Hounds and Jackals


Book Description

From New York Times bestselling author Barbara Wood: An exciting thriller teeming with adventure and suspense about two sisters caught in a deadly international game. It's been four years since Lydia Harris last spoke to her elder sister, Adele. When Adele telephones from Rome and interrupts Lydia's work as a nurse at the Santa Monica Emergency Hospital, she's more than a little surprised—and curious. Adele explains that she sent a parcel to Lydia, and after Lydia receives it, she must come to Rome at once. Disturbed by her sister's cryptic message, Lydia is further puzzled when the parcel arrives containing a beautiful Egyptian gaming piece in the form of a jackal. When Lydia's apartment is suddenly burglarized, she's astonished that the only thing stolen is the wrapping paper in which the jackal was mailed. Deeply concerned about her sister's fate, Lydia determines to track her down, flying first to Rome and then to Cairo. But the deeper she becomes involved in her search, the further she leaves behind the comfortable world of her hospital and the undeclared love of a handsome doctor. Drawn into a lethal battle of wits, Lydia confronts murder, mysterious strangers, and death threats. But in a final confrontation in the Valley of the Kings, Lydia just might face her worst nightmare.




Ancient Board Games


Book Description

Here are four board games -- the Royal Game of Ur; Mehen, the Game of the Snake; Hounds and Jackals; and the Egyptian Game of Senet -- which were popular in the days of the pharaohs in ancient Egypt and in nearby countries from about 5,000 years ago, chosen and recreated by Dr. Irving Finkel of the British Museum. Everything you need to play them is here: the playing boards recreated in sumptuous colors, playing pieces, and full instructions including variations and other possibilities you may like to try.




Introduction to Probability


Book Description

This text is designed for an introductory probability course at the university level for undergraduates in mathematics, the physical and social sciences, engineering, and computer science. It presents a thorough treatment of probability ideas and techniques necessary for a firm understanding of the subject.




Swifter Than the Arrow


Book Description

"Swifter than the Arrow" explores a little-known aspect of life in Ancient Egypt, celebrating the Egyptians as the first known civilisation to have formed the special bond with the dog that persists today as the most remarkable and enduring of human-animal relationships. Five thousand years ago the Egyptians selected and bred hounds for the chase and as the loved companions of both the 'Great Ones' - the ruling classes - and of less exalted folk. For more than twenty-five centuries they kept the breed true, a remarkable achievement to be counted alongside the development of stone architecture and the building of the pyramids, the invention of hieroglyphs, the creation of kingship and of the first nation-state in the world. The dogs on which the Egyptians lavished such loving care and skill were the elegant, slender, prick-eared golden hounds, familiar from a thousand tomb reliefs, that they called tjesm. They were given affectionate names and were the companions of kings, who honoured them with rich burials to ensure that they would be together for ever in the Afterlife. Numerous representations of dogs and their masters from predynastic rock-art through to elaborate tomb paintings and reliefs leave us in no doubt as to the sincerity of the affection that the Egyptians felt for their dog companions. The first named dog-lover in history was the earliest known queen, Herneith, who was buried with her hound at Saqqara. Dogs and other canines also played their roles in the rich pantheon of ancient Egyptian religion, figuring as semi-divine messengers between the worlds of the living and the dead. Perhaps the most familiar such deity is the sleek, black jackal-headed god Anubis, guardian of the Necropolis and attendant of the underworld. "Swifter than the Arrow" also examines the evidence that hounds living today - most notably modern breeds such as the so-called 'Pharaoh Hound' - are directly descended from the Egyptian hound. It reveals remarkable information about the ancestry of the hounds of the Mediterranean islands that unmistakably share the appearance and character of the dogs that once raced across the Egyptian deserts. This unique book throws fresh light on our understanding of ancient Egypt while providing a completely fresh insight into the development of mankind's remarkable bond with the domesticated dog.










The Ancient Egyptians For Dummies


Book Description

Unravel the history behind of one of the most fascinating ancient civilisations with this engaging, entertaining and educational guide to the ancient Egyptians. With a complete rundown of ancient Egyptian history and culture alongside insights in to the everyday lives of the Egyptians, you’ll discover how they kept themselves entertained, the gory details of mummification, the amazing creation of the pyramids, the deciphering of hieroglyphs and much more.




The Outing Magazine


Book Description




Ancient Egyptians at Play


Book Description

The rich history of Egypt has provided famous examples of board games played in antiquity. Each of these games provides evidence of contact between Egypt and its neighbours. From pre-dynastic rule to Arab and Ottoman invasions, Egypt's past is visible on game boards. This volume starts by introducing the reader to board games as well as instruments of chance and goes on to trace the history and distribution of ancient Egyptian games, looking particularly at how they show contact with other cultures and civilizations. Game practices, which were also part of Egyptian rituals and divination, travelled throughout the eastern Mediterranean. This book explores the role of Egypt in accepting and disseminating games during its long history. Over the last few years, the extent and the modes of contact have become better understood through museum and archival research projects as well as surveys of archaeological sites in Egypt and its surrounding regions. The results allow new insight into ancient Egypt's international relations and the role of board games research in understanding its extent. Written by three authors known internationally for their expertise on this topic, this will be the first volume on Ancient Egyptian games of its kind and a much-needed contribution to the field of both Egyptology and board games studies.




Our Living World


Book Description