Getting Started with littleBits


Book Description

littleBits are electronic building blocks with over 60 modules and trillions of combinations. With littleBits, anyone can harness the power of electronics, microcontrollers, and the cloud--regardless of age, gender, technical ability, or educational background. You can combine these simple, snap-together, magnetic bricks to make simple electronic circuits, or build robots and devices that combine sensors, microcontrollers, and cloud connectivity. This book, co-authored by littleBits founder Ayah Bdeir, along with top-selling author Matt Richardson (Getting Started with Raspberry Pi), teaches you just enough electronics to start making things with littleBits and takes you on up through connecting littleBits to the cloud and programming with its Arduino-compatible module.




The Big Book of Makerspace Projects: Inspiring Makers to Experiment, Create, and Learn


Book Description

Start-to-finish, fun projects for makers of all types, ages, and skill levels! This easy-to-follow guide features dozens of DIY, low-cost projects that will arm you with the skills necessary to dream up and build your own creations. The Big Book of Makerspace Projects: Inspiring Makers to Experiment, Create, and Learn offers practical tips for beginners and open-ended challenges for advanced makers. Each project features non-technical, step-by-step instructions with photos and illustrations to ensure success and expand your imagination. You will learn recyclables hacks, smartphone tweaks, paper circuits, e-textiles, musical instruments, coding and programming, 3-D printing, and much, much more! Discover how to create: • Brushbot warriors, scribble machines, and balloon hovercrafts • Smartphone illusions, holograms, and projections • Paper circuits, origami, greeting cards, and pop-ups • Dodgeball, mazes, and other interesting Scratch games • Organs, guitars, and percussion instruments • Sewed LED bracelets, art cuffs, and Arduino stuffie • Makey Makey and littleBits gadgets • Programs for plug-and-play and Bluetooth-enabled robots • 3D design and printing projects and enhancements




Little Bits of Sky


Book Description

Two foster-system-weary siblings find an unlikely family as they hope for a permanent home.Ira and Zac, veterans of the foster system, are being uprooted again. This time their destination isSkilly House, a London-based home for children. There, Ira, eleven, and Zac, nine, befriend the staffand other kids, all the while hoping to find their own family to belong to.When they’re invited to spend a holiday with Martha, a retiree, the visit opens the children’s eyesto what life in a permanent home might be like. But a tragic accident soon tests Ira, Zac, and Martha.Can they truly come together as a family? This gentle story explores the love and complexities behindthe ties that bind.




God's Little Instruction Book for Kids


Book Description

Growing strong on the "Inside" is as important as growing strong on the "Outside"!Based upon the #1 best-selling original, God's Little Instruction Book, God's Little Instruction Book for Kids is a delightful and fun book containing easy-to-read quotes and life-shaping Bible verses. Lovable characters and appealing art illustrate the pages for young readers, and parents, to enjoy.God has lots of good ideas on how we are to live, how we are to love and how we are to give.This little book will help you grow and know if you follow what it says and live it day by day.




Force.com Enterprise Architecture


Book Description

This book is for advanced Force.com developers and architects who need to understand the Salesforce platform from the perspective of enterprise-level requirements. You should have an existing understanding of Apex and Visualforce. Those familiar with other enterprise software ecosystems will also find this book ideal as they adopt Force.com.




Mission Python


Book Description

Program a graphical adventure game in this hands-on, beginner-friendly introduction to coding in the Python language. Launch into coding with Mission Python, a space-themed guide to building a complete computer game in Python. You'll learn programming fundamentals like loops, strings, and lists as you build Escape!, an exciting game with a map to explore, items to collect, and tricky logic puzzles to solve. As you work through the book, you'll build exercises and mini-projects, like making a spacewalk simulator and creating an astronaut's safety checklist that will put your new Python skills to the test. You'll learn how to use Pygame Zero, a free resource that lets you add graphics and sound effects to your creations, and you'll get useful game-making tips, such as how to design fun puzzles and intriguing maps. Before you know it, you'll have a working, awesome game to stump your friends with (and some nifty coding skills, too!). You can follow this book using a Raspberry Pi or a Microsoft Windows PC, and the 3D graphics and sound effects you need are provided as a download.




