FSpace Roleplaying Reference Manual v2.1


Book Description

FSpaceRPG is a science fiction roleplaying game in the classic mould. In the late 22nd century mankind expands into the the stars only to find them in more turmoil than it's own internal nationalism. Pitted against the onslaught of the expansion of the Stotatl Empire, humanity must defend itself while forging alliances with others who face absorption. Whether you're a Terran soldier or an Aronhi Warrior from the partially conquered Aronhi Empire, one goal stands supreme above all, survival. The wits and courage to stand and fight against superior odds and create victories from difficult situations. But not all the glory lies in the hands of warriors. Exploration of the vast wilderness that is space, charting dangers, finding resources and contacting potential allies is a cornerstone of survival. The conflict, intrigue, action and adventure of these times provide an exciting roleplaying environment for players, whether they like playing space marines, traders, spies, investigators or just general adventure seekers. The span of events in reality are all possible, giving a wide scope of play. If you don't like flying around the cosmos as a British Royal Space Marine then you could always visit a primitive society and face the challenge of worlds filled with mystery, fantasy and danger. What you get The FSpaceRPG Reference Manual is a 133 page rulebook with a set of condensed rules designing for character generation and general play. Ideal for players.




FSpace Roleplaying Main BETA Files


Book Description

This publication is a compilation of early development versions of work produced towards completing the Concise Rulebook. They were individual documents found on our 1999, March 2000, v2 and v3/2001 CDROMs.It is compilation of the original and development versions of: • Alien Characters • Armoury trial • Aronhi Profile • Conspiracy 97 Skills • Careers • Character Sheet • F-Files • Rulebook draft 1997 It is also a helpful look into the evolution of product development by a team of indie game developers.




FSpace Roleplaying Quinkose Contact Scenario


Book Description

This is a short adventure scenario which covers one of the few first contact situations with the Quinkose alien race on the fringes of Terran space. The scenario covers an initial contact following a crashed Quinkose scout being chased by a Mech vessel. Can the players help in time and escape a confrontation with the Mechs they can't win?




FSpace Roleplaying Complete Rulebook 2010 v2


Book Description

FSpaceRPG is a science fiction roleplaying game in the classic mould. In the late 22nd century mankind expands into the the stars only to find them in more turmoil than it’s own internal nationalism. Pitted against the onslaught of the expansion of the Stotatl Empire, humanity must defend itself while forging alliances with others who face absorption.Whether you’re a Terran soldier or an Aronhi Warrior from the partially conquered Aronhi Empire, one goal stands supreme above all, survival. The wits and courage to stand and fight against superior odds and create victories from difficult situations.But not all the glory lies in the hands of warriors. Exploration of the vast wilderness that is space, charting dangers, finding resources and contacting potential allies is a cornerstone of survival.The conflict, intrigue, action and adventure of these times provide an exciting roleplaying environment for players, whether they like playing space marines, traders, spies, investigators or just general adventure seekers. The span of events in reality are all possible, giving a wide scope of play.If you don’t like flying around the cosmos as a British Royal Space Marine then you could always visit a primitive society and face the challenge of worlds filled with mystery, fantasy and danger. The Complete rulebook 2010 contains all you need to generate characters, select equipment and play this character level roleplaying game. Includes information on robots, starships and vehicles as well. Plenty of information on the various alien races and empires exist, including character generation profiles for 15 races. It also includes some starter scenarios to get you going. What you get: The FSpaceRPG Complete Rulebook 2010 v2 is a 400 page rulebook with all the core rules for running this role-playing game as well as plenty of information on the universe. Delivered in our color book style with plenty of colour illustrations, this edition is great entry into the world of FSpaceRPG.This book is a merger of the Concise Rulebook 4.2 with: • Derelict v2 • vehicle profiles from AGLC, Rough Rider and Tech Update • gun profiles from Tech Update and Turram Encounter • starship profiles from Tech Update and Turram Encounter • Robots v1 replaced entire robots section • Personality 1.1 • Martial Arts v1.1 • Serpenti Regional maps • Alt Skills • Library Data 2177 • the 2177 calendar from Netrules 2 • Kuetques v1.1 • Solarians 1.1 • Psionics v1.1 replacing entire psionics section • Quinkose Contact & Boarding Action scenarios from FED Times • Elements from Turram Encounter and McDougal Space v2




