Gnomes and Giants, Pixies and Elves


Book Description

With these delightful games, Wilma Ellersiek invites children into a world inhabited by beings large and small, where the elements of air, water, earth and fire interweave. As we share in their lively movements we are refreshed and enlivened ourselves. This is the English translation of Wilma Ellersiek's last gesture games book.




The World Guide to Gnomes, Fairies, Elves, and Other Little People


Book Description

A fascinating compendium of folklore, superstitions, and mythology surrounding the 'little people', including discussions of fairy tradition as it appears in great works of English literature.




The Fantastical World of Magical Beasts


Book Description

Fantastic legends, myths and tales of magical creatures come alive in this meticulously edited collection by Good Press. Content: The Dragon of the North My Father's Dragon The Reluctant Dragon The Book of Dragons The Book of Beasts Uncle James, or the Purple Stranger The Deliverers of Their Country The Ice Dragon, or Do as You Are Told The Island of the Nine Whirlpools The Dragon Tamers The Fiery Dragon, or the Heart of Stone and the Heart of Gold Kind Little Edmund, or the Caves and the Cockatrice Five Children and It The Phoenix and the Carpet Beowulf The Gorgon's Head The Chimæra The Minotaur The Dragon's Teeth Mermaids The Iron Wolf The Good Sea Monster The Ogre The Troll's Hammer Jack the Giant Killer Jack and the Bean-Stalk The Seven Voyages of Sindbad the Sailor The Enchanted Horse Beauty and the Beast Alice in Wonderland Through the Looking Glass The Magical Monarch of Mo The Master Key The Sea Fairies Prince Mud-Turtle The Princess and the Goblin The Princess and Curdie Lilybell and Thistledown Ripple, the Water Sprite The Brownie and the Princess Snow-White and Rose-Red Rumpelstiltskin... The Elves and the Shoemaker Puss in Boots The Story of Hok Lee and the Dwarfs The Dragon and His Grandmother The Seven-Headed Serpent The Giants and the Herd-Boy How the Dragon Was Tricked The Goblin and the Grocer The Slaying of the Tanuki The Troll's Daughter The Goblin Pony Herr Lazarus and the Draken The History of Dwarf Long Nose The Headless Dwarfs The Prince and the Dragon The Boy who found the Pots of Gold The Bad Boy and the Leprechaun The Leprechaun, or Fairy Shoemaker The Boggart The Sick-Bed Elves The Pixies The Brownie of Blednoch Elsa and the Ten Elves Piskey Fine! and Piskey Gay! The Fairy Wedding The Floating Prince How the Aristocrats Sailed Away (A Sequel) Huckleberry The Sprig of Holly... Hilda's Mermaid The Tell-Tale Goblin The Revenge of the Gnomes The Rain Elves The Dwarf with the Golden Beard The Great White Bear and the Trolls The King of the Buffaloes The Farmer and the Pixy...




The Secrets of the Unwritten Book


Book Description

Two strangers, predestined to rendezvous in time, sit alone in a coffee shope. One woman has the angelic assignment to find someone with 'the golden heart'. The other woman has been on an angelic quest, for fifty years, to find 'amazing grace'. Time is running out. Neither woman is awake to the fact that they are sitting across from their best friend. Nor do they know their new angelic assignment will be to re-write secrets in an unwritten book about the planet, Mylantra, where they live, and their real home, Lamoria. They will not have a road map or written instructions. They will have the angelic realm whispering in thier ears to guide them home. The angels are tricksters though. They tell lies and speak in codes in order to mislead the dark side with whom they fight an unseen war. The two will be challenged with many twists and turns, as they learn the secrets to be included in the unwritten book. The Secrets of the Unwritten Book is to be published and to be read by the sleeping 144,000 angels who are to be taken off Mylantra in a ray of light and returned home to Lamoria at the end of the unseen war.




