FreeCAD 0.19 Basics Tutorial (COLORED)


Book Description

The FreeCAD 0.19 Basics Tutorial book is an essential guide for engineers and designers without any experience in computer-aided design. This book teaches you the basics you need to know to start using FreeCAD with easy-to-understand, step-by-step tutorials. The author begins by getting you familiar with the FreeCAD interface and its essential tools. You will learn to model parts and create assemblies. Next, you will learn some additional part modeling tools, create drawings, and create sheet metal parts.




Mastering AutoCAD 2013 and AutoCAD LT 2013


Book Description

The complete tutorial and reference to the world's leading CAD program This thoroughly revised and updated edition teaches AutoCAD using explanations, examples, instructions, and hands-on projects for both AutoCAD and AutoCAD LT. This detailed resource works as both a tutorial and stand-alone reference. It introduces the basics of the interface and drafting tools; explores skills such as using hatches, fields, and tables; details such advanced skills as attributes, dynamic blocks, drawing curves, and using solid fills; explains 3D modeling and imaging; and discusses customization and integration. Covers all the new AutoCAD capabilities Written by George Omura, a popular AutoCAD author Offers an essential resource for those preparing for the AutoCAD certification program Includes a DVD with all the project files necessary for the tutorials, a trial version of AutoCAD, and additional tools and utilities George Omura's engaging writing style makes this reference the perfect reference and tutorial for both novice and experienced CAD users. Note: CD-ROM/DVD and other supplementary materials are not included as part of the e-book file, but are available for download after purchase.




Kicad - Getting Started in Kicad


Book Description

KiCad is an open source software suite for electronic design automation (EDA). It facilitates the design of schematics for electronic circuits and their conversion to PCBs (printed circuit board) design. KiCad was orginally developed by Jean-Pierre Charras, and features an integrated environment for schematic capture and PCB layout design. This is a general Getting Started Guide. There are other books in this series for tools like cvpcb, pcbnew, gerbview and more.







Building a Roll-Off Roof Observatory


Book Description

Almost every amateur astronomer who has taken the pursuit to its second level aspires to a fixed, permanent housing for his telescope, permitting its rapid and comfortable use avoiding hours of setting-up time for each observing session. A roll-off roof observatory is the simplest and by far the most popular observatory design for today’s practical astronomers. Building a Roll-off Roof Observatory is unique, covering all aspects of designing a roll-off roof observatory: planning the site, viewing requirements, conforming to by-laws, and orientation of the structure. The chapters outline step-by-step construction of a typical building. The author, both an amateur astronomer and professional landscape architect, is uniquely qualified to write this fully-detailed book. A professionally designed roll-off observatory could cost as much as $3000 just for the plans – which are provided free with Building a Roll-off Roof Observatory.




Fundamentals of Evolutionary Game Theory and its Applications


Book Description

​This book both summarizes the basic theory of evolutionary games and explains their developing applications, giving special attention to the 2-player, 2-strategy game. This game, usually termed a "2×2 game” in the jargon, has been deemed most important because it makes it possible to posit an archetype framework that can be extended to various applications for engineering, the social sciences, and even pure science fields spanning theoretical biology, physics, economics, politics, and information science. The 2×2 game is in fact one of the hottest issues in the field of statistical physics. The book first shows how the fundamental theory of the 2×2 game, based on so-called replicator dynamics, highlights its potential relation with nonlinear dynamical systems. This analytical approach implies that there is a gap between theoretical and reality-based prognoses observed in social systems of humans as well as in those of animal species. The book explains that this perceived gap is the result of an underlying reciprocity mechanism called social viscosity. As a second major point, the book puts a sharp focus on network reciprocity, one of the five fundamental mechanisms for adding social viscosity to a system and one that has been a great concern for study by statistical physicists in the past decade. The book explains how network reciprocity works for emerging cooperation, and readers can clearly understand the existence of substantial mechanics when the term "network reciprocity" is used. In the latter part of the book, readers will find several interesting examples in which evolutionary game theory is applied. One such example is traffic flow analysis. Traffic flow is one of the subjects that fluid dynamics can deal with, although flowing objects do not comprise a pure fluid but, rather, are a set of many particles. Applying the framework of evolutionary games to realistic traffic flows, the book reveals that social dilemma structures lie behind traffic flow.




