Futureland: The Architect Games


Book Description

Mazes and mind games await in this epic third book about the theme park of your dreams, where Cam Walker goes head-to-head with the villains who have been after Futureland from the start. An electrifying illustrated series for fans of Spider-Man: Miles Morales. "Hold on tight, Futureland will be the ride of your life . . . and maybe the last!" —Kwame Mbalia, #1 New York Times bestselling author Team Futureland. Their archenemies. A showdown in spectacularly futuristic Egypt. After Futureland emerges from back-to-back scandals, Cam Walker and his family are ready to confront the people who keep targeting their flying park. A group called the Architects has been after them since Futureland made its Atlanta stop, and the Walkers have had enough. To settle things, the Architects propose the very first Architect Games, where the Walkers and the Architects will battle in a series of challenges. If the Walkers win, then the Architects will leave them alone once and for all. But if Cam and his family lose, they will lose everything—including Futureland and its prized tech. The Architects can't be trusted, but Cam doesn't have a choice. If he can lead his team to victory, his family and friends will be free. Otherwise, there's no telling what the Architects will do once they get their hands on Futureland. . . .




Futureland: The Nightmare Hour


Book Description

The theme park of your dreams is back in this action-packed sequel as Cam Walker and his friends take on creepy carnivals, insidious tech, and a nightmarish new enemy to save the world. An electrifying illustrated series for fans of Spider-Man: Miles Morales. The most spectacular theme park in the world is headed to the Big Apple. After Atlanta, Cam Walker and his family are ready to turn over a new leaf with Futureland. This is where dreams literally come true, and the Walkers are going to show the people of New York City that their park is back and better than ever. But trouble isn’t done with the Walkers yet. Glitches keep happening with the park attractions. There's a creepy carnival in town that gives Cam goosebumps. Plus, he just can’t shake the feeling that his family is being watched. And it may be his imagination, but are the people around him acting . . . stranger than usual? Can Cam get to the bottom of what’s going on before Futureland becomes a playground of terrors?




Futureland: Battle for the Park


Book Description

When an extraordinary flying theme park arrives above Atlanta, one boy must stop a sinister force from stealing the park's tech and taking over the world. An electrifying illustrated series with the Afrofuturism of Black Panther that took the world by storm. Perfect for fans of Spider-Man: Miles Morales. "Hold on tight, Futureland will be the ride of your life . . . and maybe the last!" —Kwame Mbalia, #1 New York Times bestselling author Welcome to the most spectacular theme park in the world. Everyone wants a ticket to Futureland, where you can literally live out your wildest dreams. Want to step inside your favorite video game? Go pro in a sports arena? Perform at a real live concert? Grab your ticket and come right in. Yet with all its attractions, Futureland has always just been home to Cam Walker, the son of the park’s famous creators. And when Futureland arrives at its latest stop, Atlanta, Cam is thrilled for what promises to be the biggest opening ever. . . . But things aren't quite right with the Atlanta opening. Park attractions are glitching. Kids go missing. And when his parents are blamed, Cam must find the missing kids and whoever’s trying to take down his family . . . before it’s too late.




Toward a Ludic Architecture


Book Description

“Toward a Ludic Architecture†is a pioneering publication, architecturally framing play and games as human practices in and of space. Filling the gap in literature, Steffen P. Walz considers game design theory and practice alongside architectural theory and practice, asking: how are play and games architected? What kind of architecture do they produce and in what way does architecture program play and games? What kind of architecture could be produced by playing and gameplaying?




Space Time Play


Book Description

Computer and video games are leaving the PC and conquering the arena of everyday life in the form of mobile applications—the result is new types of cities and architecture. How do these games alter our perception of real and virtual space? What can the designers of physical and digital worlds learn from one another?




Let's Get Quizzical


Book Description

An exciting new series of kid-friendly quiz books written by BuzzFeed quiz creator and pop-culture expert Rachel McMahon! What do your favorite snacks, games, pets, colors, sports, and holidays reveal about you? Get ready to find out in Let's Get Quizzical! There are over twenty fun quizzes here to share with friends, family, or answer on your own, complete with colorful illustrations throughout. The queen of BuzzFeed quizzes, Rachel McMahon, has created a fun new series that is perfect for young readers. From quizzes that are focused on general topics like sports and fashion, to ones that get you pumped for holidays like Halloween and Christmas, this series has a quiz book for everyone!




Two-minute Drill


Book Description

Brainy Scott, a great kicker who otherwise struggles with football, and star quarterback Chris, who has dyslexia, team up to help each other succeed in both football and school.




Architecture for the Dead : Cairo's Medieval Necropolis


Book Description

The great medieval necropolis of Cairo, comprising two main areas that together stretch twelve kilometers from north to south, constitutes a major feature of the city's urban landscape. With monumental and smaller-scale mausolea dating from all eras since early medieval times, and boasting some of the finest examples of Mamluk architecture not just in the city but in the region, the necropolis is an unparalleled--and until now largely undocumented--architectural treasure trove. In Architecture for the Dead, architect Galila El Kadi and photographer Alain Bonnamy have produced a comprehensive and visually stunning survey of all areas of the necropolis. Through detailed and painstaking research and remarkable photography, in text, maps, plans, and pictures, they describe and illustrate the astonishing variety of architectural styles in the necropolis: from Mamluk to neo-Mamluk via baroque and neo-pharaonic, from the grandest stone buildings with their decorative domes and minarets to the humblest--but elaborately decorated--wooden structures. The book also documents the modern settlement of the necropolis by families creating a space for the living in and among the tombs and architecture for the dead.




The LEGO Castle Book


Book Description

Filled with stunning photos, step-by-step instructions, and creative ideas for customization—The LEGO Castle Book shows you how to build six mini castles complete with moats, drawbridges, gatehouses, and more! Travel through the history of castle architecture and learn how to build basic castle components like walls, towers, gates, and keeps. Whether your goal is to add realistic details like crenellations, turrets, and parapets to your designs or to create a believable medieval setting, you’ll find endless inspiration in The LEGO Castle Book. Includes complete parts list and building instructions for 6 castles: • Sleeping Dragon • Land’s End • River Gate • Winter Palace • Eight Arches • Mountain Kingdom