Give Me Liberty!, 6e Brief Combined Volume with Media Access Registration Card + Voices of Freedom, 6e Volumes 1 And 2


Book Description

This is a preassembled package of Give Me Liberty!: An American History, volume 1 (978-0-393-41816-3) and Voices of Freedom: A Documentary History, volumes 1 and 2 (978-0-393-69691-2 and 978-0-393-69692-9). Affordable at an exceptional value, this leading text in the U.S. survey course and its best-selling companion reader have both been updated for the Sixth Edition.







Give Me Liberty! An American History


Book Description

Give Me Liberty! is the #1 book in the U.S. history survey course because it works in the classroom. A single-author text by a leader in the field, Give Me Liberty! delivers an authoritative, accessible, concise, and integrated American history. Updated with powerful new scholarship on borderlands and the West, the Fifth Edition brings new interactive History Skills Tutorials and Norton InQuizitive for History, the award-winning adaptive quizzing tool.




Give Me Liberty!, 6th Brief Edition (Volume 1)


Book Description

The leading U.S. history textbook, with a new focus on "Who is an American?"




Give Me Liberty!, 6th Edition (Volume 2)


Book Description

The leading U.S. history textbook, with a new focus on "Who is an American?"




What Video Games Have to Teach Us About Learning and Literacy. Second Edition


Book Description

Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.




Principles of Management


Book Description

Black & white print. Principles of Management is designed to meet the scope and sequence requirements of the introductory course on management. This is a traditional approach to management using the leading, planning, organizing, and controlling approach. Management is a broad business discipline, and the Principles of Management course covers many management areas such as human resource management and strategic management, as well as behavioral areas such as motivation. No one individual can be an expert in all areas of management, so an additional benefit of this text is that specialists in a variety of areas have authored individual chapters.




Voices of Freedom


Book Description

Edited by Eric Foner and coordinated with each chapter of the text, this companion to Give Me Liberty! includes primary-source documents touching on the theme of American freedom. The freedom theme is explored in the words of well-known historical figures and ordinary Americans. Each document is accompanied by an introductory headnote and study questions.




The Works of Jeremy Bentham


Book Description




Understanding Media


Book Description

When first published, Marshall McLuhan's Understanding Media made history with its radical view of the effects of electronic communications upon man and life in the twentieth century.