Book Description
This book contains a interesting list of 30 implementable projects in the Indie Game Development scene. All of these projects were created in Game Maker Studio (1 and 2) and can also be implemented in other game engines of the programmer's choice. Each of the projects is graded according to the difficulty and the challenges are highlighted. A difficulty upgrade and downgrade is also included to make the project simpler and easy or more complex but better. A timescale for each of the projects is also implemented to ease the process of applicability of the game concepts in different settings. These details aims to give an aspiring indie game developer the foresight for any future game project which he/she wishes to implement firsthand. This book also aims to separate what is implementable from what is not when it comes to the game creating process itself and not just the idea. Aspiring game developers can also try my related book "GAME DEVELOPMENT FOR BEGINNERS IN GAME MAKER: 10 complete step by step projects!" which goes into ten other projects in much more detail.