Materials and Finishings


Book Description

The growing variety of materials available for interior applications makes the process of selecting and sampling them ever more complex and time consuming. This manual from the Construction and Design series provides concise information on the subject alongside a wealth of inspiration. It offers an overview of materials suited to particular components of a building - including walls, ceiling, and floors - and objects. Both traditional and new materials are described in a knowledgeable and practical manner. It is not only a material itself that determines the appearance of a surface, but also the design and arrangement of the joins. After a material's surface, the chosen laying pattern is the next key aspect that influences its spatial effect. The book, therefore, includes a wide range of different laying patterns. It conveys fundamental knowledge of materials and their application, and thus serves as a reference book, a sampling guide, and a compendium for students.




Crystal Grids


Book Description

While healing crystals are increasingly becoming a mainstream phenomenon, the concept of crystal grids remains unfamiliar and overwhelming to many. Crystal Grids is a simple and easy-to follow guide that shows how to build crystal grids with confidence and use the power of crystal grids to help accomplish specific goals and intentions. Author, Keira Fogg has put together 30 grids, exquisitely photographed in a range of settings, and the sacred geometry of each grid is revealed in a small art-worked map, so it can be recreated at home. This is a practical handbook, featuring life-sized images on which to place healing crystals.




Programming with OpenSCAD


Book Description

Programming with OpenSCAD is a STEM-focused, learn-to-code book for beginners that introduces core computational thinking concepts through the design of 3D-printable objects. Develop coding skills as you build increasingly complex 3D models and print them into fun games, puzzles, and more. OpenSCAD is freely available open source software that enables nondesigners to easily create 3D designs using a text-based programming language. It’s a great language for beginners because the instant 3D visualization gives you immediate feedback on the results of your code. This book channels OpenSCAD’s visual benefits and user-friendliness into a STEAM-focused, project-based tutorial that teaches the basics of coding, 3D printing, and computational thinking while you develop your spatial reasoning by creating 3D designs with OpenSCAD. Presuming no prior experience with either programming or 3D design, each chapter builds a scaffolded understanding of core concepts. You’ll start by defining, drawing and displaying geometric primitives with text-based code, then expand your creative toolbox with transformation operations – like rotating, reflecting, scaling, and combining shapes. As the projects become more sophisticated, so will your programming skills; you’ll use loops for replicating objects, if statements for differentiating your designs, and parameterized, self-contained modules to divide longer scripts into separate files. Along the way, you'll learn 3D printing tips so that you can produce physical mementos of your progress and get physical feedback that lets you correct mistakes in real time. In addition, the book provides hands-on and accessible design exercises at the end of each chapter so that you can practice applying new concepts immediately after they are introduced. You’ll learn: Programming basics like working with variables, loops, conditional statements, and parameterized modules Transformation operations, such as rotate, reflect, and scale, to create complex shapes Extrusion techniques for turning 2D shapes into elaborate 3D designs Computational-thinking concepts, including decomposition, abstraction, and pattern recognition OpenSCAD’s Boolean, Minkowski and hull operations for combining multiple 3D shapes into one 3D design fundamentals, like navigating the xyz-axis, orthogonal vs. perspective views, and constructive solid geometry Organizing bigger designs into separate files to make code more readable and collaborative Accessibly written for a wide audience (advanced middle schoolers, high school students, college students, artists, makers and lifelong-learners alike), this is the perfect guide to becoming proficient at programming in general and 3D modeling in particular.




OpenSCAD for 3D Printing


Book Description

The future belongs to 3D printing. But printers can only create what you can imagine. Al Williams takes you step-by-step through the process of developing a 3D model used to drive a 3D printer to make your design dreams a reality.