Ghost Stories, Villagers, Monsters, Zombie Invasion & Beyond


Book Description

Spend a little time with the Amazing Tale of M craft that includes a collection of hilarious M craft Tips & Tricks, M craft Toys, M craft Jokes, Funny M craft comics & M craft Pictures, Intriguing M craft Building Ideas, M craft Adventures, and some creepy Villagers, Monsters, Zombie Invasion & Apocalypse Stories. You will love seeing the funny and rhyming dimension of this M craft adventure book. If you love Dr. Seuss style poems and rhymes and are a true M crafter you will love these fun & hilarious graphic novels organized in chapter book style like a novel for kids. Just CLICK to LOOK INSIDE THE BOOK and see for yourself! For less than a cup of Starbucks coffee, this M craft book for kids is a great addition for your kid's M craft collection! It is a fun read and helps your kid learn about new and exciting M craft words and M craft adventures that capture his or her interest... + Dogs Are Really Just Big Jerks! Volume 3 The list of Dog Jerks - Vol. 3 goes like this: Why Dogs Can Be Real Jerks Sometimes Jerky Treats Better Than Celery Sticks The Perky Bullfrog Trick Egocentric Pesky Perks Pee Wee Herman Philosophy A Jerk's Agenda ...




Roadside Horrors


Book Description

Roads are interstitial spaces, their only purpose to take you from one place to another. In most cases, roads only connect two places in the real world. But occasionally, a road crosses the borderline into the unknown. That’s when things can come through, terrible things that lurk by the side of the road for the unwary traveller. A car full of drunk teenagers on their way home from a festival encounter something terrible in the woods of Northwest Germany… Nina delivers newspapers in the wee hours of the night and pays no attention to the pets that go missing in the neighbourhood… or the strange sounds echoing from the sewer grilles… On a lonely country road in northern Spain, a truck driver encounters the ghosts of a terrible past… So buckle up and get ready to meet the horrors that lurk by the side of the road. But be careful, because every encounter with them might be your last… This is a collection of three tales of roadside horror of 9500 words altogether by Hugo winner Cora Buhlert.




The Forest of Hands and Teeth


Book Description

In Mary's world there are simple truths. The Sisterhood always knows best. The Guardians will protect and serve. The Unconsecrated will never relent. And you must always mind the fence that surrounds the village; the fence that protects the village from the Forest of Hands and Teeth. But, slowly, Mary’s truths are failing her. She’s learning things she never wanted to know about the Sisterhood and its secrets, and the Guardians and their power. And, when the fence is breached and her world is thrown into chaos, about the Unconsecrated and their relentlessness. Now, she must choose between her village and her future, between the one she loves and the one who loves her. And she must face the truth about the Forest of Hands and Teeth. Could there be life outside a world surrounded in so much death? [STAR] "A bleak but gripping story...Poignant and powerful."-Publishers Weekly, Starred "A postapocalyptic romance of the first order, elegantly written from title to last line."-Scott Westerfeld, author of the Uglies series and Leviathan "Intelligent, dark, and bewitching, The Forest of Hands and Teeth transitions effortlessly between horror and beauty. Mary's world is one that readers will not soon forget."-Cassandra Clare, bestselling author of City of Bones "Opening The Forest of Hands and Teeth is like cracking Pandora's box: a blur of darkness and a precious bit of hope pour out. This is a beautifully crafted, page-turning, powerful novel. I thoroughly enjoyed it."-Melissa Marr, bestselling author of Wicked Lovely and Ink Exchange "Dark and sexy and scary. Only one of the Unconsecrated could put this book down."-Justine Larbalestier, author of How to Ditch Your Fairy




Horror Film Stars, 3d ed.


Book Description

John Carradine, Jamie Lee Curtis, Yvonne De Carlo, Faith Domergue, Boris Karloff, Otto Kruger, Bela Lugosi, Jack Palance, Vincent Price, Santo, and George Zucco are just a few of the 80 horror film stars that are covered in this major standard reference work, now in its third edition. The author has revised much of the information from the two previous editions and has added several more performers to the lineup of horror film stars. The performers are given well rounded career bios and detailed horror film write-ups, with complete filmographies provided for those most associated with horror, science fiction, and fantasy movies, and genre-oriented filmographies for the lesser stars.




