Hexaflexagons and Other Mathematical Diversions


Book Description

A collection of brain teasers and mathematical puzzles from the pages of Scientific American. Annotation. These clearly and cleverly presented mathematical recreations of paradoxes and paperfolding, Moebius variations and mnemonics both ancient and modern delight and perplex while demonstrating principles of logic, probability, geometry, and other mathematical fields. Martin Gardner has turned a trick as neat as any in the book itself. He has selected a group of diversions which are not only entertaining but mathematically meaningful as well. The result is a work which is rewarding on almost every level of mathematical achievement.




Hexaflexagons and Other Mathematical Diversions


Book Description

Martin Gardner's Mathematical Games columns in Scientific American inspired and entertained several generations of mathematicians and scientists. Gardner in his crystal-clear prose illuminated corners of mathematics, especially recreational mathematics, that most people had no idea existed. His playful spirit and inquisitive nature invite the reader into an exploration of beautiful mathematical ideas along with him. These columns were both a revelation and a gift when he wrote them; no one--before Gardner--had written about mathematics like this. They continue to be a marvel. This volume, originally published in 1959, contains the first sixteen columns published in the magazine from 1956-1958. They were reviewed and briefly updated by Gardner for this 1988 edition.







Hexaflexagons, Probability Paradoxes, and the Tower of Hanoi


Book Description

This book of the earliest of Gardner's enormously popular Scientific American columns and puzzles continues to challenge and fascinate readers. Now the author, in consultation with experts, has added updates to all the chapters, including new game variations, mathematical proofs, and other developments and discoveries.




The Unexpected Hanging and Other Mathematical Diversions


Book Description

Martin Gardner's Mathematical Games columns in Scientific American inspired and entertained several generations of mathematicians and scientists. Gardner in his crystal-clear prose illuminated corners of mathematics, especially recreational mathematics, that most people had no idea existed. His playful spirit and inquisitive nature invite the reader into an exploration of beautiful mathematical ideas along with him. These columns were both a revelation and a gift when he wrote them; no one--before Gardner--had written about mathematics like this. They continue to be a marvel. This volume, first published in 1969, contains columns published in the magazine from 1961-1963. This is the 1991 edition and it contains an afterword and extended bibliography added by Gardner at that time.







Colossal Book of Mathematics


Book Description

No amateur or math authority can be without this ultimate compendium of classic puzzles, paradoxes, and puzzles from America's best-loved mathematical expert. 320 line drawings.




The Universal Book of Mathematics


Book Description

Praise for David Darling The Universal Book of Astronomy "A first-rate resource for readers and students of popular astronomy and general science. . . . Highly recommended." -Library Journal "A comprehensive survey and . . . a rare treat." -Focus The Complete Book of Spaceflight "Darling's content and presentation will have any reader moving from entry to entry." -The Observatory magazine Life Everywhere "This remarkable book exemplifies the best of today's popular science writing: it is lucid, informative, and thoroughly enjoyable." -Science Books & Films "An enthralling introduction to the new science of astrobiology." -Lynn Margulis Equations of Eternity "One of the clearest and most eloquent expositions of the quantum conundrum and its philosophical and metaphysical implications that I have read recently." -The New York Times Deep Time "A wonderful book. The perfect overview of the universe." -Larry Niven







Game Theory, Alive


Book Description

We live in a highly connected world with multiple self-interested agents interacting and myriad opportunities for conflict and cooperation. The goal of game theory is to understand these opportunities. This book presents a rigorous introduction to the mathematics of game theory without losing sight of the joy of the subject. This is done by focusing on theoretical highlights (e.g., at least six Nobel Prize winning results are developed from scratch) and by presenting exciting connections of game theory to other fields such as computer science (algorithmic game theory), economics (auctions and matching markets), social choice (voting theory), biology (signaling and evolutionary stability), and learning theory. Both classical topics, such as zero-sum games, and modern topics, such as sponsored search auctions, are covered. Along the way, beautiful mathematical tools used in game theory are introduced, including convexity, fixed-point theorems, and probabilistic arguments. The book is appropriate for a first course in game theory at either the undergraduate or graduate level, whether in mathematics, economics, computer science, or statistics. The importance of game-theoretic thinking transcends the academic setting—for every action we take, we must consider not only its direct effects, but also how it influences the incentives of others.