Hot Gimmick, Vol. 10


Book Description

All-out warfare between their families has Hatsumi and Ryoki wondering about their future, forcing Hatsumi to choose between Ryoki and her brother.




Gimmick!, Vol. 3


Book Description

Like Scooby Doo meets Nip/Tuck Trouble with the wrong side of the law? Paparazzi won't leave you alone? Found yourself in a tight spot and you don't know where to go? Then it's time to get in touch with Kohei Nagase and his friends at Studio Gimmick. A prodigy in the realm of makeup and special effects, Kohei has got the skills to make sure that the people you don't want recognizing you won't. A frame-up is in full swing when a sneaky art thief pegs Kohei and Kannazuki for a crime they didn't commit. Mone Shimakura, a young girl who's out for justice, fervently believes that Kohei had a hand in her father's untimely demise. Can Kohei convince her of his innocence and send the real culprit to the clink? Also, Studio Gimmick is hired to help a young railway heiress whose life has been threatened. Could another FX artist, using the same tools that Kohei received from his mentor in Hollywood, be involved as well?




Hot Gimmick (VIZBIG Edition), Vol. 3


Book Description

I love you like a brother. He loves me like a lover. Shinogu's deepest secret is exposed...the one that will take him out of Hatsumi's life forever. If you think being a teenager is hard, wait until you read Hot Gimmick--these Tokyo boys and girls are really messed up! -- VIZ Media




Hot Gimmick, Vol. 3


Book Description

A girl is black-mailed into being a 'slave' by one of her neighbours.




Final Fantasy Ultimania Archive Volume 3


Book Description

The journey through the creation of the groundbreaking video games continues with this breathtaking volume, featuring hundreds of pieces of concept art, design notes, and creator retrospectives from the original team behind the making of Final Fantasy X, Final Fantasy XI, Final Fantasy XII, Final Fantasy XIII, and Final Fantasy XIV. Art, commentary, and lore from a transformative era in the indispensable role-playing franchise, collected in a beautifully printed 300-plus-page hardcover. Foray into one of gaming's most iconic properties, exploring beautiful art and incisive commentary behind five of the most memorable entries in the Final Fantasy saga. Final Fantasy Ultimania Archive Volume 3 authentically translates original Japanese source material to present unparalleled access for a Western audience. This incredible tome is a must-have addition to any Final Fantasy enthusiast's collection.




W Juliet, Vol. 3


Book Description

Makoto Amano wants to become an actor, but his stern father has decreed that the only way Makoto can pursue his dream is to spend the last two years of high school as a girl! He quickly makes friends with popular tomboy Ito Miura, another drama enthusiast at this new high school and the only student to find out his secret--but are they more than pals? A high school field trip to an amusement park has Ito and Makoto switching clothes just to hang out together, and their friendship is threatened when a classmate sees through the ruse. Later, back in the drama-club, cute new student Kohei is determined to win the "woman" of his dreams: Makoto!




The EC Archives: Tales from the Crypt Volume 3


Book Description

No line of comics is more revered and more controversial than the late, great EC Comics, and no EC title is more associated with the legendary publisher than Tales from the Crypt. This volume of the complete collection of the revered magazine features classic tales of horror, murder, and the supernatural written by Al Feldstein and illustrated by Jack Davis, Graham Ingels, Jack Kamen, George Evans, Joe Orlando, and Marie Severin. This handsome hardcover volume collects Tales from the Crypt issues #29–#34, including the original stories, ads, text pieces, and letters.




The EC Archives: Shock Suspenstories Volume 3


Book Description

Now available in an affordable paperback edition, Shock SuspenStories Volume 3 continues the fabled EC tradition of presenting the finest noir comics of the era. These hard-as-nails tales of betrayal, larceny, and murder are the works of legendary creators Al Feldstein, Wally Wood, Jack Davis, Reed Crandall, Jack Kamen, and more. Includes “Squeeze Play,” the only EC story illustrated solely by Frank Frazetta—who appears as the main character in the story! Collects Shock SuspenStories #13–#18 and features a foreword by comics superstar Brian Michael Bendis.




Lazy Dungeon Master: Volume 3


Book Description

Even a Hero is my enemy if they get in the way of my sleep! I, Keima Masuda, am a Dungeon Master in a fantasy world focusing all my efforts on avoiding as much work as possible. And finally, those efforts are being rewarded. The inn I built by the dungeon is super popular and super busy (Thanks for taking care of all that, Niku!). Heheh. Won't be long before I don't have to work at all...! Sure, a Hero's finally came to visit my dungeon, but... what?! He fell in love with Rokuko?! "Oh no, Keima! H-H-He proposed to me!" ...Yeah, this guy's a pain in the butt. Let's get him out of here! This is the third volume of my own dungeon story, where I work as hard as I can to one day not have to work at all! Hero or not, I'll take down anyone who interferes with my sleep!




Theory of the Gimmick


Book Description

A provocative theory of the gimmick as an aesthetic category steeped in the anxieties of capitalism. Repulsive and yet strangely attractive, the gimmick is a form that can be found virtually everywhere in capitalism. It comes in many guises: a musical hook, a financial strategy, a striptease, a novel of ideas. Above all, acclaimed theorist Sianne Ngai argues, the gimmick strikes us both as working too little (a labor-saving trick) and as working too hard (a strained effort to get our attention). Focusing on this connection to work, Ngai draws a line from gimmicks to political economy. When we call something a gimmick, we are registering uncertainties about value bound to labor and time—misgivings that indicate broader anxieties about the measurement of wealth in capitalism. With wit and critical precision, Ngai explores the extravagantly impoverished gimmick across a range of examples: the fiction of Thomas Mann, Helen DeWitt, and Henry James; photographs by Torbjørn Rødland; the video art of Stan Douglas; the theoretical writings of Stanley Cavell and Theodor Adorno. Despite its status as cheap and compromised, the gimmick emerges as a surprisingly powerful tool in this formidable contribution to aesthetic theory.