How to Make Webcomics


Book Description

"Finally, a book about how to make Webcomics from some guys who actually know how to do it!"--Page 4 of cover




How to Webcomic


Book Description

Learn to make your very own webcomic and get your story out there! "How to Webcomic" is the ultimate guide to making the comic of your dreams a reality, and includes topics such as writing, drawing, self-promotion, crowdfunding, and more!




The Complete Guide to Self-Publishing Comics


Book Description

Take Control of Your Comics-Making Destiny Creating your own comic is easier than ever before. With advances in technology, the increased connectivity of social media, and the ever-increasing popularity of the comics medium, successful DIY comics publishing is within your reach. With The Complete Guide to Self-Publishing Comics, creators/instructors Comfort Love and Adam Withers provide a step-by-step breakdown of the comics-making process, perfect for any aspiring comics creator. This unprecedented, in-depth coverage gives you expert analysis on each step—writing, drawing, coloring, lettering, publishing, and marketing. Along the way, luminaries in the fields of comics, manga, and webcomics—like Mark Waid, Adam Warren, Scott Kurtz, and Jill Thompson—lend a hand, providing “Pro Tips” on essential topics for achieving your comics-making dreams. With the insights and expertise contained within these pages, you’ll have everything you need and no excuses left: It’s time to make your comics!




The Webcomics Handbook


Book Description

The long-awaited sequel to the seminal How To Make Webcomics, this massive tutorial based on Brad Guigar's four years of writing at Webcomics.com covers the art, business, and promotion of digital comics. With chapters devoted to website basics, digital downloads, social media, advertising, business, and much more, this book is the perfect blend of step-by-step guidance and friendly, hard-won experience from one of the very first cartoonists on the Web.




The DC Comics Guide to Digitally Drawing Comics


Book Description

At last–the first guide to drawing comics digitally! Artists! Gain incredible superpowers...with the help of your computer! The DC Comics Guide to Digitally Drawing Comics shows how to give up pencil, pen, and paper and start drawing dynamic, exciting comics art entirely with computer tools. Author Freddie E Williams is one of DC Comics' hottest artists and a leader in digital penciling and inking–and here, in clear, step-by-step directions, he guides readers through every part of the digital process, from turning on the computer to finishing a digital file of fully inked comic art, ready for print. Creating a template, sketching on the computer, penciling, and finally inking digitally are all covered in depth, along with bold, timesaving shortcuts created by Williams, tested by years of trial and error. Step into the digital age, streamline the drawing process, and leap over the limitations of mere physical drawing materials with The DC Guide to Digitally Drawing Comics.




Reinventing Comics


Book Description

In 1993, Scott McCloud tore down the wall between high and low culture with the acclaimed international hit Understanding Comics, a massive comic book that explored the inner workings of the worlds most misunderstood art form. Now, McCloud takes comics to te next leavle, charting twelve different revolutions in how comics are created, read, and preceived today, and how they're poised to conquer the new millennium. Part One of this fascinating and in-depth book includes: The life of comics as an art form and as literture The battle for creators' rights Reinventing the business of comics The volatile and shifting public percptions of comics Sexual and ethnic representation on comics Then in Part Two, McCloud paints a brethtaling picture of comics' digital revolutions, including: The intricacies of digital production The exploding world of online delivery The ultimate challenges of the infinite digital canvas




Making Comics


Book Description

Presents instructions for aspiring cartoonists on the art form's key techniques, sharing concise and accessible guidelines on such principles as capturing the human condition through words and images in a minimalist style.




Understanding Comics


Book Description

Praised throughout the cartoon industry by such luminaries as Art Spiegelman, Matt Groening, and Will Eisner, this innovative comic book provides a detailed look at the history, meaning, and art of comics and cartooning.




Catch Me! Fight Me! Love Me!


Book Description

Oriana and Jae-hwa act as a fake married couple for a new online video series.The one rule is that actual "close relationships" aren't allowed to develop and everything is to stay strictly professional.This of course isn't a problem for Oriana because she isn't interested in that and Jae-hwa flat out doesn't care.But maybe their constant interaction with each other might change things around....or make things worse....you never know in the game of love and fakeness~ Follow along if you want to read this ambw inspiring but petty fake married life~




The Breakaways


Book Description

Quiet, sensitive Faith starts middle school already worrying about how she will fit in. To her surprise, Amanda, a popular eighth grader, convinces her to join the school soccer team, the Bloodhounds. Having never played soccer in her life, Faith ends up on the C team, a ragtag group that’s way better at drama than at teamwork. Although they are awful at soccer, Faith and her teammates soon form a bond both on and off the soccer field that challenges their notions of loyalty, identity, friendship, and unity. The Breakaways from Cathy G. Johnson is a raw, and beautifully honest graphic novel that looks into the lives of a diverse and defiantly independent group of kids learning to make room for themselves in the world.