Grade 4 - 8 Extension Activity Book Ages 9-14 - 287 Word Puzzles, Math Problems, Maze Challenges and More for Grades 4 - 8 Learning


Book Description

287 Puzzles For Grades 4 - 8 Learning ⭐⭐⭐⭐⭐ This Book Contains: 🎓 English 30 x Word Search 30 x Word Hunt 30 x Target Puzzles 10 x Complex Sentence Cryptograms The English puzzles selected are designed to assist in the skill development of writing, spelling, vocabulary, memory & logical reasoning. 🎓 Maths 22 x Single, Double, & Triple Digit Math Problem Sheets 15 x Easy Fruit Math Puzzles 15 x Medium Fruit Math Puzzles 15 x Hard Fruit Math Puzzles These 45 math logic puzzles will engage and stimulate your child's problem solving ability through addition, subtraction and multiplication of healthy foods. 🍎 🍐 🍍 🍋 🍊 🍏 In early childhood education it has been demonstrated that a correlation exists between the level of a child's mathematical ability and their future academic success. The reverse of this relationship has also been observed, where children who are behind the mathematical skills of their peers, continue to fall behind in future studies (Pelkowski, et al. 2019).Furthermore, it is well established in literature that the more maths learning opportunities a child is exposed to, the more growth they will experience in math knowledge (Piasta, et al. 2015). 🎓 Logic 20 x Pattern Recognition Problems 50 x Sudoku Puzzles 12 x 2D Mazes 38 x 3D Mazes In today's 'Age of Information', it is of great importance to equip students with critical thinking, and logical reasoning skills to effectively decipher and make meaning from large amounts of information (Fitzgerald, 2005). Logical reasoning assists in construction of concepts and knowledge in the learning process (Ongcoy, 2016). This book includes logic puzzles to promote the cognitive development and logical reasoning to improve their academic performance in high school, and beyond (Bouhnik, Giat, 2009)! Shayer and Adey (1993) found that at the completion of a 2-year science program designed to promote formal operational thinking, improvements were seen in maths, english and science results in the British National Examinations. This book is designed to provide a learning opportunity to foster the curiosity and confidence of children aged 9 - 14 and set them well on the path to academic success. 📚 📚




Helping Children Learn Mathematics


Book Description

Results from national and international assessments indicate that school children in the United States are not learning mathematics well enough. Many students cannot correctly apply computational algorithms to solve problems. Their understanding and use of decimals and fractions are especially weak. Indeed, helping all children succeed in mathematics is an imperative national goal. However, for our youth to succeed, we need to change how we're teaching this discipline. Helping Children Learn Mathematics provides comprehensive and reliable information that will guide efforts to improve school mathematics from pre-kindergarten through eighth grade. The authors explain the five strands of mathematical proficiency and discuss the major changes that need to be made in mathematics instruction, instructional materials, assessments, teacher education, and the broader educational system and answers some of the frequently asked questions when it comes to mathematics instruction. The book concludes by providing recommended actions for parents and caregivers, teachers, administrators, and policy makers, stressing the importance that everyone work together to ensure a mathematically literate society.




The Adult Learner


Book Description

How do you tailor education to the learning needs of adults? Do they learn differently from children? How does their life experience inform their learning processes? These were the questions at the heart of Malcolm Knowles’ pioneering theory of andragogy which transformed education theory in the 1970s. The resulting principles of a self-directed, experiential, problem-centred approach to learning have been hugely influential and are still the basis of the learning practices we use today. Understanding these principles is the cornerstone of increasing motivation and enabling adult learners to achieve. The 9th edition of The Adult Learner has been revised to include: Updates to the book to reflect the very latest advancements in the field. The addition of two new chapters on diversity and inclusion in adult learning, and andragogy and the online adult learner. An updated supporting website. This website for the 9th edition of The Adult Learner will provide basic instructor aids including a PowerPoint presentation for each chapter. Revisions throughout to make it more readable and relevant to your practices. If you are a researcher, practitioner, or student in education, an adult learning practitioner, training manager, or involved in human resource development, this is the definitive book in adult learning you should not be without.




The History of Mathematics


Book Description

"The History of Mathematics: An Introduction," Sixth Edition, is written for the one- or two-semester math history course taken by juniors or seniors, and covers the history behind the topics typically covered in an undergraduate math curriculum or in elementary schools or high schools. Elegantly written in David Burton's imitable prose, this classic text provides rich historical context to the mathematics that undergrad math and math education majors encounter every day. Burton illuminates the people, stories, and social context behind mathematics'greatest historical advances while maintaining appropriate focus on the mathematical concepts themselves. Its wealth of information, mathematical and historical accuracy, and renowned presentation make The History of Mathematics: An Introduction, Sixth Edition a valuable resource that teachers and students will want as part of a permanent library.




501 Sentence Completion Questions


Book Description

High school entrance exams, PSAT, SAT, and GRE, as well as professional and civil service qualifying exams, use vocabulary words in context to test verbal aptitude. Test-takers must choose the correct word out of five possible choices. Correct answers are fully explained using their definitions, to reinforce skills.




