Programming IOS 8


Book Description

Start building apps for iOS 8 with Apple’s Swift programming language. If you’re grounded in the basics of Xcode and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and use iOS frameworks for adding features such as audio and video, access to user calendars and photos, and tracking the device’s location. Example code is available on GitHub in the form of full projects that you can download, study, and run. Build iOS apps with Swift Create, arrange, draw, layer, and animate views that respond to touch Use view controllers to manage multiple screens in a way that’s understandable to users Explore UIKit interface objects, such as scroll views, table views, popovers, web views, and maps Work with Cocoa frameworks for sensors, location, sound, and video Access user libraries: music, photos, address book, and calendar Examine additional topics including data storage, file sharing, networking, and threading Topics new to iOS 8 include: Major changes in app coordinate space and interface rotation Trait collections and size classes View margins, visual effect views, and major animation changes Changes to presented view controllers, popovers and split view controllers, alert and action sheet architecture Table view automatic variable row heights and sliding cells Classes for search results display, web view, video display, and audio mixing and effects Today extensions, Actions extensions, Photo Editing extensions Xcode 6 features: conditional constraints, view debugging, designable views, inspectable properties, new segue types




Learning IOS Development


Book Description

This book offers the perfect hands-on introduction to iOS development, covering everything your students need to know about Objective-C, XCode, and modern iOS user interface development. With sample projects and end-of-chapter exercises, this book is ideal for classroom instruction. The authors get started fast with Objective-C, covering basic syntax, memory management, Foundation Classes, development paradigms, blocks, threads, and more. Next, they show how to use XCode and related tools to build projects, instrument and efficiently debug code, and deploy apps. In the next part, hey turn to interfaces, covering design, content construction, View Controllers, Views, Animations, Touch, Table Views, and even a taste of Core Data.




IOS 8 for Programmers


Book Description

This tutorial employs the Deitels' proven app-driven approach to teaching mobile programming. Each chapter is built around a single, unique app. The chapter begins with a detailed walk-through of what the app does, then dives into the underlying code. By the end of the chapter, the reader has not only learned key iOS programming principles, but has actually built a working iOS app!




Learn iOS 8 App Development


Book Description

Learn iOS 8 App Development is both a rapid tutorial and a useful reference. You'll quickly get up to speed with Swift, Cocoa Touch, and the iOS 8 SDK. It's an all-in-one getting started guide to building useful apps. You'll learn best practices that ensure your code will be efficient and perform well, earning positive reviews on the iTunes App Store, and driving better search results and more revenue. The iOS 8 SDK offers powerful new features, and this book is the fastest path to mastering them—and the rest of the iOS SDK —for programmers with some experience who are new to iPhone and iPad app development. Many books introduce the iOS SDK, but few explain how to develop apps optimally and soundly. This book teaches both core Swift language concepts and how to exploit design patterns and logic with the iOS SDK, based on Swift and the Cocoa Touch framework. Why spend months or years discovering the best ways to design and code iPhone and iPad apps when this book will show you how to do things the right way from the start? Get an accelerated treatment of the core fundamentals of Swift. Develop your first app using Xcode's advanced interface design tools. Build your first iPhone app using the code that you're given as you walk through this book. Finally, debug and distribute your first app on Apple's iTunes App Store. Learn how to create apps for any model of iPhone, the iPod Touch, the iPad, or build universal apps that run on all of them. After reading this book, you'll be creating professional quality apps, ready to upload to the app store, making you the prestige and the money you seek!




A Beginners Guide to iOS 9 and iPhone 6s / 6s Plus


Book Description

If you believe some news stories, the latest iPhone update (iOS 9) is radically different and you should beware of updating! They’re wrong! This book is for both new users of iPhone and those upgrading to the latest update. I’ll walk you through the changes and show you why updating is nothing to be afraid of. The iPhone doesn’t come with a handbook / user guide; this doesn’t mean that you have to buy someone else’s handbook! iPhone does have a handbook! There are three ways to get it: 1. Download it from the Apple iBookstore (it’s free) 2. Get it online by going to manuals.info.apple.com 3. Get it on your phone; if you go to your bookmarked pages on Safari, the last bookmark is for the ‘iPhone User Guide’. So why do you need this book? This book was written for my parents; people who needed to know as much as possible, as quickly as possible. There are people who want to know every single little detail about the iPhone, and you will find that in Apple’s comprehensive manual. If you are like my parents though, new to the iPhone and just want to learn all the basics in about 30 to 60 minutes or an hour that is, then this guide will help you. People who just want to know how to add their contacts, how to take photos, and how to email. It’s not for advanced users, though if you are upgrading from the previous Apple iOS (iOS 8) then you will most probably find it useful. If you are ready to learn read on!




