Image: E-learning, Understanding, Information Retrieval, Medical - Proceedings Of The First International Workshop


Book Description

This volume emphasizes the primary role played by images in computer science. In the last two decades images have replaced written texts; the enormous possibilities of the image language have overcome written language in an ever-more-restricted ambit.An image is better than one thousand words; so it was straightforward to apply visual language in the field of computer science. Nowadays everything that appears on a computer screen is an image, regardless of whether it is a word or a picture. Is it possible to realize an e-learning program without working in terms of images? The answer is undoubtedly no, even if several problems arise in this context: the qualitative and quantitative content of the image we need to use for a specific task; the psychological effect on the user, including the level of attention and the correct perception of the image significance. Most of these problems form the basis of image-understanding techniques.Widespread use of images requires organization of the information in the databank or database, whose dimensions are sometimes so wide as to be too complex to manage; therefore information retrieval techniques arise from this need. The new instruments used in image and/or remote diagnosis, image transmission, the respect of the law in force and the ever-more-relevant image storage capacity required for this task imply the use of techniques of visual language and information retrieval.The proceedings have been selected for coverage in:• Index to Scientific & Technical Proceedings® (ISTP® / ISI Proceedings)• Index to Scientific & Technical Proceedings (ISTP CDROM version / ISI Proceedings)




Image


Book Description

This volume emphasizes the primary role played by images in computer science. In the last two decades images have replaced written texts; the enormous possibilities of the image language have overcome written language in an ever-more-restricted ambit.An image is better than one thousand words; so it was straightforward to apply visual language in the field of computer science. Nowadays everything that appears on a computer screen is an image, regardless of whether it is a word or a picture. Is it possible to realize an e-learning program without working in terms of images? The answer is undoubtedly no, even if several problems arise in this context: the qualitative and quantitative content of the image we need to use for a specific task; the psychological effect on the user, including the level of attention and the correct perception of the image significance. Most of these problems form the basis of image-understanding techniques.Widespread use of images requires organization of the information in the databank or database, whose dimensions are sometimes so wide as to be too complex to manage; therefore information retrieval techniques arise from this need. The new instruments used in image and/or remote diagnosis, image transmission, the respect of the law in force and the ever-more-relevant image storage capacity required for this task imply the use of techniques of visual language and information retrieval.The proceedings have been selected for coverage in: ? Index to Scientific & Technical Proceedings? (ISTP? / ISI Proceedings)? Index to Scientific & Technical Proceedings (ISTP CDROM version / ISI Proceedings)




HCI International 2023 Posters


Book Description

The five-volume set CCIS 1832-1836 contains the extended abstracts of the posters presented during the 25th International Conference on Human-Computer Interaction, HCII 2023, which was held as a hybrid event in Copenhagen, Denmark, in July 2023. The total of 1578 papers and 396 posters included in the 47 HCII 2023 proceedings volumes were carefully reviewed and selected from the 7472 contributions.The posters presented in these five volumes are organized in topical sections as follows: Part I: ​HCI Design: Theoretical Approaches, Methods and Case Studies; Multimodality and Novel Interaction Techniques and Devices; Perception and Cognition in Interaction; Ethics, Transparency and Trust in HCI; User Experience and Technology Acceptance Studies.Part II: Supporting Health, Psychological Wellbeing, and Fitness; Design for All, Accessibility and Rehabilitation Technologies; Interactive Technologies for the Aging Population.Part III: ​Interacting with Data, Information and Knowledge; Learning and Training Technologies; Interacting with Cultural Heritage and Art.Part IV: ​Social Media: Design, User Experiences and Content Analysis; Advances in eGovernment Services; eCommerce, Mobile Commerce and Digital Marketing: Design and Customer Behavior; Designing and Developing Intelligent Green Environments; (Smart) Product Design.Part V: ​Driving Support and Experiences in Automated Vehicles; eXtended Reality: Design, Interaction Techniques, User Experience and Novel Applications; Applications of AI Technologies in HCI.







New Trends in Software Process Modeling


Book Description

Over the years, a variety of software process models have been designed to structure, describe and prescribe the software systems construction process. More recently, software process modelling is increasingly dealing with new challenges raised by the tests that the software industry has to face. This book addresses these new trends in software process modeling related to: . OCo Processes for open source software;. OCo Systems dynamics to model and simulate the software process;. OCo Peopleware: the importance of people in the software development and by extension in the software process. One new software development trend is the development of open source projects. As such projects are a recent creation, the process model governing this type of developments is unfamiliar. This book deals with process modeling for open source software. It also deals with software process simulation applied to the management of software projects and improves the software development process capability according to CMM (Capability Maturity Model). Software development is a conjunction of: the organizational environment, the social environment and the technological environment. The inclusion of these environments will make it possible to output software process models that meet the specified organizational, cultural and technological requirements, providing an exhaustive analysis of the people in the software process, as well as supporting people-oriented software development. This book deals with the development of software by means of people-oriented process models that have proven to be very beneficial. Sample Chapter(s). Chapter 1: Discovering, Modeling, and Re-Enacting Open Source Software Development Processes: A Case Study (316 KB). Contents: Discovering, Modeling, and Re-enacting Open Source Software Development Processes: A Case Study (C Jensen & W Scacchi); Software Process Dynamics: Modeling, Simulation and Improvement (M Ruiz et al.); Software Process Simulation with System Dynamics OCo A Tool for Learning and Decision Support (D Pfahl et al.); High Level Software Project Modeling with System Dynamics (M De Oliveira Barros et al.); People-Oriented Capture, Display, and Use of Process Information (J Heidrich et al.); Requirements and Validation of the E3 Process Modeling System (L Jaccheri). Readership: Researchers, students and professionals of software process and development."