From Video Games to Real Life


Book Description

This guide shows youth librarians how to use the appeal of Minecraft—a game that many young learners are intensely passionate about—to create engaging library programs that encourage creativity and build STEAM (Science, Technology, Engineering, Arts, and Mathematics) learning through library programs. Minecraft is more than "just a video game"; it's a powerful tool that librarians and other educators can use to engage students and spark legitimate learning experiences. This book shows you how to use Minecraft as a vehicle to promote learning and creativity, supplying specific, easy-to-replicate programs, ideas, and instructions for hands-on activities. By connecting the game to the maker movement and building off the game's popularity, you'll be able to use Minecraft to promote STEAM (Science, Technology, Engineering, Arts, and Mathematics) learning. The book ties Minecraft to maker activities, learning in the library, three-dimensional printing, literary activities, crafting, and more. The activities in this book will also enable you to help children ages 8–14 to expand their key 21st-century skills, such as collaboration, trial and error, and discovery.




Getting Started with STEAM


Book Description

Learn effective ways to teach STEAM with this helpful book from educational technology experts Billy Krakower and Meredith Martin. Whether you have a dedicated STEAM class, or plan to integrate it into a regular classroom, you’ll find out how to create a structured learning environment while still leaving room for inquiry and innovation. You’ll also gain a variety of hands-on activities and rubrics you can use immediately. Topics include: the differences among STEM, STEAM, and makerspaces planning your STEAM space stocking your space with the right supplies planning for instruction and managing class time incorporating the core subjects aligning lessons with standards and assessments getting the administration and community involved taking your class to the next level with design thinking. With this practical book, you’ll have all the tools you’ll need to create a STEAM-friendly learning space starting now. Continue the conversation on Twitter with the hashtag #GSwSTEAM!




The Heart to Start


Book Description

OVER 30,000 COPIES SOLD It’s a terrible feeling. To know you have a gift for the world. But to be utterly paralyzed every time you try to discover what that gift is. Stop procrastinating and start creating! In The Heart to Start, blogger, podcaster, and award-winning designer David Kadavy takes you on his journey from Nebraska-based cubicle dweller to jet-setting bestselling author, showing you how to stop procrastinating, and start creating. The original and battle-tested tactics in The Heart to Start eliminate fear in your present self, so you can finally become your future self: Tap into the innate power of curiosity. Find the fuel to propel you through resistance. Catch yourself “Inflating The Investment.” Prevent self-destructive time sucks and find the time to follow your art, even if you feel like you have no time at all. Bust through “The Linear Work Distortion.” Inspire action that harnesses your natural creative style. Supercharge your progress with “Motivational Judo.” Lay perfectionism on its back while propelling your projects forward. Inspiring stories weave these techniques into your memory. From Maya Angelou to Seth Godin. From J. K. Rowling to Steven Pressfield. You'll hear from a Hollywood screenwriter, a chef, and even a creator of a hit board game. Whether you’re writing a novel, starting a business, or picking up a paintbrush for the first time in years, The Heart to Start will upgrade your mental operating system with unforgettable tactics for ending procrastination before it starts, so you can make your creative dreams a reality. Take your first step and download The Heart to Start. Unlock your inner creative genius today!




Little Bits of Karma


Book Description

Even though Holly O’Rourke is having problems with her longtime significant other, James, she has never entertained thoughts of infidelity…that is, until the day she has a chance encounter with Charlie, a handsome coworker. James promises he will change and work on their relationship, but Holly’s feelings for Charlie just won’t go away. Distressed by her mixed emotions, Holly schedules an appointment for a reading with a psychic medium, where she discovers her adulterous past lives and their tragic consequences. Holly learns to do her own past life regression through self-hypnosis and uncovers not only lives that she shared with James and Charlie, but how the other people in her present life have been with her in the past—the threads of their lives interwoven for centuries. Holly is stunned by recurring themes and the issues of karmic justice that need to be addressed. Where will her karmic path ultimately lead? Find out in Little Bits of Karma, an entertaining new book about spiritual cause and effect.