Grimgar of Fantasy and Ash (Light Novel) Vol. 14.5


Book Description

OLD FRIENDS, NEW TALES While Team Haruhiro is trapped in Parano, life in Grimgar continues! Far away from Alterna, Ranta struggles to survive behind enemy lines while concealing his identity behind a mask. Meanwhile, Yume trains her hardest to become strong for her comrades—and to reforge her very self. Six other tales round out this special anthology of Volumes 14+ and 14++, revealing new stories about the party’s early days in Alterna.




Grimgar of Fantasy and Ash: Volume 17


Book Description

Under the command of Jin Mogis, the Kingdom of Arabakia's Expeditionary Force declared independence as the new Frontier Army. They then formed an alliance with the king of the goblins. Now, their next move is to conquer Mount Grief, occupied by an army of orcs. Entrusted with an important mission to infiltrate and disrupt the enemy from within, Haruhiro and his team work with the members of Shinohara's Orion, Team Renji, and the Tokkis in order to break through the "Graveyard" beneath Mount Grief. However, the mission proves more difficult than they imagined, and they are faced with nothing but close calls and dangerous foes. Forget about taking Mount Grief, are they even going to be able to survive this?! Fighting alongside old comrades. Feeling conflicting emotions during a battle to the death. Is the team headed toward hope or despair?




Grimgar of Fantasy and Ash: Volume 13


Book Description

Leaving behind Yume, who has parted ways with the rest of them, Haruhiro and the rest travel on a pirate ship to the free city of Vele. There, they decide to make their way towards the still-distant Alterna by defending the suspicious trader Kejiman's caravan. Their journey goes surprisingly well. Or so they think, until they encounter the legendary Leslie Camp... or at least a massive tent they think might be it. In what may be a twist of fate, they set foot inside it, and...?! "Haruhiro... welcome to Parano." Led on by a mysterious individual in a raincoat, their mysterious adventure into the next world, Parano, begins!




Grimgar of Fantasy and Ash: Volume 15


Book Description

“Honestly, none of this makes sense...” When they come to, Haruhiro and the others find themselves in the darkness. None of them remember much more than their own names. The only one they can rely on is Merry, who, for some reason, hasn't lost her memories. Once they get out of the darkness, they find Alterna destroyed. First and foremost, what they need is information. Narrowly escaping the town with their lives, they use the skills and abilities their bodies remember to race across the frontier of Grimgar. Then, they meet the forces of the Kingdom of Arabakia, set to take back Alterna?! The tale of adventure born from the ashes enters its end game!




Grimgar of Fantasy and Ash, Vol. 3 (manga)


Book Description

"I wanna be stronger. Strong enough to protect everyone. I need to be...!!" Eager for a new challenge, Haruhiro's party descends into the Cyrene Mines--the lair of the kobolds and the resting place of Mary's former allies. But not long after the combat starts, tensions between Ranta and Haruhiro begin to flare, and when the group finds itself up against an unspeakably powerful foe, Haruhiro is forced to make an impossible choice... The party faces its greatest challenge yet--the ominous monster Death Spots!




How NOT to Summon a Demon Lord: Volume 14


Book Description

The former prime minister, Noah Gibun, is revealed to be an outsider. Like Diablo, she's a player of the MMORPG who came to this world. In order to defeat the Emperor and his overwhelming power, Noah recruits Diablo and the young Demon Lord Klem into her ranks. At first, Diablo's fear of social interaction made him refuse, but eventually... “I admit it. You are the leader.” “Thank you, Diablo. I will do everything to answer the trust you’ve placed in me.” Diablo finally decides to fight in a party...?! This is the fourteenth volume of the adventures of an earth-shakingly powerful Demon Lord (or at least someone who acts like one) taking on another world!




Grimgar of Fantasy and Ash, Vol. 2 (manga)


Book Description

"You don't wanna die, huh? Me neither...!" By hunting goblins to earn money, Haruhiro and his party are doing all they can to survive in an unfamiliar world. But during one of their hunts, Manato, their leader and healer, falls to a goblin's dagger, and with no one to heal him, the group is forced to bury their friend. Now, with no priest and little hope for the future, they must find a way to endure the many trials ahead. Can they really cope with the loss of their most important ally? The desperate struggle continues as a beautiful cold-hearted priest named Mary joins the party!




Grimgar of Fantasy and Ash: Volume 14


Book Description

 "This isn't Grimgar. We have to get out of here." The party have been split up in Parano, the other world, where dream monsters and mages run wild. Without their trusty comrades, they can only rely on themselves. "But how far can I believe that 'I' am me?" The goals are to find his comrades and to escape. The king holds the keys. Sharing their hearts and strength with Alice C and Io's party who also wandered into Parano, will Haruhiro and company be able to make it back to Grimgar?! This is the concluding chapter to the story of the other world colored by different illusions, Parano. Then, the tale of adventure born from the ashes will reach a major turning point!




Grimgar of Fantasy and Ash (Light Novel) Vol. 14


Book Description

SEEING THINGS Scattered once again in Parano, the other world where dream monsters and mages run wild, Haruhiro and his comrades must push through trickery and illusions alone, without their trusty comrades by their sides. Can they make it back to Grimgar—and what awaits them if they do?!