Books In Print 2004-2005
Author : Ed Bowker Staff
Publisher : R. R. Bowker
Page : 3274 pages
File Size : 29,87 MB
Release : 2004
Category : Reference
ISBN : 9780835246422
Author : Ed Bowker Staff
Publisher : R. R. Bowker
Page : 3274 pages
File Size : 29,87 MB
Release : 2004
Category : Reference
ISBN : 9780835246422
Author :
Publisher :
Page : pages
File Size : 16,95 MB
Release : 2006
Category : Authors
ISBN : 9780835248518
Author : McGraw-Hill Education
Publisher : McGraw-Hill Education
Page : 255 pages
File Size : 23,41 MB
Release : 2003-03-03
Category : Computers
ISBN : 9780078602436
Author : Janice Lynn Ellerby
Publisher :
Page : 378 pages
File Size : 29,79 MB
Release : 2008
Category : Business
ISBN : 9780176335465
Author : Peter Norton
Publisher : Simon & Schuster Books For Young Readers
Page : 566 pages
File Size : 16,25 MB
Release : 1995
Category : Computers
ISBN : 9780028013183
Peter Norton is a pioneering software developer and author. Norton's desktop for windows, utilities, backup, antivirus, and other utility programs are installed on millions of PCs worldwide. His inside the IBM PC and DOS guide have helped millions of people understand computers from the inside out. Peter Norton's introduction to computers incorporates features not found in other introductory programs. Among these are the following: Focus on the business-computing environment for the 1990s and beyond, avoiding the standard 'MIS approach.': A 'glass-box' rather than the typical 'black-box' view of computers-encouraging students to explore the computer from the inside out.
Author : Regina Bernhaupt
Publisher : Springer Science & Business Media
Page : 274 pages
File Size : 37,4 MB
Release : 2010-04-12
Category : Computers
ISBN : 1848829639
It was a pleasure to provide an introduction to a new volume on user experience evaluation in games. The scope, depth, and diversity of the work here is amazing. It attests to the growing popularity of games and the increasing importance developing a range of theories, methods, and scales to evaluate them. This evolution is driven by the cost and complexity of games being developed today. It is also driven by the need to broaden the appeal of games. Many of the approaches described here are enabled by new tools and techniques. This book (along with a few others) represents a watershed in game evaluation and understanding. The eld of game evaluation has truly “come of age”. The broader eld of HCI can begin to look toward game evaluation for fresh, critical, and sophisticated thi- ing about design evaluation and product development. They can also look to games for groundbreaking case studies of evaluation of products. I’ll brie y summarize each chapter below and provide some commentary. In conclusion, I will mention a few common themes and offer some challenges. Discussion In Chapter 1, User Experience Evaluation in Entertainment, Bernhaupt gives an overview and presents a general framework on methods currently used for user experience evaluation. The methods presented in the following chapters are s- marized and thus allow the reader to quickly assess the right set of methods that will help to evaluate the game under development.
Author : Ralf Steinmetz
Publisher : Springer Science & Business Media
Page : 478 pages
File Size : 20,54 MB
Release : 2013-03-09
Category : Computers
ISBN : 3662088789
Multimedia Systems discusses the basic characteristics of multimedia operating systems, networking and communication, and multimedia middleware systems. The overall goal of the book is to provide a broad understanding of multimedia systems and applications in an integrated manner: a multimedia application and its user interface must be developed in an integrated fashion with underlying multimedia middleware, operating systems, networks, security, and multimedia devices. Fundamental characteristics of multimedia operating and distributed communication systems are presented, especially scheduling algorithms and other OS supporting approaches for multimedia applications with soft-real-time deadlines, multimedia file systems and servers with their decision algorithms for data placement, scheduling and buffer management, multimedia communication, transport, and streaming protocols, services with their error control, congestion control and other Quality of Service aware and adaptive algorithms, synchronization services with their skew control methods, and group communication with their group coordinating algorithms and other distributed services.
Author : Jo Burton
Publisher : Prentice Hall
Page : 0 pages
File Size : 31,33 MB
Release : 2006
Category : Business mathematics
ISBN : 9780131703636
This book and software package is designed to teach users how to use 10-key calculators by touch using computer assisted instruction and the computer numberpad. Users of this package will become versed in the use of the desktop calculator and the Windows(R) calculator. Finally, partially completed Excel(R) spreadsheets are provided to help develop solid data entry skills. (System Requirements: Intel 486 processor or equivalent; 16 Meg ram (32 Meg recommended); VGA (640 x 480) or SVGA (800 x 600) 256 color or higher; CDROM Drive (Installation only); 3 meg available (Drive C); Windows 95, 98, 2000, ME, XP, or NT; Windows Excel is required for completion of spreadsheet exercises.) Topics include developing your ten-key skill using touch key 10-key software; applying your ten-key skill using the desktop calculator (including addition, subtraction, multiplication and multifactor multiplication, and division and multifactor division); applying your ten-key skill using the windows calculator; and applying your ten-key skill completing spreadsheets (including data entry in spreadsheets). For anyone wanting to learn how to use 10-key calculators and become versed in the use of the desktop calculator and the Windows(R) calculator.
Author : Bernard Girard
Publisher : No Starch Press
Page : 262 pages
File Size : 44,88 MB
Release : 2009
Category : Business & Economics
ISBN : 1593271840
For readers seeking deeper insights, 'The Google Way' investigates the history and unconventional strategies that make Google a very different (and very inspiring) company.
Author : McGraw-Hill Education
Publisher : McGraw-Hill Education
Page : 554 pages
File Size : 23,57 MB
Release : 2003-02-24
Category : Computers
ISBN : 9780078602566
This exceptional keyboarding program will appeal to every student. All elements, including the courseware, textbook, and student software manuals are fully integrated to provide students with the total learning experience. The courseware provides students with immediate feedback as it scores timings and most documents. Cross-Curriculum activities enable students to use their keyboarding skills in other courses. The student manuals serve as software reference guides.