Half-life 2


Book Description

*Unprecedented access behindHalf-LifeandHalf-Life 2 *A forward by Valve founder Gabe Newell *Hundreds of art, design, preproduction, and other art pieces crammed into the book *Over a dozen key members of Valve's staff interviewed *Officially approved by Valve *Behind City 17 and other locations *The development of the Source engine *A rogue's gallery of beasts, characters, and monstrosities *Key weapons development revelations *A tour of many of the game's locations, from inception to completion *Filled with art, screens, and anecdotes from the Valve team




Half-Life Series


Book Description




The Half-Life of Facts


Book Description

New insights from the science of science Facts change all the time. Smoking has gone from doctor recommended to deadly. We used to think the Earth was the center of the universe and that the brontosaurus was a real dinosaur. In short, what we know about the world is constantly changing. Samuel Arbesman shows us how knowledge in most fields evolves systematically and predictably, and how this evolution unfolds in a fascinating way that can have a powerful impact on our lives. He takes us through a wide variety of fields, including those that change quickly, over the course of a few years, or over the span of centuries.




Screenplay


Book Description

Hollywood film franchises are routinely translated into games and some game-titles make the move onto the big screen. This collection investigates the interface between cinema and games console or PC.




The Half-Life Of Hannah


Book Description

If your first love came back to offer you everything you ever dreamed of, what would you do? Hannah is thirty-eight and the happily married mother of eleven-year-old Luke, the diamond in her world. Her marriage is reassuringly stable, and after fifteen years she has managed to push the wild dreams of youth from her mind and concentrate on the everyday satisfactions of here and now. The first half of her life hasn't been as exciting as she had hoped, but then, she reckons, whose has? When she succeeds in convincing husband Cliff to rent a villa in the south of France for a summer vacation with her sister Jill and gay friend Tristan, she's expecting little more than a pleasant few weeks with her family. But they each have their own baggage - their own secrets - ready to explode on this not-so-relaxing holiday in France. When a phone call at the villa announces the imminent arrival of a ghost from her past, the ambiance is transformed into a raging sea of jealousy as Hannah is forced to question everything she thought she knew and believed. But is she brave enough to take the life-changing decisions her future happiness requires?




Reverse Design


Book Description

The Reverse Design series looks at all of the design decisions that went into classic video games. This is the fourth installment in the Reverse Design series, looking at Half-Life. Written in a readable format, it is broken down into six sections examining some of the most important topics to the game: 1. How Half-Life is a key step in the evolution from the composite style of videogame design to the set piece of style of design; 2. How Half-Life defined almost all of the core concepts of the cover-based shooter, and redefined the level architecture of the FPS genre; 3. The small tricks and flourishes that Half-Life used to tell a story through its mechanics, AI and environments--back cover.




Half Life


Book Description

A brilliant sliding-doors reimagining of the passionate life of the first woman to win a Nobel Prize – and the life Marie Curie might have led if she had chosen love over science. Poland, 1891. Marie Curie (then Marya Sklodowska) was engaged to a budding mathematician, Kazimierz Zorawski. But when his mother insisted Marya was not good enough, he broke off the engagement. A heartbroken Marya left Poland for Paris to study chemistry and physics at the Sorbonne. Marie would go on to change the course of science forever and become the first woman to win a Nobel Prize. But what if Marie had made a different choice? What if she had stayed in Poland, married Kazimierz, and never attended the Sorbonne or discovered radium? What if Marie had chosen her first love and a life of domesticity, still ravenous for knowledge in Russian Poland where education for women was restricted, instead of studying science in Paris and meeting Pierre Curie? Seamlessly entwining the lives of Marya and Marie, Half Life is a powerful story of love and friendship, motherhood and sisterhood, fame and anonymity – and a woman destined to change the world.




Half Lost


Book Description

The magical, stunning conclusion to the internationally acclaimed Half Bad trilogy, the inspiration for the Netflix series The Bastard Son & The Devil Himself "An enthralling fantasy in the Harry Potter tradition."—Time magazine on Half Bad The Alliance is losing. Their most critical weapon, seventeen-year-old witch Nathan Brynn, has killed fifty-two people, and yet he's no closer to ending the tyrannical, abusive rule of the Council of Witches in England. Nor is Nathan any closer to his personal goal: getting revenge on Annalise, the girl he once loved, before she committed an unthinkable crime. There is an amulet, protected by the extremely powerful witch Ledger, which could be the tool Nathan needs to save himself and the Alliance. But the amulet is not so easily acquired. And lately Nathan has started to suffer from visions: a vision of a golden moment when he dies, and of an endless line of Hunters, impossible to overcome. Gabriel, his closest companion, encourages Nathan to run away with him, to start a peaceful life together. But even Gabriel's love may not be enough to save Nathan from this war, or from the person he has become. Set in modern-day Europe, the final book in the Half Bad trilogy is more than a story about witches. It’s a heart-poundingly visceral look at survival and exploitation, the nature of good and evil, and the risks we take for love. Now streaming on Netflix as The Bastard Son & The Devil Himself. Cover may vary.




The Half-Life of Happiness


Book Description

From the winner of the 1989 National Book Award (for Spartina), a major new novel--wise, sad, and richly comic--about the meltdown of a marriage against the backdrop of a gloriously awful congressional campaign. Charlottesville, Virginia, 1978: Mike is a successful forty-something lawyer, a onetime congressional staffer who's had it with Washington; Joss, his wife, is a filmmaker. They're Virginia liberals with a clan of close-knit friends--a bright, edgy, flirty, games-playing group, spinning like a Catherine wheel around Mike and Joss. But the sparks that fly between the two are getting hotter and more dangerous, as Joss' restlessness turns to impatience and then anger. When one of the group introduces them all to the woman he wants to marry, things suddenly explode--this new arrival and Joss fall passionately in love, and their whole world careens out of control. What ensues is tragicomedy, as Mike tries to allay his rage and misery by letting himself get sucked into a trial run for a seat in Congress. He wants to be a hero to someone; instead he becomes the unwitting star of a political farce. Meantime, Joss is struggling with her new life, and their two young daughters (who form a lovingly unmerciful Greek chorus commenting on the action) have to navigate a turmoil in which one parent is a public joke and the other a private scandal. Rarely has the undoing of love been chronicled with such large-hearted humanity.




Assault Troopers


Book Description

The Earth died when aliens rained thermonuclear warheads on her cities and sprayed the surface with a bio-terminator. A deadly poison drifted to every corner of the planet, threatening the last survivors with annihilation.For a soldier in Antarctica like Creed, there is only one way to keep breathing untainted air. He must join the Jelk Corporation as an assault trooper, leaving the planet for outer space. In return for his and other people's services, the Jelk will house the last humans for as long as the assault troopers keep winning.For the price of living and the chance to save humanity, Creed has to wear a shock chip in his neck-Jelk discipline is harsh-and he has to don a symbiotic battlesuit that feeds off his sweat. Human life is cheap in the vast alien war. The assault troopers are little more than suicide soldiers, but for humanity to escape extinction, they must survive. But Creed didn't agree to the bargain in order to remain a dog to the aliens. He has a plan, and he'll need all his cunning to beat the extraterrestrials and begin the road to freedom for the human race.