, plus creative writing prompts that motivate kids to write about their drawings. Great for instant homework or centers!




I Can Follow the Rules


Book Description

Eva feels that rules are getting in the way of her fun at school. Will she discover that classrooms have rules for a reason?




Don’t Push the Button!


Book Description

There's only one rule in Larry's book: don't push the button. (Seriously, don't even think about it!) Even if it does look kind of nice, you must never push the button. Who knows what would happen? Okay, quick. No one is looking... push the button. Uh, oh.




Designing, Deploying, and Evaluating Virtual and Augmented Reality in Education


Book Description

Augmented reality (AR) and virtual reality (VR) provide flexibility in education and have become widely used for the promotion of multimedia learning. This use coincides with mobile devices becoming prevalent, VR devices becoming more affordable, and the creation of user-friendly software that allows the development of AR/VR applications by non-experts. However, because the integration of AR and VR into education is a fairly new practice that is only in its initial stage, these processes and outcomes need to be improved. Designing, Deploying, and Evaluating Virtual and Augmented Reality in Education is an essential research book that presents current practices and procedures from different technology-implementation stages (design, deployment, and evaluation) to help educators use AR/VR applications in their own teaching practices. The book provides comprehensive information on AR and VR applications in different educational settings from various perspectives including but not limited to mobile learning, formal/informal learning, and integration strategies with practical and/or theoretical implications. Barriers and challenges to their implementation that are currently faced by educators are also addressed. This book is ideal for academicians, instructors, curriculum designers, policymakers, instructional designers, researchers, education professionals, practitioners, and students.







Follow the Directions & Draw It All by Yourself!


Book Description

From teddy bears to dinosaurs, kids will love drawing easy pictures on their own! Helps kids learn shapes and build fine motor skills.




Teach Your Dragon To Follow Instructions


Book Description

Help Your Dragon Follow Directions. A Cute Children Story To Teach Kids The Importance of Listening and Following Instructions.