Book Description
Discusses the history and evolution of touch screens and describes how they work, where they are used today, and possible future developments in the field.
Author : Leon Gray
Publisher : The Rosen Publishing Group
Page : 50 pages
File Size : 27,89 MB
Release : 2013-12-30
Category : Juvenile Nonfiction
ISBN : 1482465264
Discusses the history and evolution of touch screens and describes how they work, where they are used today, and possible future developments in the field.
Author : Janglin Chen
Publisher : Springer
Page : 2700 pages
File Size : 12,76 MB
Release : 2012-01-23
Category : Technology & Engineering
ISBN : 9783540795681
This handbook offers a comprehensive description of the science, technology, economic and human interface factors associated with the displays industry. With expert contributions from over 150 international display professionals and academic researchers, it covers all classes of display device and discusses established principles, emergent technologies, and particular areas of application.
Author : Tony Gray
Publisher : Springer
Page : 198 pages
File Size : 25,75 MB
Release : 2018-10-24
Category : Technology & Engineering
ISBN : 331998392X
This book covers ALL aspects of projected capacitive touch sensors including basic principles, the physics of PCAP, capacitance measurements, touch sensor materials and construction, electrical noise, software drivers, and testing. It is targeted at working engineers who are implementing touch into their products as well as anyone else with an interest in how touch screens work. · Offers readers the first book on the use of projected capacitive (PCAP) touch technology for touch screens; · Explains not only how PCAP touch works, but also addresses the implementation details an engineer needs when incorporating PCAP into their product; · Includes explanations of different cover lens materials, cover lens coatings, software drivers, touch testing, and many other areas of general knowledge that would be useful to a design engineer.
Author : Wanda Strauven
Publisher : Meson Press Eg
Page : 260 pages
File Size : 42,61 MB
Release : 2021-05-17
Category :
ISBN : 9783957961860
The touchscreen belongs to a century-long history of hands-on media practices and touchable art objects. This media-archaeological excavation examines the nature of our sensual involvement with media and invites the reader to think about the touchscreen beyond its technological implications. In six chapters, the book questions and historicizes both aspects of the touchscreen, considering "touch" as a media practice and "screen" as a touchable object.
Author : Dan Saffer
Publisher : "O'Reilly Media, Inc."
Page : 272 pages
File Size : 22,18 MB
Release : 2008-11-21
Category : Computers
ISBN : 0596554222
If you want to get ahead in this new era of interaction design, this is the reference you need. Nintendo's Wii and Apple's iPhone and iPod Touch have made gestural interfaces popular, but until now there's been no complete source of information about the technology. Designing Gestural Interfaces provides you with essential information about kinesiology, sensors, ergonomics, physical computing, touchscreen technology, and new interface patterns -- all you need to know to augment your existing skills in "traditional" web design, software, or product development. Packed with informative illustrations and photos, this book helps you: Get an overview of technologies surrounding touchscreens and interactive environments Learn the process of designing gestural interfaces, from documentation to prototyping to communicating to the audience what the product does Examine current patterns and trends in touchscreen and gestural design Learn about the techniques used by practicing designers and developers today See how other designers have solved interface challenges in the past Look at future trends in this rapidly evolving field Only six years ago, the gestural interfaces introduced in the film Minority Report were science fiction. Now, because of technological, social, and market forces, we see similar interfaces deployed everywhere. Designing Gestural Interfaces will help you enter this new world of possibilities.
Author : Nanna Verhoeff
Publisher : Amsterdam University Press
Page : 213 pages
File Size : 24,46 MB
Release : 2012
Category : Social Science
ISBN : 9089643796
"Nanna Verhoeff's new book is a must for anybody interested in visual culture and media theory. It offers a rich and stimulating theoretical account of the central dimension of our contemporary existence--interfacing and navigating both data and physical world through a variety of screens (game consoles, mobile phones, car interfaces, GPS devices, etc.). In the process of exploring these new screen practices, Verhoeff offers fresh perspectives on many of the key questions in media and new media studies as well as a number of new original theoretical concepts. As the first theoretical manual for the society of mobile screens, this book will become an essential reference for all future investigations of our mobile screen condition.--Lev Manovich."--Publisher's description.
Author : Norman Partridge
Publisher : Macmillan
Page : 209 pages
File Size : 33,34 MB
Release : 2007-09-04
Category : Fiction
ISBN : 1429984473
NOW AN ORIGINAL MOTION PICTURE, AVAILABLE FOR STREAMING! Norman Partridge's Bram Stoker Award-winning novel, Dark Harvest, is a powerhouse thrill-ride with all the resonance of Shirley Jackson's "The Lottery." “A major talent.” —Stephen King Halloween, 1963. They call him the October Boy, or Ol' Hacksaw Face, or Sawtooth Jack. Whatever the name, everybody in this small Midwestern town knows who he is. How he rises from the cornfields every Halloween, a butcher knife in his hand, and makes his way toward town, where gangs of teenage boys eagerly await their chance to confront the legendary nightmare. Both the hunter and the hunted, the October Boy is the prize in an annual rite of life and death. Pete McCormick knows that killing the October Boy is his one chance to escape a dead-end future in this one-horse town. He's willing to risk everything, including his life, to be a winner for once. But before the night is over, Pete will look into the saw-toothed face of horror—and discover the terrifying true secret of the October Boy. “This is contemporary American writing at its finest.” —Publishers Weekly, starred review At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Author : Larry K. Baxter
Publisher : John Wiley & Sons
Page : 324 pages
File Size : 38,17 MB
Release : 1996-09-03
Category : Technology & Engineering
ISBN : 9780780353510
Capacitive sensors produce spectacular resolution of movement to one part in 10-10 meters and maintain exceptional long-term stability in hostile environments. They are increasingly used for a variety of jobs in consumer and industrial equipment, including wall stud sensors, keypads, lamp dimmers, micrometers, calipers, rotation encoders, and more. The most focused, authoritative book available in the field, Capacitive Sensors brings you complete information on the research, design, and production of capacitive sensors. This all-in-one source provides detailed, comprehensive coverage of key topics, including underlying theory, electrode configuration, and practical circuits. In addition, you'll find reviews of a number of tested systems never before published. Capacitive Sensors is a must-have for product designers and mechanical and electrical engineers interested in using this fast-developing technology to get top price and performance advantages.
Author : Josh Clark
Publisher :
Page : 0 pages
File Size : 24,98 MB
Release : 2016
Category : Design
ISBN : 9781492017851
Josh Clark guides you through the touchscreen frontier with the know-how to design for interfaces that let you touch--stretch, crumple, drag, flick--information itself.
Author : Rachel Hinman
Publisher : Rosenfeld Media
Page : 282 pages
File Size : 49,15 MB
Release : 2012-06-11
Category : Computers
ISBN : 1933820055
Mobile user experience is a new frontier. Untethered from a keyboard and mouse, this rich design space is lush with opportunity to invent new and more human ways for people to interact with information. Invention requires casting off many anchors and conventions inherited from the last 50 years of computer science and traditional design and jumping head first into a new and unfamiliar design space.