Gym Scooter Fun & Games


Book Description

This one-of-a-kind resource was specially written for the elementary and middle school physical educator--with the purpose of providing gym scooter activities that pomote the development of movement skills and fitness in a fun setting.And, nowhere else will you find such a wide variety of gym scooter games. Inside, you'll discover large and small group games, as well as exciting new activities that focus on maximizing participation, cooperation, and fitness development. The quick, easy-to-use format makes it very reader friendly--the ideal resource for busy teachers. Each page provides everything needed for its successful use. This includes an introduction, number of players required, suggested grade levels, equipment needed, and easy-to-understand game instructions. Illustrations are also included with all games.In short, this unique book will inspire you to revive those underused scooters---bringing a new level of student learning, fitness development, and fun to your PE program!




Fun, Fitness, and Skills


Book Description

-Engage kids in fun, new games while teaching them key fitness concepts. -Provide appropriate skills practice for students. -Offer plenty of variations to keep the games fresh and exciting. -Use field-tested games that are ready to go at a moment's notice. Fun, Fitness, and Skills: The Powerful Original Games Approach brings 93 fresh games with countless variations. The games are easy to adjust to all grade and ability levels, and you'll never run out of fresh ideas for fun and exciting games that teach fitness concepts and skills. Created by a former teacher and current physical education mentor and staff developer with the Department of Education in New York City, these games have been field-tested in many schools with diverse populations at various grade levels. Yet the outcome of those field tests has been uniform: Kids love the games and teachers find them to be educationally sound and easy to implement. In Fun, Fitness, and Skills, you will find -easy-to-follow games that allow you to concentrate on kids being active and having fun; -clearly written educational objectives for each game that help you focus on key fitness concepts and skills to be learned; -a game finder that makes selecting the right game for your needs quick and easy; -tips and suggestions for teaching and classroom management; and -variations to keep the games fresh and interesting. The games include warm-ups, fitness and skill games, tag games, and games specially designed for students in kindergarten and first grade. The book also encourages creativity as you create your own games. Many of the games can be modified by changing equipment or a few rules for a sport or activity. Several games use fantasy, holidays, movies, television shows, or classic games with a twist. Most games are cooperative in nature but have a low-key competitive element or variation that will help students understand how to work together while also learning how to compete appropriately and with good sportsmanship. These games, which address the NASPE National Standards, will help you meet important physical education objectives. The book focuses on activity that is fun while also building skills for activities that students can enjoy for life. Indeed, through Fun, Fitness, and Skills: The Powerful Original Games Approach, kids will have fun and learn while practicing skills and fitness concepts. You will discover exciting new ways to teach or improve your students' skills and fitness. This cookbook of games with all their variations will be a recipe for active success in your classes!




Chicken and Noodle Games


Book Description

Chicken and Noodle Games will help you offer a variety of games that will keep everyone participating. Provide inclusive and nontraditional games in which no player starts with an advantage, adapt games to various settings and occasions, and increase players' physical activity.




No Standing Around in My Gym


Book Description

Alberta authorized teaching resource for Physical Education, grades K, 1, 2, 3, 4, 5, 6, 2004-




Scooter Games


Book Description

"Scooter Games" offers 100-plus creative and challenging games for kids to learn cooperative play, teamwork, problem solving, and sportsmanship while enjoying a fun physical activity. Includes interdisciplinary activities. These games provide a refreshing break from the SOS (same old stuff) they've grown accustomed to.




Student-Designed Games


Book Description




Junkyard Sports


Book Description

This resource offers more than 75 innovative, creative, and challenging demonstration games in six traditional team sports (soccer, football, basketball, baseball, hockey, and volleyball), while employing nontraditional approaches.




Win-Win Games for All Ages


Book Description

Lege og aktiviteter beregnet på at udvikle deltagernes sociale færdigheder.




PE2themax


Book Description

If you agree that physical education should be fun, instructive, and a place where students acquire physical and life skills, then you'll love PE2theMax: Maximize Skills, Participation, Teamwork, and Fun. J.D. Hughes, author of the popular No Standing Around in My Gym, has created 30 never-been-done-before games, tried and tested in the gymnasiums and on the fields and courts of Villa Rica, Georgia, where he teaches elementary school. These games are designed for large groups--anywhere from 30 to 75 students--but can be scaled back easily for smaller class sizes. Each game provides students of all athletic abilities the opportunity to have fun, be active, and acquire movement and sport skills. Here's what you will discover about the games in PE2theMax: - No down time. The games are quick and easy to get going, and they'll keep students active for the entire class period. - Essentially no prep time. These games are ready to use, simple to understand, and supplemented with clear illustrations, diagrams, and a game finder to help you readily find the game you want. - Plenty of skill-building time. Students acquire not only movement and sport skills but life skills as well. The games emphasize cooperation, communication, personal responsibility, respect for others, positive competition, critical thinking, and problem solving. - Fun participation. If PE is fun, kids will want to participate. If they participate, they will experience the joy of being active. If they experience that joy, they just might move toward remaining active throughout their lives. The games in PE2theMax are student centered, not teacher centered. As such, students are motivated to challenge themselves to succeed. The games are inclusive and developmentally appropriate. They define what a quality PE program and the New PE philosophy are all about: promoting participation and lifelong fitness as well as self-esteem and initiative. Most important, from the kids' perspective, "these games rock."




Cooperative Games and Sports


Book Description

Who needs cooperative games? -- Games for children ages 3 through 7 -- Games for children ages 8 through 12 -- Games for preschoolers -- Remaking adult games -- Cooperative games from other cultures -- Creating your own games and evaluating your success -- A new beginning : turning ideas into positive action.