Spirit Walking


Book Description

“Evelyn Rysdyk brilliantly taps into this powerful ancient tradition for guidance and healing. Learn from this master teacher. Read, reflect, devote yourself to these practices she and you too can become a spirit walker.”—Sandra Ingerman, author of Shamanic Journeying: A Beginner's Guide Shamanism is an ancient spirituality rooted in the belief that all matter has consciousness and that accessing the spirit in all things is part of what keeps the world and people healthy and in balance. Spirit beings surround us and are the source of a spirit walker's ability to profoundly influence life events and thrive in difficult circumstances. In Spirit Walking, shamanic practitioner Evelyn Rysdyk shows how we can all connect with the spirit world to find balance and healing. Using shamanic techniques that have been proven over thousands of years of human existence, Rysdyk offers a step-by-step guide to understanding and integrating shamanic practices into one's life through: Power Animals Prayers and Rituals Discovering the Creative Energy of Emotion Imagination and Manifestation Learning to Shapeshift Divination Traditional Shamanic Healing Rysdyk shares powerful stories of shamans from a variety of cultures such as Nepal, Tuva, the Ulchi from Siberia, and from Peru. She brings a fresh perspective to the work by showing how the latest findings in quantum physics are verifying that we are all connected in an intricate web of energy and spirit.




The Primordial Flame


Book Description

The dragon Gern Vernyx has lost his fire! It's up to Alexander and McKenna, a first year wizard and druid, to find the Primordial Flame and rekindle Gern's flame before it's too late. With the help of Lylla the unicorn, Gadagong the narpyet, Dame Emily the ghostly witch and Eclipse a dragon from the Third Plane of Hell, the two young mages journey through magical Midgard to save their family and the Imperium from destruction. On their adventure they learn the importance of trusting in themselves and in each other, but will it be enough when they are faced with the betrayal of a trusted family friend?




The Tale of Oknytt & Gray Gnomes


Book Description

The Tale of Oknytt and Gray gnomes is the first book in the Ella trilogy about the girl Tora. Tora is the daughter of the former king and queen of Northland. In addition, Tora is a powerful seer and healer who is slowly discovering her powers. The story is set in Nordanland where evil forces are trying to take over. In the Ella trilogy we follow Tora and her friend Wolf in their fight against gray gnomes, oknytt and black magic, all spiced up with a few splashes of Aesir faith. The name of the series refers to the special crosses of magic that run through the story. In addition to The tale of Oknytt and Gray gnomes, the series also includes The tale of Gealdors and Runes and The tale of Dragons and Flatfeet.




The Mushroom Circle


Book Description

When you were a child did you ever put a tooth under your pillow hoping the tooth fairy would come to take it and leave a coin in its place? Did you ever worry that there might be goblins in the woods? Have you ever seen a moth fly by and wondered if it just might be a pixie? Have you stepped inside a ring of mushrooms and experienced the magic of the mushroom circle? Step into the circle now. Off the coast of Maine lies Terrapin Island, shaped like a tortoise whose seaweed-covered head disappears at high tide. Rings of Marasmius Oreades mushrooms have been growing on the island for hundreds of years. Each year the rings grow larger, like droplets in a puddle, until they reach the boundary of rocks that lets them go no further. The entire island lies within the magic circle. Terrapin Island is inhabited by giants, who are people rather like yourself, and by wee folk, who are tiny fairies and goblins of the sort most giants cannot see, and certainly do not believe in. The wee folk, however, are very aware of the giants, and for the most part, take a dim view of the way they live. You will be introduced to Fearbabe, the mesmerizing king of the goblins. His dysfunctional band of hooligans includes Obsequia, Hotspur, and Whipcad, the trio most recently banished to goblinhood by the fairies. You will meet the fairy architect, Aerial Fog, an ethereal pale green sprite who glows with the power of love, and who has a friend among the giants: Marian Fuller, an eccentric and ageless artist, winters in Mexico and spends her summers as librarian on Terrapin Island. Marian provides Aerial Fog with building materials in exchange for information about the wee folk. You will get to know Marian´s seven-and-a-half-year-old friend, Dawn McKay, who suspects that Marian is a witch. Dawn loses a tooth in Marian´s kitchen early one morning. That night two fairies, Featherbell and Fiddlehead, are sent to fetch the tooth from under Dawn´s pillow. Their efforts are hampered by Dawn´s father, Boo´s attempt to play the role of tooth fairy himself. You will encounter Harriet Gracewell, an eighty-three-year-old bird watcher who dresses only in black and takes care of her cranky invalid sister-in-law, Estelle. Harriet accidentally finds herself in possession of a tiny cloak belonging to Osmosis the gnome. She shows the little garment to Marian Fuller, who tells her it must be returned to its owner. Complications arise when the cloak falls into the hands of Fearbabe the goblin. Harriet, Marian, and Dawn join forces with the fairies to make a trade with Fearbabe. Because of their helpful interactions with the wee folk, Marian, Harriet, and Dawn are invited to attend the fairies´ Summer Solstice celebration, at which a particularly surprising event transpires.