FSpace Roleplaying Rulebook v3.1


Book Description

FSpaceRPG is a science fiction roleplaying game in the classic mould. This rulebook is a slightly modified version of the one released in 1995 for the KAPCON 95 game convention. It was updated in various places for use with the universe to be used as the basis of the ongoing commercial universe. The noticeable change is the change from the presence of the Silterans to the Aratani. An edition of our rules that gives a glimpse of a indie roleplaying game at the early stages of it's life before the team learnt some of the professional skills to take it to the next level. What you get: The FSpace Roleplaying Rulebook v3.1 is a 157 page rulebook suited for use by GMs or players. Ebook is a mix of scanned pages from original KAPCON 1995 edition with changed pages reset.




FSpace Roleplaying Concise Rulebook 4.2


Book Description

FSpaceRPG is a science fiction roleplaying game in the classic mould. In the late 22nd century mankind expands into the the stars only to find them in more turmoil than it's own internal nationalism. Pitted against the onslaught of the expansion of the Stotatl Empire, humanity must defend itself while forging alliances with others who face absorption. Whether you're a Terran soldier or an Aronhi Warrior from the partially conquered Aronhi Empire, one goal stands supreme above all, survival. The wits and courage to stand and fight against superior odds and create victories from difficult situations. But not all the glory lies in the hands of warriors. Exploration of the vast wilderness that is space, charting dangers, finding resources and contacting potential allies is a cornerstone of survival. The conflict, intrigue, action and adventure of these times provide an exciting roleplaying environment for players, whether they like playing space marines, traders, spies, investigators or just general adventure seekers. The span of events in reality are all possible, giving a wide scope of play. If you don't like flying around the cosmos as a British Royal Space Marine then you could always visit a primitive society and face the challenge of worlds filled with mystery, fantasy and danger. The Concise rulebook contains all you need to generate characters, select equipment and play this roleplaying game. Includes information on robots, starships and vehicles as well. Plenty of information on the various alien races and empires exist, including character generation profiles for 15 races. This is a revised presentation of our prior book which includes 28 of the illustrations presented in colour. What you get The FSpaceRPG Concise Rulebook includes a 234 page rulebook with all the core rules for running this role-playing game as well as plenty of information on the universe.




An Introduction to RPG-RPG II Programming


Book Description

Teaches RPG programming as it relates to card processing.




Character Theory of Finite Groups


Book Description

Character theory is a powerful tool for understanding finite groups. In particular, the theory has been a key ingredient in the classification of finite simple groups. Characters are also of interest in their own right, and their properties are closely related to properties of the structure of the underlying group. The book begins by developing the module theory of complex group algebras. After the module-theoretic foundations are laid in the first chapter, the focus is primarily on characters. This enhances the accessibility of the material for students, which was a major consideration in the writing. Also with students in mind, a large number of problems are included, many of them quite challenging. In addition to the development of the basic theory (using a cleaner notation than previously), a number of more specialized topics are covered with accessible presentations. These include projective representations, the basics of the Schur index, irreducible character degrees and group structure, complex linear groups, exceptional characters, and a fairly extensive introduction to blocks and Brauer characters. This is a corrected reprint of the original 1976 version, later reprinted by Dover. Since 1976 it has become the standard reference for character theory, appearing in the bibliography of almost every research paper in the subject. It is largely self-contained, requiring of the reader only the most basic facts of linear algebra, group theory, Galois theory and ring and module theory.




The Architects' Handbook


Book Description

The Architects' Handbook provides a comprehensive range of visual and technical information covering the great majority of building types likely to be encountered by architects, designers, building surveyors and others involved in the construction industry. It is organised by building type and concentrates very much on practical examples. Including over 300 case studies, the Handbook is organised by building type and concentrates very much on practical examples. It includes: · a brief introduction to the key design considerations for each building type · numerous plans, sections and elevations for the building examples · references to key technical standards and design guidance · a comprehensive bibliography for most building types The book also includes sections on designing for accessibility, drawing practice, and metric and imperial conversion tables. To browse sample pages please see http://www.blackwellpublishing.com/architectsdata




Flight Surgeon's Manual


Book Description