IOS 8 Programming Fundamentals with Swift


Book Description

Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode IDE, the Cocoa Touch framework, and Swift, Apple's new programming language. Learn Swift's object-oriented concepts, understand how to use Apple's development tools, and discover how Cocoa provides the underlying functionality iOS apps need to have.




iPhone and iOS Forensics


Book Description

iPhone and iOS Forensics is a guide to the forensic acquisition and analysis of iPhone and iOS devices, and offers practical advice on how to secure iOS devices, data and apps. The book takes an in-depth look at methods and processes that analyze the iPhone/iPod in an official legal manner, so that all of the methods and procedures outlined in the text can be taken into any courtroom. It includes information data sets that are new and evolving, with official hardware knowledge from Apple itself to help aid investigators.This book consists of 7 chapters covering device features and functions; file system and data storage; iPhone and iPad data security; acquisitions; data and application analysis; and commercial tool testing.This book will appeal to forensic investigators (corporate and law enforcement) and incident response professionals. - Learn techniques to forensically acquire the iPhone, iPad and other iOS devices - Entire chapter focused on Data and Application Security that can assist not only forensic investigators, but also application developers and IT security managers - In-depth analysis of many of the common applications (both default and downloaded), including where specific data is found within the file system




iPhone Programming


Book Description

Based on Big Nerd Ranch’s popular iPhone Bootcamp class, iPhone Programming: The Big Nerd Ranch Guide leads you through the essential tools and techniques for developing applications for the iPhone, iPad, and iPod Touch. In each chapter, you will learn programming concepts and apply them immediately as you build an application or enhance one from a previous chapter. These applications have been carefully designed and tested to teach the associated concepts and to provide practice working with the standard development tools Xcode, Interface Builder, and Instruments. The guide’s learn-while-doing approach delivers the practical knowledge and experience you need to design and build real-world applications. Here are some of the topics covered: Dynamic interfaces with animation Using the camera and photo library User location and mapping services Accessing accelerometer data Handling multi-touch gestures Navigation and tabbed applications Tables and creating custom rows Multiple ways of storing and loading data: archiving, Core Data, SQLite Communicating with web services ALocalization/Internationalization "After many 'false starts' with other iPhone development books, these clear and concise tutorials made the concepts gel for me. This book is a definite must have for any budding iPhone developer." –Peter Watling, New Zealand, Developer of BubbleWrap




Beginning iPhone Development with Swift


Book Description

The team that brought you the bestselling Beginning iPhone Development, the book that taught the world how to program on the iPhone, is back again for Beginning iPhone Development with Swift. This definitive guide to the Swift programming language and the iOS 8 SDK, and the source code has been updated to reflect Xcode 6.3.1 and Swift 1.2. There’s coverage of brand-new technologies, including Swift playgrounds, as well as significant updates to existing material. You'll have everything you need to create your very own apps for the latest iOS devices. Every single sample app in the book has been rebuilt from scratch using the latest Xcode and the latest 64-bit iOS 8-specific project templates, and designed to take advantage of the latest Xcode features. Assuming little or no working knowledge of the new Swift programming language, and written in a friendly, easy-to-follow style, this book offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 8 SDK, and then guides you though the creation of your first simple application. From there, you’ll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The art of table building will be demystified, and you’ll learn how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more!




Photos For OS X: A Beginner's Guide


Book Description

Over the last few years, our photos and devices have advanced. Digital cameras and other devices alike allow us to capture thousands upon thousands of high-quality images; images that we have been cramming into external hard drives and SD cards. In the phone world, the iPhone is quite possibly the best camera most of us have with us most of the time. The iPhone can help you capture some of the most precious moments you’ll ever have given the iSight camera optics, an amazing image signal processor, and the full power of the App Store behind it,. And let’s be honest, the power to edit and recreate your pictures has become a necessity, even to the average person. However, the task of storing and managing photos is quite burdensome. If you are an “I” fan, then you probably have heard about the OS X Yosemite operating system which features the Photos for OS X software.