A Walk in the Park with Friends


Book Description

After the main course, comprised of Slice of Life and A Second Helping, And The desserts, Cream Puffs and Other Goodies, Linda A. M. Schneider's fourth short story collection is meant to be the after-dinner walk in the park with friends. it contains some reflections, special items, AND maybe an ice cream cone en route. She hopes that her readers will enjoy these treats, another dozen of new ones, along with two repeated favorites. The new stories include some tying up of loose ends about characters in the other collections. The stories and essays in this collection have friendship as their common theme, including friendships between people and God, among people, and between people and other creatures in God's universe.




The Mushroom Circle


Book Description

When you were a child did you ever put a tooth under your pillow hoping the tooth fairy would come to take it and leave a coin in its place? Did you ever worry that there might be goblins in the woods? Have you ever seen a moth fly by and wondered if it just might be a pixie? Have you stepped inside a ring of mushrooms and experienced the magic of the mushroom circle? Step into the circle now. Off the coast of Maine lies Terrapin Island, shaped like a tortoise whose seaweed-covered head disappears at high tide. Rings of Marasmius Oreades mushrooms have been growing on the island for hundreds of years. Each year the rings grow larger, like droplets in a puddle, until they reach the boundary of rocks that lets them go no further. The entire island lies within the magic circle. Terrapin Island is inhabited by giants, who are people rather like yourself, and by wee folk, who are tiny fairies and goblins of the sort most giants cannot see, and certainly do not believe in. The wee folk, however, are very aware of the giants, and for the most part, take a dim view of the way they live. You will be introduced to Fearbabe, the mesmerizing king of the goblins. His dysfunctional band of hooligans includes Obsequia, Hotspur, and Whipcad, the trio most recently banished to goblinhood by the fairies. You will meet the fairy architect, Aerial Fog, an ethereal pale green sprite who glows with the power of love, and who has a friend among the giants: Marian Fuller, an eccentric and ageless artist, winters in Mexico and spends her summers as librarian on Terrapin Island. Marian provides Aerial Fog with building materials in exchange for information about the wee folk. You will get to know Marians seven-and-a-half-year-old friend, Dawn McKay, who suspects that Marian is a witch. Dawn loses a tooth in Marians kitchen early one morning. That night two fairies, Featherbell and Fiddlehead, are sent to fetch the tooth from under Dawns pillow. Their efforts are hampered by Dawns father, Boos attempt to play the role of tooth fairy himself. You will encounter Harriet Gracewell, an eighty-three-year-old bird watcher who dresses only in black and takes care of her cranky invalid sister-in-law, Estelle. Harriet accidentally finds herself in possession of a tiny cloak belonging to Osmosis the gnome. She shows the little garment to Marian Fuller, who tells her it must be returned to its owner. Complications arise when the cloak falls into the hands of Fearbabe the goblin. Harriet, Marian, and Dawn join forces with the fairies to make a trade with Fearbabe. Because of their helpful interactions with the wee folk, Marian, Harriet, and Dawn are invited to attend the fairies Summer Solstice celebration, at which a particularly surprising event transpires.