The Wildsea: RPG


Book Description

A POST-FALL FANTASY TABLETOP ROLEPLAYING GAME SET IN A RAMPANT OCEAN OF VERDANT GREEN. Some three hundred years ago the empires of the world were toppled by a wave of fast growing greenery, a tide of rampant growth spilling from the West known as the Verdancy. Now chainsaw-driven ships cut their way across dense treetop waves, their engines powered by oilfruit, rope-golems, honey and pride.You play a wildsailor, part of a motley crew consisting of humanity's weathered descendants, cactoid gunslingers, centipedal fungi, silk-clothed spiderfolk, and other, stranger things. With your fellow crewmembers, you'll journey across the lingin' tide discovering charts, pursuing drives, and avoiding mires of the deep.The Wildsea hungers and grows, roots sinking deep into the forest floor as the waves above ripple with life. What will you discover in its depths?The Wildsea is a tabletop roleplaying game from Quillhound Studios for 2-6 players inspired by stories like Sunless Sea, Bastion, and the Bas-Lag Trilogy. The Wildsea uses a narrative, fiction-first d6 dicepool system that draws inspiration from games like Belly of the Beast, Blades in the Dark, and 13th Age.




The Encyclopedia of Fantastic Film


Book Description

Thirty-five years in the making, and destined to be the last word in fanta-film references! This incredible 1,017-page resource provides vital credits on over 9,000 films (1896-1999) of horror, fantasy, mystery, science fiction, heavy melodrama, and film noir. Comprehensive cast lists include: directors, writers, cinematographers, and composers. Also includes plot synopses, critiques, re-title/translation information, running times, photographs, and several cross-referenced indexes (by artist, year, song, etc.). Paperback.




The Ghosts of Sleath


Book Description

Can a ghost haunt a ghost? Can the dead reach out and touch the living? Can ancient evil be made manifest? These are the questions that confront paranormal investigator David Ash in James Herbert's The Ghosts of Sleath, when Ash is sent to the picturesque village of Sleath in the Chiltern Hills to look into mysterious reports of mass hauntings. What he discovers is a terrified community gripped by horrors and terrorized by ghosts from the ancient village's long history. As each dark secret is unveiled and terrible, malign forces are unleashed, he will fear for his very sanity. Sleath. Where the dead will walk the streets. Continue the chilling series from the Master of Horror, with Ash.




Horror Literature and Dark Fantasy


Book Description

Horror Literature and Dark Fantasy: Challenging Genres is a collection of scholarly essays intended to address the parent whose unreasoning opposition to horror entails its removal from a school curriculum, the school administrator who sees little or no redeeming literary value in horror, and the teacher who wants to use horror to teach critical literacy skills but does not know how to do so effectively. The essays herein are intended to offer opportunities for teachers in secondary schools and higher education to enrich their classes through a non-canonical approach to literary study. This book is a deliberate attempt to enlarge the conversation surrounding works of horror and argue for their inclusion into school curricula to teach students critical literacy skills.




The Rising


Book Description

Now, for the first time, Mira Grant's complete New York Times bestselling NEWSFLESH trilogy is available in a single volume. "Alive or dead, the truth won't rest. My name is Georgia Mason, and I am begging you. Rise up while you can." The year was 2014. We had cured cancer. We had beat the common cold. But in doing so we created something new, something terrible that no one could stop. The infection spread, virus blocks taking over bodies and minds with one, unstoppable command: FEED. Now, twenty years after the Rising, Georgia and Shaun Mason are on the trail of the biggest story of their lives —the dark conspiracy behind the infected. The truth will out, even if it kills them.




Haunting Experiences


Book Description

Ghosts and other supernatural phenomena are widely represented throughout modern culture. They can be found in any number of entertainment, commercial, and other contexts, but popular media or commodified representations of ghosts can be quite different from the beliefs people hold about them, based on tradition or direct experience. Personal belief and cultural tradition on the one hand, and popular and commercial representation on the other, nevertheless continually feed each other. They frequently share space in how people think about the supernatural. In Haunting Experiences, three well-known folklorists seek to broaden the discussion of ghost lore by examining it from a variety of angles in various modern contexts. Diane E. Goldstein, Sylvia Ann Grider, and Jeannie Banks Thomas take ghosts seriously, as they draw on contemporary scholarship that emphasizes both the basis of belief in experience (rather than mere fantasy) and the usefulness of ghost stories. They look closely at the narrative role of such lore in matters such as socialization and gender. And they unravel the complex mix of mass media, commodification, and popular culture that today puts old spirits into new contexts.