Go for Beginners


Book Description

Go is an ancient, subtly beautiful game of territory. But with its nearly endless possibilities and challenges, it is more than just another game; it is a way of life for tens of millions of players throughout the world. Embodying four thousand years of Oriental thought and culture, go is the oldest game in the world still played in its original form. Go is the kind of game that one can learn in a day—and spend a lifetime perfecting. It is more art than science: in order to surround and capture the opponent's territory, one needs intuition, flexibility, and acute perception combined with a sharp analytical mind. Each player is a partner in an exercise of coexistence; each player needs the other for self-enlightenment and for enjoyment. But then, too, go is a game whose strategy has been compared to the tactics of guerilla warfare. Go can be all things to all people; it is simple, elegant, and unexpectedly beautiful. This book contains an introduction; a brief example game; a clear, leisurely explanation of the rules; and illustrations of the simplest techniques of good play and of some easy and some more difficult problems the player will encounter. The appendixes include a concise list of rules, a glossary of technical terms, and a list of international and American go organizations. Among go players, Go for Beginners is known as the best beginner's book available.




Hand Lettering for Beginners


Book Description

Create beautiful lettering projects, quotes, birthday cards, and more once you’ve learned the basics of hand lettering from artist Sarah Ensign. Have you always wanted to learn the secrets to create stunning letter art? Now you can! This book takes you through different hand lettering styles such as faux calligraphy, brush pen lettering, and creating basic font styles such as monoline, elegant, and brush pen scripts. Sarah Ensign, author and influencer shares this fascinating craft with you through pages of colorful examples and worksheets that allow you to practice what you’ve learned. She also shares practical tips on supplies such as pen and paper, creating beautiful fonts, and master tricky connections, and planning layouts for quotes. Simple Techniques and Endless Possibilities In this colorful, hardcover book, you’ll find hands-on lettering worksheets and step-by-step guides that will quickly build your confidence. Explore your creativity with this fun, creative craft. Hand lettering for Beginners has a fun, non-intimidating approach to guiding readers through hand lettering techniques and possibilities. This book will start a fascinating hobby that will allow you to grow your hand lettering skills and create your own unique projects.




Learn to Play Go


Book Description

The Palace of Memory is the fifth volume of the award-winning Learn to Play Go series. Covers some principles of the opening and the endgame and of something called "shape." Good shape is an intersection between tactics and strategy. Shows some of the templates of basic shape and thier use in fighting. Contains guides to the opening. Shows how to calculate the size of endgame moves. Includes self-test section.




1001 Chess Exercises for Beginners


Book Description

Chess is 99% tactics. If this celebrated observation is true for the master, how much more so for beginners and casual players! If you want to win more games, nothing works better than training combinations. There are two types of books on tactics, those that introduce the concepts followed by some examples, and workbooks that contain numerous exercises. Chess masters and trainers Franco Masetti and Roberto Messa have done both: they explain the basic tactical ideas AND provide an enormous amount of exercises for each different theme. Masetti and Messa have created a great first tactics book. It teaches you how to: ¯ identify weak spots in the position of your opponent ¯ recognize patterns of combinations ¯ visualize tricks. 1001 Chess Exercises for Beginners can also be used as a course text book, because only the most didactically productive exercises have been used.




Madrigal's Magic Key to Spanish


Book Description

Use the English you already know to quickly learn the basics of Spanish with this unique, accessible guide featuring original illustrations by Andy Warhol—from one of America’s most prominent language teachers. Read, write, and speak Spanish in only a few short weeks! Even the most reluctant learner will be astonished at the ease and effectiveness of Margarita Madrigal’s unique method of teaching a foreign language. Completely eliminating rote memorization and painfully boring drills, Madrigal’s Magic Key to Spanish is guaranteed to help you: • Learn to speak, read, and write Spanish quickly and easily • Convert English into Spanish in an instant • Start forming sentences after the very first lesson • Identify thousands of Spanish words within a few weeks of study • Travel to Spanish-speaking countries with confidence and comfort • Develop perfect pronunciation, thanks to a handy pronunciation key With original black-and-white illustration by Andy Warhol, Madrigal’s Magic Key to Spanish will provide readers with a solid foundation upon which to build their language skills.







Opening Theory Made Easy


Book Description

In this book, Otake presents 20 principles for opening play. You will find a discussion of the fundamentals of the opening and strategy. Almost a third of the book is devoted to the important topic of shape, a subject not well understood by most western go players. Otake explains sophisticated concepts in a simple and accessible way, making the book easy to digest regardless of your playing strength. By applying these principles when you make your strategic decisions, you will improve your game enormously. There are many things about the opening that are a bit difficult, but a little study of opening principles can pay big dividends in your win/loss record The book is divided into three parts: Chapter One: Fuseki Fundamentals Chapter Two: Shape Chapter Three: Strategy




Go! More Than a Game


Book Description

Master the fascinating game of Go with this expert guidebook. Go is a two-player board game that first originated in ancient China but is also very popular in Japan and Korea. There is significant strategy and philosophy involved in the game, and the number of possible games is vast--even when compared to chess. Go has enthralled hundreds of millions of people in Asia, where it is an integral part of the culture. In the West, many have learned of its pleasures, especially after the game appeared in a number of hit movies, TV series, and books, and was included on major Internet game sites. By eliciting the highest powers of rational thought, the game draws players, not just for the thrills of competition, but because they feel it enhances their mental, artistic, and even spiritual lives. Go! More Than a Game is the guidebook that uses the most modern methods of teaching to learn Go, so that, in a few minutes, anyone can understand the two basic rules that generate the game. The object of Go is surrounding territory, but the problem is that while you are doing this, the opponent may be surrounding you! In a series of exciting teaching games, you will watch as Go's beautiful complexities begin to unfold in intertwining patterns of black and white stones. These games progress from small 9x9 boards to 13x13 and then to the traditional 19x19 size. Go! More Than a Game has been completely revised by the author based on new data about the history of early Go and the Confucians who wrote about it. This popular book includes updated information such as the impact of computer versions on the game, the mysterious new developments of Go combinatorics, advances in Combinatorial Game Theory and a look at the current international professional playing scene.




The Magic of Go


Book Description

A unique introduction to the game and culture of GO, and the first book in a series by Chikun, this step-by-step approach takes readers from the basic rules to advanced play, and includes fascinating information about the game itself.




Jiu-Jitsu University


Book Description

Saulo Ribeiro—six-time Brazilian Jiu-Jitsu World Champion—is world-renowned for his functional Jiu-Jitsu knowledge and flawless technique. In Jiu-Jitsu University, Ribeiro shares with the public for the first time his revolutionary system of grappling, mapping out more than 200 techniques that carry you from white to black belt. Illuminating common Jiu-Jitsu errors and then illustrating practical remedies, this book is a must for all who train in Jiu-Jitsu. Not your run-of-the-mill technique book, Jiu-Jitsu University is a detailed training manual that will ultimately change the way Jiu-Jitsu is taught around the globe.