Grimgar of Fantasy and Ash: Volume 12


Book Description

 While attempting to return to Alterna, Haruhiro and the party push through mountainous enemy territory towards the sea. Following one adventure after another, they reach the seashore at last, and they find a single ship landed there. When they go to investigate, a girl with a fake mustache, of all things, appears! "I am Momohina! Name yourselves!" Led on by their meeting with the mysterious pirate (?) Momohina, the party heads for the Emerald Archipelago, where dragons have long been said to reside. What the group finds when they arrive is a pirate's haven, thrown into chaos by a dragon attack?! The tale of adventure born from the ashes moves its stage to the sea, and a new tale is woven.




Grimgar of Fantasy and Ash: Volume 13


Book Description

Leaving behind Yume, who has parted ways with the rest of them, Haruhiro and the rest travel on a pirate ship to the free city of Vele. There, they decide to make their way towards the still-distant Alterna by defending the suspicious trader Kejiman's caravan. Their journey goes surprisingly well. Or so they think, until they encounter the legendary Leslie Camp... or at least a massive tent they think might be it. In what may be a twist of fate, they set foot inside it, and...?! "Haruhiro... welcome to Parano." Led on by a mysterious individual in a raincoat, their mysterious adventure into the next world, Parano, begins!




Grimgar of Fantasy and Ash: Volume 15


Book Description

“Honestly, none of this makes sense...” When they come to, Haruhiro and the others find themselves in the darkness. None of them remember much more than their own names. The only one they can rely on is Merry, who, for some reason, hasn't lost her memories. Once they get out of the darkness, they find Alterna destroyed. First and foremost, what they need is information. Narrowly escaping the town with their lives, they use the skills and abilities their bodies remember to race across the frontier of Grimgar. Then, they meet the forces of the Kingdom of Arabakia, set to take back Alterna?! The tale of adventure born from the ashes enters its end game!




Grimgar of Fantasy and Ash, Vol. 2 (manga)


Book Description

"You don't wanna die, huh? Me neither...!" By hunting goblins to earn money, Haruhiro and his party are doing all they can to survive in an unfamiliar world. But during one of their hunts, Manato, their leader and healer, falls to a goblin's dagger, and with no one to heal him, the group is forced to bury their friend. Now, with no priest and little hope for the future, they must find a way to endure the many trials ahead. Can they really cope with the loss of their most important ally? The desperate struggle continues as a beautiful cold-hearted priest named Mary joins the party!




Grimgar of Fantasy and Ash, Vol. 3 (manga)


Book Description

"I wanna be stronger. Strong enough to protect everyone. I need to be...!!" Eager for a new challenge, Haruhiro's party descends into the Cyrene Mines--the lair of the kobolds and the resting place of Mary's former allies. But not long after the combat starts, tensions between Ranta and Haruhiro begin to flare, and when the group finds itself up against an unspeakably powerful foe, Haruhiro is forced to make an impossible choice... The party faces its greatest challenge yet--the ominous monster Death Spots!




Grimgar of Fantasy and Ash (Light Novel) Vol. 6


Book Description

WHAT DO YOU MEAN, WE’RE TURNING BACK? The Dusk Realm has begun to attract attention as a new hunting ground. However, all is not well–there’s been a rise in cultist and white giant activity, and massive new monsters have emerged! Together with Soma, the head of the Day Breakers, Haruhiro and the Tokkis get caught up in large-scale military offensive against the inhabitants of the Dusk Realm. Can they make it back to the Day Realm–and if the way is cut off, where will they go?




Grimgar of Fantasy and Ash: Volume 11


Book Description

"I'll do what I have to. I'll do it. Now." Gritting his teeth, and bracing his legs, Haruhiro faces the guorella onslaught once more. He rouses himself with a sense of purpose, and tries to avert his eyes from the reality of her death. Then, when he finds himself facing a regret and despair greater than he can handle, that mysterious man, Jessie, whispers to him, "There is a way. Just one." Meanwhile, Ranta, having left Forgan, is desperately fleeing his former keeper Takasagi's pursuit. In Thousand Valley, there's no telling when his flight might end. When his stamina and will are pushed to their limit, what is it that comes back to Ranta's mind...?




Grimgar of Fantasy and Ash: Volume 18


Book Description

After taking Mount Grief at great cost, the Frontier Army receives a visit from an envoy of the dwarven Ironblood Kingdom, now imperiled by the orcs and undead of the Southern Expedition. When Jin Mogis learns the dwarves have been resisting the enemy with a new secret weapon, he decides to dispatch a delegation to negotiate with them. Chosen to be part of that delegation, Haruhiro and company cross the Quickwind Plains, contending with terrifying giants and dangerous beasts as they head toward the dwarven kingdom in the distant Kurogane Mountain Range. What awaits them at the end of their journey’s twisting path—a negotiation, a decisive battle, or something else?! When the answer appears before them, everything will change!




Grimgar of Fantasy and Ash: Volume 16


Book Description

With great sacrifice, the Arabakia Kingdom Expeditionary Force succeeded in retaking Alterna, but Haruhiro finds himself crushed under the weight of what he's lost. The ambitious General Jin Mogis of the Expeditionary Force, the survivors of the Volunteer Soldier Corps, and the mysterious residents of the Forbidden Tower. In the middle of these different factions, each with their own goals, Haruhiro's party has one of their own members taken hostage, and are forced to go on a dangerous mission. Incredibly, their goal is... an alliance with the goblins?! As the team struggles, unable to find a way out, the man who once shared their joys and sorrows, but was forced to go down a different path, reappears! Now that Haruhiro and his party have lost their memory once more, the bonds they formed in Grimgar will become their strength.




Grimgar of Fantasy and Ash: Volume 4


Book Description

"Don't scare me like that, Moguzo." "Sorry, sorry." Moguzo let out an embarrassed laugh and scratched the back of his head. Still, he sure is bleeding a lot, Haruhiro thought. With all that blood, it's impossible to tell what kind of face he's making. But, well, it looks like he's fine somehow. Haruhiro and his party reached the end of one major battle. However, with there being some comrades they couldn't save, they couldn't be entirely happy with how things were. Meanwhile, because they managed to accomplish more than anyone had expected, some members of the party receive offers from other teams wanting to poach them, too. As Haruhiro agonizes over what to do as a leader, he is forced to come to grips with what the party wants to do once again. The story of adventure born from the ashes now enters a new stage!