Halcyon Days


Book Description

This book is a sailing travel-adventure demonstrating how dreams can come true for those who have the desire to accomplish, persistence, a sense of adventure and are willing to take risks in order to make their dreams come true. It is about the pleasures, responsibilities, trials and tribulations that go along with any major change in lifestyles.




Halcyon Days


Book Description

Henry Phipps, Jr. (1839-1934) was a partner to Andrew Carnegie in in the steel industry. He built Westbury House in Long Island which is now a public showpiece. Includes biographical data on him and his descendants for two generations.




The Halcyon Days


Book Description

"THE HALCYON DAYS" vol-1 is a compilation enclosed with 75 amazing writers. All the writeups of this anthology will surely add a smile to your face. The purpose behind "THE HALCYON DAYS" refers to A serene interval of elation, exceptionally in the yore. The term refers to the era around the hibernal solstice. that is equated with calm weather, which in Greek mythology was attributed to the power of the fabled halcyon bird that was said to calm the whirlwind and marine. The halcyon days of something, are a time in the former when it was especially pleased or prosperous. it’s a coalition of numerous amazingly written segments. which will take you on a fascinating adventure and you'll find who they are;




The Halcyon Days of Youth


Book Description

"THE HALCYON DAYS OF YOUTH " is a top notch collection of blissful & wistful emotions to be boxed up by our artistic writers in various genres . There's a crowd pleasing fact that, Life is merely a riding on "Tilt a whirl", confined with thrills & delights that has been twistfully twirled. In that way, "THE HALCYON DAYS OF YOUTH " brings into notice about the good olden days of the youth that needs be treasured & cherished throughout our lives. Because undeniably, "The eidetic of youth days has always been meant to soothe our souls , putting us over on a misty spot, relishing an unrivaled experience " This Book has been complied by Ms.AISHWARYA NEDUMARAN & ABINAYA GK. They Both have Co-authored several books & this is their second compilation work.




Allusions in Ulysses


Book Description

This comprehensive list of allusions found in James Joyce's modern classic, Ulysses, is in itself a classic and is a feat of literary scholarship of unprecedented magnitude. In brief, this book is a copiously annotated list of Joyce's allusions in such areas as literature, philosophy, theology, history, and the fine arts. So awesome an undertaking would not have been possible without the prior work of such persons as Stuart Gilbert, Joseph Prescott, William York Tindall, M.J.C. Hodgart, Mabel Worthington, and many others. But the present list is more than a compilation of previously discovered allusions, for it contains many allusions that have never been suggested before, as well as some that have only been partially or mistakenly identified in earlier publications. In preparing this work, the author has kept its usefulness to the reader foremost in mind. He often refreshed the reader's memory in concerning the context of an allusion, since its context, in one sense or another, is always the guide to its function in the novel. The entire list is fully cross-referenced and keyed by page and line to both the old and new Modern Library editions of Ulysses. In addition, the index is prepared in such a way that it indexes not only the List but also the novel itself. The purpose of allusion in a literary work is essentially the same as that of all other types of metaphor -- the development and revelation of character, structure, and theme -- and, when skillfully used, it does all of these simultaneously. Joyce's use of allusion is distinguished from that of other authors not by its purposes, but by its extent and thoroughness. Ulysses involves dozens of allusive contexts, all continually intersecting, modifying, and qualifying one another. Here again Joyce's uniqueness and complexity lie not in his themes or characters, nor in his basic methods of developing them, but in his accepting the challenge of an Olympian use of his chosen methods. The value of this volume to Joyce scholars and students is obvious; however, its usefulness to anyone who reads Ulysses is as great, if not greater. It can truly be the key to this difficult but rewarding novel.




Coming Home to Story


Book Description

Stories take us into other worlds so that we may experience our own more deeply. Master storyteller Geoff Mead brings the reader inside the experience of telling and listening to a story. He shows how stories and storytelling engage our imaginations, strengthen communities and bring adventure and joy into our lives. The narrative is interspersed with consummate retellings of traditional tales from all over the world.




Racing the Beam


Book Description

A study of the relationship between platform and creative expression in the Atari VCS, the gaming system for popular games like Pac-Man and Star Wars: The Empire Strikes Back. The Atari Video Computer System dominated the home video game market so completely that “Atari” became the generic term for a video game console. The Atari VCS was affordable and offered the flexibility of changeable cartridges. Nearly a thousand of these were created, the most significant of which established new techniques, mechanics, and even entire genres. This book offers a detailed and accessible study of this influential video game console from both computational and cultural perspectives. Studies of digital media have rarely investigated platforms—the systems underlying computing. This book, the first in a series of Platform Studies, does so, developing a critical approach that examines the relationship between platforms and creative expression. Nick Montfort and Ian Bogost discuss the Atari VCS itself and examine in detail six game cartridges: Combat, Adventure, Pac-Man, Yars' Revenge, Pitfall!, and Star Wars: The Empire Strikes Back. They describe the technical constraints and affordances of the system and track developments in programming, gameplay, interface, and aesthetics. Adventure, for example, was the first game to represent a virtual space larger than the screen (anticipating the boundless virtual spaces of such later games as World of Warcraft and Grand Theft Auto), by allowing the player to walk off one side into another space; and Star Wars: The Empire Strikes Back was an early instance of interaction between media properties and video games. Montfort and Bogost show that the Atari VCS—often considered merely a retro fetish object—is an essential part of the history of video games.




Merriam-Webster's Dictionary of Allusions


Book Description

A guide to references commonly used in speech and writing. Explains more than 900 allusions. Entries include examples from todays leading media. A must for serious readers, language lovers, and ESL students.




Women's Scenes and Monologues


Book Description




The Etymologicon


Book Description

This perfect gift for readers, writers, and literature majors alike unearths the quirks of the English language. For example, do you know why a mortgage is literally a “death pledge”? Why guns have girls’ names? Why “salt” is related to “soldier”? Discover the answers to all of these etymological questions and more in this fascinating book for fans of of Eats, Shoots & Leaves. The Etymologicon is a completely unauthorized guide to the strange underpinnings of the English language. It explains how you get from “gruntled” to “disgruntled”; why you are absolutely right to believe that your meager salary barely covers “money for salt”; how the biggest chain of coffee shops in the world connects to whaling in Nantucket; and what, precisely, the Rolling Stones have to do with gardening. This witty book will awake the linguist in you and illuminate the hidden meanings behind common words and phrases, tracing their evolution through all of their surprising paths throughout history.