On Cassette


Book Description




101 Life Skills Games for Children


Book Description

How do you teach tolerance, self-awareness, and responsibility? How can you help children deal with fear, mistrust, or aggression? Play a game with them! Games are an ideal way to help children develop social and emotional skills; they are exciting, relaxing, and fun. 101 LIFE SKILLS GAMES FOR CHILDREN: LEARNING, GROWING, GETTING ALONG (Ages 6-12) is a resource that can help children understand and deal with problems that arise in daily interactions with other children and adults. These games help children develop social and emotional skills and enhance self-awareness. The games address the following issues: dependence, aggression, fear, resentment, disability, accusations, boasting, honesty, flexibility, patience, secrets, conscience, inhibitions, stereotypes, noise, lying, performance, closeness, weaknesses, self confidence, fun, reassurance, love, respect, integrating a new classmate, group conflict. Organized in three main chapters: (I-Games, You-Games and We-Games), the book is well structured and easily accessible. It specifies an objective for every game, gives step-by-step instructions, and offers questions for reflection. It provides possible variations for each game, examples, tips, and ideas for role plays. Each game contains references to appropriate follow-up games and is illustrated with charming drawings.




H8r


Book Description

The only thing that eighteen-year-old Andy Bradshaw had on her mind was that she was graduating high school in a matter of a few months. Andy has never been one of the popular girls because she makes good grades in all of her classes, reads and aspires to become a great writer. Unfortunately, she doesn't have anything to write about. Her twin brother, Riley, wants to follow a different path and become a rock guitar god. Because of this, they are almost always at odds. Andy has only a small circle of good friends which isn't anything bad to complain about. That is, until, a new and definitely different social media app pops up into everybody's phone screens. It is Hater, an app dedicated for users to only post hate comments back and forth to each other. Anyone who decides to no longer put up with any of the negativity and post a nice or positive comment mysteriously disappears. As the student body of John P. Dorset High School and the rest of the world grows more and more out of control due to the presence of Hater, it is up to Andy and her friends to stand up for themselves and come together as a team to take down this faceless threat. The only question that remains is: can Andy act quickly and take down this Internet monster before she loses everyone that she loves as they slowly disappear one by one?




BION [Believe It Or Not]


Book Description

BION [Believe It Or Not], Book #3 of the CUL8R Time Travel Mystery/Romance series. Change the past, Save the future. Four high school friends are able to do two things no one else on the planet can do . . . talk with dead people and time travel to the past. However, Kelly, who lost her phone during their last adventure, is temporarily grounded. She worries that her new friends will time travel without her, leaving her all alone in her new home in Ft. Myers Beach, Florida. But they surprise her on her birthday and soon they are back in Scott’s lab, listening to the old radio that Thomas Edison had invented and called “The Telephone to the Dead”. As they slowly turn the dial Kelly, Scott, Austin and Zoey hear hundreds of sad, lonely voices of souls that have passed but apparently never moved on, pleading for help. When they first discovered the radio in Kelly’s aunt’s garage, they had been touched by the cries and pleas coming from its speakers, but they had no way to go back in time to help them. That is, until Scott reveals an invention of his own . . . a time travel app. They’ve already tested it twice, with both trips being very successful, but not without danger. Even though they returned with a few scrapes and bruises, and even a gunshot wound, they are eager to go on a new adventure and help solve a mystery. A young woman’s voice comes through and asks them to find her twin brother, Jesse, who had run away to the circus in 1927, then disappeared and was never heard from again. Going back and living with a circus sounds like fun. Plus an old book written by his sister provides a glimpse into the past . . . as well as a photo of Jesse, a photo that grabs their attention and sets the girls' hearts racing. They land in a cornfield in Wichita Falls, Texas as the circus is setting up. It doesn’t take them long to discover that circus life is not all glamour and fun; it’s a lot of hard work. As usual, they jump in and quickly find jobs, places to sleep and new friends. But most importantly, they find Jesse. Now all they have to do is keep him alive. For Zoey and Jesse, it’s love at first sight. It’s a first romance for both of them and their love blossoms as they travel from city to city. Zoey knows she’s too young to settle down and that Jesse is from a different time and culture, but her feelings for him are strong. Her and her friends’ time travel mission has taken on a new dimension. Should they be successful and save his life, will Zoey be able to let him go? Is it possible for him to come to 2013 with her? Is it possible for her to stay in 1927 with him? Ultimately, can she give up everything she has in the present for true love in the past? Jesse’s talent working with the big cats catches the attention of the Martin Maxwell, the owner of the circus. Maxwell promotes him to the center ring as a replacement for their current lion tamer who is planning on moving up to the Ringling and Barnum & Bailey Circus. Unfortunately, not everyone shares Zoey’s love for Jesse and wants him to disappear forever. Kelly, Scott, Austin and Zoey must figure out who wants Jesse dead and stop him or her before Jesse’s fate is sealed. Book #1, OMG [Oh My God], a time travel mystery/romance back to 1966 was awarded The Best Young Adult Indie Book in 2013 and was a Finalist in the Beverly Hills Book Awards for 2013. Book #2, BRB [Be Right Back], a time travel mystery/romance back to 1980 was a Readers' Favorite for 2013.




