FUNDAMENTALS OF SOFTWARE ENGINEERING, FIFTH EDITION


Book Description

This new edition of the book, is restructured to trace the advancements made and landmarks achieved in software engineering. The text not only incorporates latest and enhanced software engineering techniques and practices, but also shows how these techniques are applied into the practical software assignments. The chapters are incorporated with illustrative examples to add an analytical insight on the subject. The book is logically organised to cover expanded and revised treatment of all software process activities. KEY FEATURES • Large number of worked-out examples and practice problems • Chapter-end exercises and solutions to selected problems to check students’ comprehension on the subject • Solutions manual available for instructors who are confirmed adopters of the text • PowerPoint slides available online at www.phindia.com/rajibmall to provide integrated learning to the students NEW TO THE FIFTH EDITION • Several rewritten sections in almost every chapter to increase readability • New topics on latest developments, such as agile development using SCRUM, MC/DC testing, quality models, etc. • A large number of additional multiple choice questions and review questions in all the chapters help students to understand the important concepts TARGET AUDIENCE • BE/B.Tech (CS and IT) • BCA/MCA • M.Sc. (CS) • MBA




Fundamentals of Hydraulic Engineering Systems


Book Description

Fundamentals of Hydraulic Engineering Systems, Fourth Edition is a very useful reference for practicing engineers who want to review basic principles and their applications in hydraulic engineering systems. This fundamental treatment of engineering hydraulics balances theory with practical design solutions to common engineering problems. The author examines the most common topics in hydraulics, including hydrostatics, pipe flow, pipelines, pipe networks, pumps, open channel flow, hydraulic structures, water measurement devices, and hydraulic similitude and model studies. Chapters dedicated to groundwater, deterministic hydrology, and statistical hydrology make this text ideal for courses designed to cover hydraulics and hydrology in one semester.




Essential MATLAB for Scientists and Engineers


Book Description

Based on a teach-yourself approach, the fundamentals of MATLAB are illustrated throughout with many examples from a number of different scientific and engineering areas, such as simulation, population modelling, and numerical methods, as well as from business and everyday life. Some of the examples draw on first-year university level maths, but these are self-contained so that their omission will not detract from learning the principles of using MATLAB.This completely revised new edition is based on the latest version of MATLAB. New chapters cover handle graphics, graphical user interfaces (GUIs), structures and cell arrays, and importing/exporting data. The chapter on numerical methods now includes a general GUI-driver ODE solver.* Maintains the easy informal style of the first edition* Teaches the basic principles of scientific programming with MATLAB as the vehicle* Covers the latest version of MATLAB




Fundamentals of Computer Graphics


Book Description

Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fourth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference. Focusing on geometric intuition, the book gives the necessary information for understanding how images get onto the screen by using the complementary approaches of ray tracing and rasterization. It covers topics common to an introductory course, such as sampling theory, texture mapping, spatial data structure, and splines. It also includes a number of contributed chapters from authors known for their expertise and clear way of explaining concepts. Highlights of the Fourth Edition Include: Updated coverage of existing topics Major updates and improvements to several chapters, including texture mapping, graphics hardware, signal processing, and data structures A text now printed entirely in four-color to enhance illustrative figures of concepts The fourth edition of Fundamentals of Computer Graphics continues to provide an outstanding and comprehensive introduction to basic computer graphic technology and theory. It retains an informal and intuitive style while improving precision, consistency, and completeness of material, allowing aspiring and experienced graphics programmers to better understand and apply foundational principles to the development of efficient code in creating film, game, or web designs. Key Features Provides a thorough treatment of basic and advanced topics in current graphics algorithms Explains core principles intuitively, with numerous examples and pseudo-code Gives updated coverage of the graphics pipeline, signal processing, texture mapping, graphics hardware, reflection models, and curves and surfaces Uses color images to give more illustrative power to concepts




Fundamentals of Digital Logic and Microcomputer Design


Book Description

Fundamentals of Digital Logic and Microcomputer Design, haslong been hailed for its clear and simple presentation of theprinciples and basic tools required to design typical digitalsystems such as microcomputers. In this Fifth Edition, the authorfocuses on computer design at three levels: the device level, thelogic level, and the system level. Basic topics are covered, suchas number systems and Boolean algebra, combinational and sequentiallogic design, as well as more advanced subjects such as assemblylanguage programming and microprocessor-based system design.Numerous examples are provided throughout the text. Coverage includes: Digital circuits at the gate and flip-flop levels Analysis and design of combinational and sequentialcircuits Microcomputer organization, architecture, and programmingconcepts Design of computer instruction sets, CPU, memory, and I/O System design features associated with popular microprocessorsfrom Intel and Motorola Future plans in microprocessor development An instructor's manual, available upon request Additionally, the accompanying CD-ROM, contains step-by-stepprocedures for installing and using Altera Quartus II software,MASM 6.11 (8086), and 68asmsim (68000), provides valuablesimulation results via screen shots. Fundamentals of Digital Logic and Microcomputer Design is anessential reference that will provide you with the fundamentaltools you need to design typical digital systems.




