In Valhalla's Shadows


Book Description

Ever since the accident, ex-cop Tom Parsons’s life has been crumbling around him: his marriage and career have fallen apart, his grown children barely speak to him, and he can’t escape the dark thoughts plaguing his mind. Leaving the urban misery of Winnipeg, he tries to remake himself in the small lakeside town of Valhalla, with its picturesque winter landscape and promise as a “fisherman’s paradise.” As the locals make it clear that newcomers, especially ex-RCMP, are less than entirely welcome, he throws himself into repairing his run-down cabin. But Tom has barely settled in the town when he finds the body of a fifteen-year-old Indigenous girl on the beach, not far from his home. The police write off Angel’s death as just another case of teenagers partying too hard. But the death haunts Tom, and he can’t leave the case closed—something just doesn’t add up. He begins visiting the locals, a mix of Icelandic eccentrics, drug dealers and other odd sorts you’d expect to find in an isolated town, seeking out Angel’s story. With the entitled tourists with their yachts and the mysterious Odin group living up the lake, Valhalla is much more than it originally seemed. And as Tom peels off the layers, he hopes to expose the dark rot underneath. W.D. Valgardson’s expert manipulation of metaphor and imagery brings a mythic scale to the murder mystery at the heart of In Valhalla’s Shadows. He shapes a portrait of small-town living with frank depictions of post-traumatic stress, RCMP conduct, systemic racism and the real-life tragedies that are too often left unsolved.




Assassin's Creed Valhalla: Forgotten Myths


Book Description

In this prequel to Assassin’s Creed Valhalla: Dawn of Ragnarök, follow Baldr, the valiant son of Havi on his quest to forge a lasting peace among the realms. War is about to break out between the two neighboring realms of Muspelheim and Svartalfheim. Surtr, lord of the Muspels, is gathering his army of fire giants. Determined to prevent such bloodshed, Baldr, son of Odin and god of light, enlists the help of the great trickster god, Loki. Will Loki betray Baldr and the rest of the Æsir? Or will Baldr win the heart of the daughter of the Surtr and forge a lasting peace between the Nine Realms? Written by Alex Freed (Star Wars: The Old Republic) and illustrated by Martin Tunica (Crossed + One Hundred, Assassin’s Creed: Valhalla - Song of Glory) with colors by Michael Atiyeh and letters by Jimmy Betancourt, this hardcover collection is an essential addition to the legendary universe of Assassin’s Creed! Collects Assassin's Creed Valhalla Series II #1–#3.




Halo: Shadows of Reach


Book Description

USA TODAY BESTSELLER A Master Chief story and original full-length novel set in the Halo universe—based on the New York Times bestselling video game series! October 2559. It has been a year since the renegade artificial intelligence Cortana issued a galaxy-wide ultimatum, subjecting many worlds to martial law under the indomitable grip of her Forerunner weapons. Outside her view, the members of Blue Team—John-117, the Master Chief; Fred-104; Kelly-087; and Linda-058—are assigned from the UNSC Infinity to make a covert insertion onto the ravaged planet Reach. Their former home and training ground—and the site of humanity’s most cataclysmic military defeat near the end of the Covenant War—Reach still hides myriad secrets after all these years. Blue Team’s mission is to penetrate the rubble-filled depths of CASTLE Base and recover top-secret assets locked away in Dr. Catherine Halsey’s abandoned laboratory—assets which may prove to be humanity’s last hope against Cortana. But Reach has been invaded by a powerful and ruthless alien faction, who have their own reasons for being there. Establishing themselves as a vicious occupying force on the devastated planet, this enemy will soon transform Blue Team’s simple retrieval operation into a full-blown crisis. And with the fate of the galaxy hanging in the balance, mission failure is not an option…




The Son Of Odin: The Shadow


Book Description

In year 851 a dark world is rising with a birth. What does the Shadows want and what have triggered this increased activity? What is the Shadow and what may the gods suddenly intervene in human choice? From 12 years and above. Now its is free!




SHADOW SOUL


Book Description

Exploring the secrets of the ancient art of Seiðr and remote viewing practised by shamans since the dawn of prehistory. Seiðr remains a great mystery and the author explains how to train for the art and practise it based on his 30 years of experience in the esoteric field. The book takes the apprentice through the precise details of the dedication and techniques required to become a remote viewer and Seiðr practitioner. His experience gives him the ability to teach a new method of using the Runes for divination using only Extra Sensory Perception (ESP) and leads the initiate into the deep mysteries of the shadow soul. The first book to fully explain how Seiðr works and how men and women can use it to empower their lives in the modern age.




Assassin's Creed Valhalla: Geirmund's Saga


Book Description

Discover the epic tale of legendary viking Geirmund Hel-hide in this new novel set in the world of Assassin's Creed Valhalla Mid-9th Century CE. The Viking attacks and invasions are shattering England’s kingdoms. Born into a royal lineage of Norwegian kings, Geirmund Hel-hide sets out for adventure to prove his worth as a Viking and a warrior. A perilous journey across the sea brings him into contact with a being out of myth and grants him a mysterious ring that promises both great power and bitter betrayal. As Geirmund rises in the ranks of King Guthrum’s legendary army, he will have to use all his cunning to face the many dangers of a land ravaged by war. Fighting alongside his band of loyal warriors, his path will soon lead him into a conflict as old as the Gods themselves.




The Shadow's Fury


Book Description

The Shadow’s Fury is a story about a regular guy, having found out that his wife was unfaithful. This event will be the catalyst to his development into becoming the first modern-day wizard, guided by the old gods, turning their attention back to humanity after centuries. While still unaware of her infidelity, Joe Rivers is attending a party, where he is tricked into selling his wife’s soul. Unaware of this having been an actual deal, he goes on with his life, as a darkness begins making itself known. When the darkness guides him to be confronted with her activities, he withdraws to his cabin in Colorado. During a violent storm, his now ex-wife Patricia comes to check on him. Just as Joe lets his anger and hurt overwhelm him, and he is about to take matters into his own hands, the demon that tricked him discovers something about Joe. Horror gives birth to magic, even bringing a spirit wolf through to this plane of existence, becoming Joe’s only friend. He withdraws to a castle ruin in northern Scotland, where it will soon appear that remaining alone might not be an option, as Joe begins fulfilling the role that destiny had written for him.




The Art of Assassin's Creed Valhalla


Book Description

The Assassin's Creed series is renowned for its skillful blend of historical fiction, epic environments, and exciting action. This art book offers an insider's look at the immersive art direction of Assassin's Creed Valhalla, the first title in the franchise to explore Norse culture and the Viking invasion of England in the 9th century. Featuring iconic artworks ranging from stunning settings to brutal weapons, as well as developer insights.