A Visual Introduction to the Fourth Dimension (Rectangular 4D Geometry)


Book Description

This colorful, visual introduction to the fourth dimension provides a clear explanation of the concepts and numerous illustrations. It is written with a touch of personality that makes this an engaging read instead of a dry math text. The content is very accessible, yet at the same time detailed enough to satisfy the interests of advanced readers. This book is devoted to geometry; there are no spiritual or religious components to this book. May you enjoy your journey into the fascinating world of the fourth dimension! Contents: Introduction Chapter 0: What Is a Dimension? Chapter 1: Dimensions Zero and One Chapter 2: The Second Dimension Chapter 3: Three-Dimensional Space Chapter 4: A Fourth Dimension of Space Chapter 5: Tesseracts and Hypercubes Chapter 6: Hypercube Patterns Chapter 7: Planes and Hyperplanes Chapter 8: Tesseracts in Perspective Chapter 9: Rotations in 4D Space Chapter 10: Unfolding a Tesseract Chapter 11: Cross Sections of a Tesseract Chapter 12: Living in a 4D House Further Reading Glossary About the Author Put on your spacesuit, strap on your safety harness, swallow your anti-nausea medicine, and enjoy this journey into a fourth dimension of space! 10D, 9D, 8D, 7D, 6D, 5D, 4D, 3D, 2D, 1D, 0D. Blast off!




The Fourth Dimension


Book Description

A detailed description of what the fourth dimension would be like.




Geometry, Relativity and the Fourth Dimension


Book Description

Exposition of fourth dimension, concepts of relativity as Flatland characters continue adventures. Topics include curved space time as a higher dimension, special relativity, and shape of space-time. Includes 141 illustrations.




The Fourth Dimension: Toward a Geometry of Higher Reality


Book Description

One of the most talented contemporary authors of cutting-edge math and science books conducts a fascinating tour of a higher reality, the Fourth Dimension. Includes problems, puzzles, and 200 drawings. "Informative and mind-dazzling." — Martin Gardner.







Shadows of Reality


Book Description

In this insightful book, which is a revisionist math history as well as a revisionist art history, Tony Robbin, well known for his innovative computer visualizations of hyperspace, investigates different models of the fourth dimension and how these are applied in art and physics. Robbin explores the distinction between the slicing, or Flatland, model and the projection, or shadow, model. He compares the history of these two models and their uses and misuses in popular discussions. Robbin breaks new ground with his original argument that Picasso used the projection model to invent cubism, and that Minkowski had four-dimensional projective geometry in mind when he structured special relativity. The discussion is brought to the present with an exposition of the projection model in the most creative ideas about space in contemporary mathematics such as twisters, quasicrystals, and quantum topology. Robbin clarifies these esoteric concepts with understandable drawings and diagrams. Robbin proposes that the powerful role of projective geometry in the development of current mathematical ideas has been long overlooked and that our attachment to the slicing model is essentially a conceptual block that hinders progress in understanding contemporary models of spacetime. He offers a fascinating review of how projective ideas are the source of some of today’s most exciting developments in art, math, physics, and computer visualization.




The Wild World of 4-Manifolds


Book Description

What a wonderful book! I strongly recommend this book to anyone, especially graduate students, interested in getting a sense of 4-manifolds. --MAA Reviews The book gives an excellent overview of 4-manifolds, with many figures and historical notes. Graduate students, nonexperts, and experts alike will enjoy browsing through it. -- Robion C. Kirby, University of California, Berkeley This book offers a panorama of the topology of simply connected smooth manifolds of dimension four. Dimension four is unlike any other dimension; it is large enough to have room for wild things to happen, but small enough so that there is no room to undo the wildness. For example, only manifolds of dimension four can exhibit infinitely many distinct smooth structures. Indeed, their topology remains the least understood today. To put things in context, the book starts with a survey of higher dimensions and of topological 4-manifolds. In the second part, the main invariant of a 4-manifold--the intersection form--and its interaction with the topology of the manifold are investigated. In the third part, as an important source of examples, complex surfaces are reviewed. In the final fourth part of the book, gauge theory is presented; this differential-geometric method has brought to light how unwieldy smooth 4-manifolds truly are, and while bringing new insights, has raised more questions than answers. The structure of the book is modular, organized into a main track of about two hundred pages, augmented by extensive notes at the end of each chapter, where many extra details, proofs and developments are presented. To help the reader, the text is peppered with over 250 illustrations and has an extensive index.




The Planiverse


Book Description

A classic book about life in a two-dimensional universe, written by a well-known author. Now brought back into print in this revised and updated edition, the book is written within the great tradition of Abbott's Flatland, and Hinton's famous Sphereland. Accessible, imaginative, and clever, it will appeal to a wide array of readers, from serious mathematicians and computer scientists, to science fiction fans.




Introduction to the Geometry of N Dimensions


Book Description

Classic exploration of topics of perennial interest to geometers: fundamental ideas of incidence, parallelism, perpendicularity, angles between linear spaces, polytopes. Examines analytical geometry from projective and analytic points of view. 1929 edition.




Things to Make and Do in the Fourth Dimension


Book Description

A book from the stand-up mathematician that makes math fun again! Math is boring, says the mathematician and comedian Matt Parker. Part of the problem may be the way the subject is taught, but it's also true that we all, to a greater or lesser extent, find math difficult and counterintuitive. This counterintuitiveness is actually part of the point, argues Parker: the extraordinary thing about math is that it allows us to access logic and ideas beyond what our brains can instinctively do—through its logical tools we are able to reach beyond our innate abilities and grasp more and more abstract concepts. In the absorbing and exhilarating Things to Make and Do in the Fourth Dimension, Parker sets out to convince his readers to revisit the very math that put them off the subject as fourteen-year-olds. Starting with the foundations of math familiar from school (numbers, geometry, and algebra), he reveals how it is possible to climb all the way up to the topology and to four-dimensional shapes, and from there to infinity—and slightly beyond. Both playful and sophisticated, Things to Make and Do in the Fourth Dimension is filled with captivating games and puzzles, a buffet of optional hands-on activities that entices us to take pleasure in math that is normally only available to those studying at a university level. Things to Make and Do in the Fourth Dimension invites us to re-learn much of what we missed in school and, this time, to be utterly enthralled by it.