UAT Defined


Book Description

This is the eBook version of the printed book. This digtial Short Cut provides a concise and supremely useful guide to the emerging trend of User Acceptance Testing (UAT). The ultimate goal of UAT is to validate that a system of products is of sufficient quality to be accepted by the users and, ultimately, the sponsors. This Short Cut is unique in that it views UAT through the concept that the user should be represented in every step of the software delivery lifecycle--including requirements, designs, testing, and maintenance--so that the user community is prepared, and even eager, to accept the software once it is completed. Rob Cimperman offers an informal explanation of testing, software development, and project management to equip business testers with both theory and practical examples, without the overwhelming details often associated with books written for "professional" testers. Rather than simply explaining what to do, this resource is the only one that explains why and how to do it by addressing this market segment in simple, actionable language. Throughout the author’s considerable experience coordinating UAT and guiding business testers, he has learned precisely what testers do and do not intuitively understand about the software development process. UAT Defined informs the reader about the unfamiliar political landscape they will encounter. Giving the UAT team the tools they need to comprehend the process on their own saves the IT staff from having to explain test management from the beginning. The result is a practice that increases productivity and eliminates the costs associated with unnecessary mistakes, tedious rework, and avoidable delays. Chapter 1 Introduction Chapter 2 Defining UAT–What It Is...and What It Is Not Chapter 3 Test Planning–Setting the Stage for UAT Success Chapter 4 Building the Team–Transforming Users into Testers Chapter 5 Executing UAT–Tracking and Reporting Chapter 6 Mitigating Risk–Your Primary Responsibility




Mastering Microsoft Exchange Server 2003


Book Description

All the Documentation You Need for Successfully Deploying Exchange Server 2003 Author Barry Gerber shares his extensive real-world experience in easy-to-understand language in this comprehensive guide to Microsoft's messaging and collaboration server. Mastering Exchange Server 2003 systematically and sequentially walks you through all the essential concepts of planning and design, installation, deployment, administration and management, maintenance, and troubleshooting. With detailed background information, clear step-by-step, hands-on instructions, and realistic examples, Gerber teaches you how to devise and implement a system that is just right for your environment. He then leads you to the next level with advanced coverage on reliability and availability, disaster recovery, security solutions, wireless access, and building custom e-mail forms for Outlook. Coverage Includes: Designing a new Exchange 2003 system Upgrading to Windows Server 2003 and Exchange Server 2003 Installing and configuring Exchange Server 2003, Windows Server 2003 as a domain controller, and Outlook 2003 from a customized server image Organizing Exchange users, distribution groups, and contacts Managing the Exchange Server hierarchy and core components Managing Exchange 2003 Internet services and services for Internet clients Installing and administrating additional Exchange Servers Performing advanced administration and management Ensuring Exchange Server reliability and availability Building Exchange Server system security Configuring wireless access to Exchange Server 2003 Creating and managing Outlook forms designer applications Exploring third-party applications for Exchange/Outlook clients and Exchange Server




The Veiled Web


Book Description

“A near-future layering of East and West, of religion and technology . . . and of love and its loss—all woven into an intriguing tapestry.” —Diana Gabaldon, bestselling author of the Outlander series Winner of the Homer Award for Best Science Fiction Novel A renowned prima ballerina, Lucia del Mar is far more comfortable expressing herself through dance than with words. Shy and introverted, she spends most of her spare time on her laptop. Still, Lucia’s job forces her out of her comfort zone, which is how she winds up at a White House reception where she meets Rashid al-Jazari, the wealthy CEO of a multinational corporation. Although attracted to him, Lucia can’t help but feel awkward and shrugs off their encounter as a one-time event. Not realizing he feels a similar attraction, she never imagines Rashid will seek out her performances; he is the last person she expects to see when her dance company travels to Italy. Their reunion takes an even more unexpected turn when they’re both drugged and kidnapped. Although they overcome their abductors, it leaves them stranded in North Africa. For her own safety, Lucia agrees to marry Rashid, at least for the time being. As she recovers at his family compound in Morocco, reeling from their brush with danger, she struggles to fit into a culture she knows nothing about—and to deal with her growing feelings for Rashid. At the same time, at his secret office there, Rashid is developing a dramatic leap forward in artificial intelligence combined with virtual reality. He finds himself plunged into a fight for control of his work against powerful international forces, and caught in the middle, Lucia is swept into that battle . . . “A terrific novel, ripping a path from today’s headlines to tomorrow’s realities.” —Robert J. Sawyer, Nebula Award–winning author







Know Your Enemy


Book Description

A guide to computer security discusses how the "blackhat community" uses the Internet for destructive purposes and provides information on how to learn from a "blackhat" attack to protect computer networks.




Head First Design Patterns


Book Description

Using research in neurobiology, cognitive science and learning theory, this text loads patterns into your brain in a way that lets you put them to work immediately, makes you better at solving software design problems, and improves your ability to speak the language of patterns with others on your team.