Gladiator Clash (Time Hunters, Book 1)


Book Description

Join Tom on an incredible treasure hunt through time and battle history’s mightiest warriors. The first book in a new time-travelling series – perfect for fans of Beast Quest.




Pirate Mutiny


Book Description

Join two brave heroes on one incredible treasure hunt through the most exciting moments in history. The fifth book in a new time-travelling series - perfect for fans of Beast Quest. When ten-year-old Tom accidentally smashes a statue in a museum he releases Isis, a young Egyptian princess who has been imprisoned for thousands of years, along with her mummified moggy, Cleo. Isis desperately wants to break the curse and enter the afterlife, otherwise she'll be trapped between worlds forever. The trio must track down six amulets on a thrilling treasure hunt through time - coming face-to-face with Gladiators, Knights, Greeks, Vikings, Pirates and Egyptian Mummies! Tom and Isis are whisked away to a Caribbean island and discover that the fifth amulet is somewhere on board the ship of fearsome pirate captain, Blackbeard. They stow away and get caught up in a huge battle between the pirates and the French navy. Can Tom and Isis retrieve their prize and escape before they're made to walk the plank? Join Tom and Isis on their action-packed journey through history as they search for the hidden treasure and try to break the ancient curse.




Plugged in


Book Description

Cover -- Half-title -- Title -- Copyright -- Dedication -- Contents -- Preface -- 1 Youth and Media -- 2 Then and Now -- 3 Themes and Theoretical Perspectives -- 4 Infants, Toddlers, and Preschoolers -- 5 Children -- 6 Adolescents -- 7 Media and Violence -- 8 Media and Emotions -- 9 Advertising and Commercialism -- 10 Media and Sex -- 11 Media and Education -- 12 Digital Games -- 13 Social Media -- 14 Media and Parenting -- 15 The End -- Notes -- Acknowledgments -- Index -- A -- B -- C -- D -- E -- F -- G -- H -- I -- J -- K -- L -- M -- N -- O -- P -- Q -- R -- S -- T -- U -- V -- W -- X -- Y -- Z




Stone Age Rampage (Time Hunters, Book 10)


Book Description

Join Tom on an incredible treasure hunt through time and battle history’s mightiest warriors. The tenth book in an action-packed, time-travelling series – perfect for fans of Beast Quest.




Aztec Attack (Time Hunters, Book 12)


Book Description

Join Tom on an incredible treasure hunt through time and battle history’s mightiest warriors. The twelfth book in an action-packed, time-travelling series – perfect for fans of Beast Quest.




The Gladiator


Book Description

In Harry Turtledove's The Gladiator, the Soviet Union won the Cold War. The Russians were a little smarter than they were in our own world, and the United States was a little dumber and a lot less resolute. Now, more than a century later, the world's gone Communist, and capitalism is a bad word. For Gianfranco and his friend Annarita, a couple of teenagers growing up in Milan, life in a heavily regimented, surveillance-rich command economy is just plain dreary. The eventual withering-away of the state doesn't look like it's going to happen anytime soon. Annarita's a hard-working student and a member of the Young Socialists' League. Gianfranco is a lot less motivated--but on the other hand, his father's a Party apparatchik. The biggest excitement in their lives is a wargame shop called The Gladiator, which runs tournaments, and stocks marvelous complex games you can't find anywhere else. Then, abruptly, the shop is shut down. Someone's figured out that The Gladiator's games are teaching counterrevolutionary capitalist principles. The Security Police are searching high and low for the shop's proprietors, who've not only vanished into thin air, but have left behind sets of fingerprints that aren't in the records of any government on earth. Only one staffer is left: Gianfranco and Annarita's friend Eduardo. He's on the run, and he comes to them in secret with an astonishing story: he's a time trader from our own timeline, accidentally left behind when the store was evacuated. The only way Eduardo can get home to his own timeline is if Gianfranco and Annarita can help him reach one of the other time trader sites in this world--and the Security Police will be on their tails all the way there. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.