Teaching Children to Care


Book Description

"Ruth Charney gives teachers help on things that really matter. She wants children to learn how to care for themselves, their fellow students, their environment, and their work. Her book is loaded with practical wisdom. Using Charney's positive approach to classroom management will make the whole school day go better." - Nel Noddings, Professor Emeritus, Stanford University, and author of Caring This definitive work about classroom management will show teachers how to turn their vision of respectful, friendly, academically rigorous classrooms into reality. The new edition includes: More information on teaching middle-school students Additional strategies for helping children with challenging behavior Updated stories and examples from real classrooms. "Teaching Children to Care offers educators a practical guide to one of the most effective social and emotional learning programs I know of. The Responsive Classroom approach creates an ideal environment for learning—a pioneering program every teacher should know about." - Daniel Goleman, Author of Emotional Intelligence "I spent one whole summer reading Teaching Children to Care. It was like a rebirth for me. This book helped direct my professional development. After reading it, I had a path to follow. I now look forward to rereading this book each August to refresh and reinforce my ability to effectively manage a social curriculum in my classroom." - Gail Zimmerman, second-grade teacher, Jackson Mann Elementary School, Boston, MA




Reinforcement Learning, second edition


Book Description

The significantly expanded and updated new edition of a widely used text on reinforcement learning, one of the most active research areas in artificial intelligence. Reinforcement learning, one of the most active research areas in artificial intelligence, is a computational approach to learning whereby an agent tries to maximize the total amount of reward it receives while interacting with a complex, uncertain environment. In Reinforcement Learning, Richard Sutton and Andrew Barto provide a clear and simple account of the field's key ideas and algorithms. This second edition has been significantly expanded and updated, presenting new topics and updating coverage of other topics. Like the first edition, this second edition focuses on core online learning algorithms, with the more mathematical material set off in shaded boxes. Part I covers as much of reinforcement learning as possible without going beyond the tabular case for which exact solutions can be found. Many algorithms presented in this part are new to the second edition, including UCB, Expected Sarsa, and Double Learning. Part II extends these ideas to function approximation, with new sections on such topics as artificial neural networks and the Fourier basis, and offers expanded treatment of off-policy learning and policy-gradient methods. Part III has new chapters on reinforcement learning's relationships to psychology and neuroscience, as well as an updated case-studies chapter including AlphaGo and AlphaGo Zero, Atari game playing, and IBM Watson's wagering strategy. The final chapter discusses the future societal impacts of reinforcement learning.




Democracy and Education


Book Description

. Renewal of Life by Transmission. The most notable distinction between living and inanimate things is that the former maintain themselves by renewal. A stone when struck resists. If its resistance is greater than the force of the blow struck, it remains outwardly unchanged. Otherwise, it is shattered into smaller bits. Never does the stone attempt to react in such a way that it may maintain itself against the blow, much less so as to render the blow a contributing factor to its own continued action. While the living thing may easily be crushed by superior force, it none the less tries to turn the energies which act upon it into means of its own further existence. If it cannot do so, it does not just split into smaller pieces (at least in the higher forms of life), but loses its identity as a living thing. As long as it endures, it struggles to use surrounding energies in its own behalf. It uses light, air, moisture, and the material of soil. To say that it uses them is to say that it turns them into means of its own conservation. As long as it is growing, the energy it expends in thus turning the environment to account is more than compensated for by the return it gets: it grows. Understanding the word "control" in this sense, it may be said that a living being is one that subjugates and controls for its own continued activity the energies that would otherwise use it up. Life is a self-renewing process through action upon the environment.




Report of the National Reading Panel


Book Description

Report of the National Reading Panel : hearing before a subcommittee of the Committee on Appropriations, United States Senate; One Hundred Sixth Congress, second session; special heÅ April 13, 2000; Washington, DC.




Reality Is Broken


Book Description

“McGonigal is a clear, methodical writer, and her ideas are well argued. Assertions are backed by countless psychological studies.” —The Boston Globe “Powerful and provocative . . . McGonigal makes a persuasive case that games have a lot to teach us about how to make our lives, and the world, better.” —San Jose Mercury News “Jane McGonigal's insights have the elegant, compact, deadly simplicity of plutonium, and the same explosive force.” —Cory Doctorow, author of Little Brother A visionary game designer reveals how we can harness the power of games to boost global happiness. With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation. But why, Jane McGonigal asks, should games be used for escapist entertainment alone? In this groundbreaking book, she shows how we can leverage the power of games to fix what is wrong with the real world-from social problems like depression and obesity to global issues like poverty and climate change-and introduces us to cutting-edge games that are already changing the business, education, and nonprofit worlds. Written for gamers and non-gamers alike, Reality Is Broken shows that the future will belong to those who can understand, design, and play games. Jane McGonigal is also the author of SuperBetter: A Revolutionary Approach to Getting Stronger, Happier, Braver and More Resilient.