New Trends In Software Process Modelling


Book Description

Over the years, a variety of software process models have been designed to structure, describe and prescribe the software systems construction process. More recently, software process modelling is increasingly dealing with new challenges raised by the tests that the software industry has to face.This book addresses these new trends in software process modeling related to:• Processes for open source software;• Systems dynamics to model and simulate the software process;• Peopleware: the importance of people in the software development and by extension in the software process.One new software development trend is the development of open source projects. As such projects are a recent creation, the process model governing this type of developments is unfamiliar. This book deals with process modeling for open source software. It also deals with software process simulation applied to the management of software projects and improves the software development process capability according to CMM (Capability Maturity Model).Software development is a conjunction of: the organizational environment, the social environment and the technological environment. The inclusion of these environments will make it possible to output software process models that meet the specified organizational, cultural and technological requirements, providing an exhaustive analysis of the people in the software process, as well as supporting people-oriented software development. This book deals with the development of software by means of people-oriented process models that have proven to be very beneficial.




Software Engineering Of Fault Tolerant Systems


Book Description

In architecting dependable systems, what is required to improve the overall system robustness is fault tolerance. Many methods have been proposed to this end, the solutions are usually considered late during the design and implementation phases of the software life-cycle (e.g., Java and Windows NT exception handling), thus reducing the effectiveness error and fault handling. Since the system design typically models only normal behaviour of the system while ignoring exceptional ones, the implementation of the system is unable to handle abnormal events. Consequently, the system may fail in unexpected ways due to faults.It has been argued that fault tolerance management during the entire life-cycle improves the overall system robustness and that different classes of threats need to be identified for and dealt with at each distinct phase of software development, depending on the abstraction level of the software system being modelled.This book builds on this trend and investigates how fault tolerance mechanisms can be applied when engineering a software system. In particular, it identifies the new problems arising in this area, introduces the new models to be applied at different abstraction levels, defines methodologies for model-driven engineering of such systems and outlines the new technologies and validation and verification environments supporting this.







Understanding Information Retrieval Systems


Book Description

In order to be effective for their users, information retrieval (IR) systems should be adapted to the specific needs of particular environments. The huge and growing array of types of information retrieval systems in use today is on display in Understanding Information Retrieval Systems: Management, Types, and Standards, which addresses over 20 types of IR systems. These various system types, in turn, present both technical and management challenges, which are also addressed in this volume. In order to be interoperable in a networked environment, IR systems must be able to use various types of technical standards, a number of which are described in this book—often by their original developers. The book covers the full context of operational IR systems, addressing not only the systems themselves but also human user search behaviors, user-centered design, and management and policy issues. In addition to theory and practice of IR system design, the book covers Web standards and protocols, the Semantic Web, XML information retrieval, Web social mining, search engine optimization, specialized museum and library online access, records compliance and risk management, information storage technology, geographic information systems, and data transmission protocols. Emphasis is given to information systems that operate on relatively unstructured data, such as text, images, and music. The book is organized into four parts: Part I supplies a broad-level introduction to information systems and information retrieval systems Part II examines key management issues and elaborates on the decision process around likely information system solutions Part III illustrates the range of information retrieval systems in use today discussing the technical, operational, and administrative issues for each type Part IV discusses the most important organizational and technical standards needed for successful information retrieval This volume brings together authoritative articles on the different types of information systems and how to manage real-world demands such as digital asset management, network management, digital content licensing, data quality, and information system failures. It explains how to design systems to address human characteristics and considers key policy and ethical issues such as piracy and preservation. Focusing on web–based systems, the chapters in this book provide an excellent starting point for developing and managing your own IR systems.




Handbook of Research on E-Assessment in Higher Education


Book Description

E-assessments of students profoundly influence their motivation and play a key role in the educational process. Adapting assessment techniques to current technological advancements allows for effective pedagogical practices, learning processes, and student engagement. The Handbook of Research on E-Assessment in Higher Education provides emerging perspectives on the theoretical and practical aspects of digital assessment techniques and applications within educational settings. Featuring coverage on a broad range of topics such as competency assessment, adaptive courseware, and learning performance, this publication is ideally designed for educational administrators, educational professionals, teachers and professors, researchers, and graduate-level students seeking current research on comparative studies and the pedagogical issues of online assessment in academic institutions.