The New Software Engineering


Book Description

This text is written with a business school orientation, stressing the how to and heavily employing CASE technology throughout. The courses for which this text is appropriate include software engineering, advanced systems analysis, advanced topics in information systems, and IS project development. Software engineer should be familiar with alternatives, trade-offs and pitfalls of methodologies, technologies, domains, project life cycles, techniques, tools CASE environments, methods for user involvement in application development, software, design, trade-offs for the public domain and project personnel skills. This book discusses much of what should be the ideal software engineer's project related knowledge in order to facilitate and speed the process of novices becoming experts. The goal of this book is to discuss project planning, project life cycles, methodologies, technologies, techniques, tools, languages, testing, ancillary technologies (e.g. database) and CASE. For each topic, alternatives, benefits and disadvantages are discussed.




201 Principles of Software Development


Book Description

Software -- Software Engineering.




Computer Organization, Design, and Architecture, Fifth Edition


Book Description

Suitable for a one- or two-semester undergraduate or beginning graduate course in computer science and computer engineering, Computer Organization, Design, and Architecture, Fifth Edition presents the operating principles, capabilities, and limitations of digital computers to enable the development of complex yet efficient systems. With 11 new sections and four revised sections, this edition takes students through a solid, up-to-date exploration of single- and multiple-processor systems, embedded architectures, and performance evaluation. See What’s New in the Fifth Edition Expanded coverage of embedded systems, mobile processors, and cloud computing Material for the "Architecture and Organization" part of the 2013 IEEE/ACM Draft Curricula for Computer Science and Engineering Updated commercial machine architecture examples The backbone of the book is a description of the complete design of a simple but complete hypothetical computer. The author then details the architectural features of contemporary computer systems (selected from Intel, MIPS, ARM, Motorola, Cray and various microcontrollers, etc.) as enhancements to the structure of the simple computer. He also introduces performance enhancements and advanced architectures including networks, distributed systems, GRIDs, and cloud computing. Computer organization deals with providing just enough details on the operation of the computer system for sophisticated users and programmers. Often, books on digital systems’ architecture fall into four categories: logic design, computer organization, hardware design, and system architecture. This book captures the important attributes of these four categories to present a comprehensive text that includes pertinent hardware, software, and system aspects.




Beginning Software Engineering


Book Description

Discover the foundations of software engineering with this easy and intuitive guide In the newly updated second edition of Beginning Software Engineering, expert programmer and tech educator Rod Stephens delivers an instructive and intuitive introduction to the fundamentals of software engineering. In the book, you’ll learn to create well-constructed software applications that meet the needs of users while developing the practical, hands-on skills needed to build robust, efficient, and reliable software. The author skips the unnecessary jargon and sticks to simple and straightforward English to help you understand the concepts and ideas discussed within. He also offers you real-world tested methods you can apply to any programming language. You’ll also get: Practical tips for preparing for programming job interviews, which often include questions about software engineering practices A no-nonsense guide to requirements gathering, system modeling, design, implementation, testing, and debugging Brand-new coverage of user interface design, algorithms, and programming language choices Beginning Software Engineering doesn’t assume any experience with programming, development, or management. It’s plentiful figures and graphics help to explain the foundational concepts and every chapter offers several case examples, Try It Out, and How It Works explanatory sections. For anyone interested in a new career in software development, or simply curious about the software engineering process, Beginning Software Engineering, Second Edition is the handbook you’ve been waiting for.




Fundamentals of Materials Science and Engineering


Book Description

This text is an unbound, three hole punched version. Fundamentals of Materials Science and Engineering: An Integrated Approach, Binder Ready Version, 5th Edition takes an integrated approach to the sequence of topics – one specific structure, characteristic, or property type is covered in turn for all three basic material types: metals, ceramics, and polymeric materials. This presentation permits the early introduction of non-metals and supports the engineer's role in choosing materials based upon their characteristics. Using clear, concise terminology that is familiar to students, Fundamentals presents material at an appropriate level for both student comprehension and instructors who may not have a materials background. This text is an unbound, three hole punched version. Access to WileyPLUS sold separately.