The Five Continents of Theatre


Book Description

The Five Continents of Theatre undertakes the exploration of the material culture of the actor, which involves the actors’ pragmatic relations and technical functionality, their behaviour, the norms and conventions that interact with those of the audience and the society in which actors and spectators equally take part. The material culture of the actor is organised around body-mind techniques (see A Dictionary of Theatre Anthropology by the same authors) and auxiliary techniques whose variety concern: ■ the diverse circumstances that generate theatre performances: festive or civil occasions, celebrations of power, popular feasts such as carnival, calendar recurrences such as New Year, spring and summer festivals; ■ the financial and organisational aspects: costs, contracts, salaries, impresarios, tickets, subscriptions, tours; ■ the information to be provided to the public: announcements, posters, advertising, parades; ■ the spaces for the performance and those for the spectators: performing spaces in every possible sense of the term; ■ sets, lighting, sound, makeup, costumes, props; ■ the relations established between actor and spectator; ■ the means of transport adopted by actors and even by spectators. Auxiliary techniques repeat themselves not only throughout different historical periods, but also across all theatrical traditions. Interacting dialectically in the stratification of practices, they respond to basic needs that are common to all traditions when a performance has to be created and staged. A comparative overview of auxiliary techniques shows that the material culture of the actor, with its diverse processes, forms and styles, stems from the way in which actors respond to those same practical needs. The authors’ research for this aspect of theatre anthropology was based on examination of practices, texts and of 1400 images, chosen as exemplars.




Midnight Falcon


Book Description

Bane the Bastard is the illegitimate son of the Rigante king who men called Demonblade. Born of treachery, Bane grew up an outcast in his own land, feared by his fellow highlanders, and denied by the father whose unmistakable mark he bore–the eyes of Connavar, one tawny brown, the other emerald green. Hounded from the country of his birth, Bane found acceptance across the seas–only to have it stripped away in an instant by a cruel and deadly swordsman. Now fighting as a gladiator in the blood-soaked arenas of the Empire, Bane lives for one thing: revenge. And he pursues his goal with the same single-minded determination that won his father a crown. But more is at stake than a young warrior’s quest for vengeance. The armies of the Stone are preparing to march on the lands of the Rigante. The fate of human and Seidh alike will be decided by the clash of swords–and by the bonds of twisted love and bitterness between a father and a son . . .




Egyptian Curse (Time Hunters, Book 6)


Book Description

Join Tom on an incredible treasure hunt through time and battle history’s mightiest warriors. The sixth book in a new time-travelling series – perfect for fans of Beast Quest.




Waylander II


Book Description

'THE HARD-BITTEN CHAMPION OF BRITISH HEROIC FANTASY' - Joe Abercrombie 'HEROISM AND HEARTBREAK . . . GEMMELL IS ADRENALINE WITH SOUL' - Brent Weeks High in the wooded mountains of Skeln, the woodsman, Dakeyras, and his daughter Miriel, live a life of solitude. Unbeknown to them, a group of bloodthirsty warriors stalk the mountains. Men who have never known defeat, to whom revenge and torture are meat and drink. For ten thousand in gold they are eager to kill the woodsman. Battle-hardened warriors all, they have no fear of this task - but they should have. For Miriel is a woman of fire and iron, skilled with bow and blade and taught her skills by one of the deadliest killers of all time . . . Her father, Dakeyras, better known as Waylander the Slayer. Novels by David Gemmell The Drenai series Legend The King Beyond the Gate Waylander Quest For Lost Heroes Waylander II: In the Realm of the Wolf The First Chronicles of Druss the Legend Jon Shannow series Wolf in Shadow The Last Guardian Bloodstone Stones of Power Ghost King Last Sword of Power Hawk Queen series Ironhand's Daughter The Hawk Eternal Ancient Greece novels Lion of Macedon Dark Prince Other novels Knights of Dark Renown Morningstar