Infinity RPG


Book Description

In the twisted jungles of Paradiso, humanity fights for its survival. The fierce, alien warriors of the Combined Army have poured through the Acheron Gate, descending upon the emerald jungles of the newest colonial world in a seemingly unstoppable torrent. The bestial Morat pound the Paradiso front, where brave men and women fight ceaselessly to maintain a defensive line which the sly Shasvastii penetrate with devastating ease. In the star-swept skies above, the collected might of humanity's armadas maintain a life-or-death blockade to cut off an endless horde of alien reinforcements. And if any of humanity's fractious forces falter, then all may be lost...




Infinity - Cost of Greed (Infinity RPG Supp.)


Book Description

A chance discovery on Paradiso leads to the uncovering of a Voodootech smuggling ring, with its clues pointing to an intelligence agency or corporation. Follow the rabbit hole, and the trail of breadcrumbs may soon provide clues to a plot that could put the entire human race at risk. Cost of Greed is a mini campaign of 5 non linear adventures that provide the characters with a chance to meet, work alongside, and challenge the key characters from Corvus Belli's Dire Foes Mission Packs 1 to 5. Made in the UK.




Infinity - Player's Guide


Book Description

In the twisted jungles of Paradiso, humanity fights for its survival. The fierce, alien warriors of the Combined Army have poured through the Acheron Gate, descending upon the emerald jungles of the newest colonial world in a seemingly unstoppable torrent. The bestial Morat pound the Paradiso front, where brave men and women fight ceaselessly to maintain a defensive line which the sly Shasvastii penetrate with devastating ease. In the star-swept skies above, the collected might of humanity's armadas maintain a life-or-death blockade to cut off an endless horde of alien reinforcements. And if any of humanity's fractious forces falter, then all may be lost...




Gurps Infinite Worlds


Book Description

Infinite Worlds . . . Infinite Adventure! The good news is, there are other Earths. Maybe an infinite number. The bad news is, somebody out there doesn't like us. The shuttles of Infinity Unlimited jump between parallel Earths, seeking adventure, profit, knowledge, and even entertainment. But a parallel called Centrum has also developed the technology to hop between the worlds . . . and it wants to rule them all. The Infinity Patrol must deal with their ruthless rivals, as well as with world-jumping criminals, and with the possibility that the secret of dimension travel might escape to some of the really nasty alternate worlds like Reich-5. Welcome to the core setting of GURPS Fourth Edition! Every other GURPS setting is on one of the Infinite Worlds timelines . . . whether they know it or not! GMs can use this to create a whole meta-campaign, or just as an excuse to move characters between worlds when the plot requires it. Compiled by Kenneth Hite, the master of alternate histories, GURPS Infinite Worlds combines and updates material from GURPS Time Travel, GURPS Alternate Earths, and GURPS Alternate Earths 2 into one volume, and gives dozens of new worlds to explore as well! This is the complete genre book on both alternative-world gaming and time travel. It offers detailed advice on the unique challenges of running this type of campaign, and on designing and playing characters who regularly cross between settings. It also provides a wide variety of suitable threats and hazards - from evil cross-time Nazis and cosmic conspiracies to "ordinary" monsters and disasters. And it gives guidelines for building alternate worlds from the perspectives of the setting, the story, and the rules. Whether you're playing accidental travelers or the hardened troops of the Infinity Patrol, this book is your gateway to adventure. Infinite adventure.




Marvel Multiverse Role-Playing Game: Playtest Rulebook


Book Description

INTRODUCING THE MARVEL MULTIVERSE ROLE-PLAYING GAME! Take on the roles of Marvel's most famous Super Heroes--or create entirely new ones--to fight some of the most dangerous Super Villains in the Marvel Universe! Join Marvel and Tabletop RPG fans alike in this upcoming playtest of Marvel's new game. Co-created by Matt Forbeck (THE MARVEL ENCYCLOPEDIA, Dungeons & Dragons: Endless Quest) and packed with illustrations by Marvel's amazing artists, the PLAYTEST RULEBOOK features a subset of the rules for the upcoming game--including character creation and combat--plus an introductory scenario and full profiles for some of Marvel's greatest heroes: Spider-Man, Captain America, Captain Marvel, Wolverine, and more. To get started, all you need is this book, three regular dice, and a group of friends. Players who grab the PLAYTEST RULEBOOK will also have the chance to offer official feedback on the rules and help shape the game for its full release. Don't miss out on this chance to influence and enjoy the MARVEL MULTIVERSE ROLE-PLAYING GAME!




Shaintar


Book Description




Infinity - Quantronic Heat


Book Description

A cyber threat in the Human Sphere Amid the glittering, skyscraper-studded city block arcologies of Neoterra the backbiting industrial espionage of the hypercorps has finally boiled over into open violence and murder. ...or has it? When Bureau Noir agents are called in to investigate the shocking corporate raid, they quickly discover there's a deeper conspiracy in play. A terrorist splinter group pursues a mysterious scheme of quantronic brinkmanship which threatens the entire Human Sphere. Quantronic Heat is a min-campaign of three interlinked scenarios. Made in the UK.







Iron Kingdoms Monsternomicon


Book Description




Infinity Nomads Infinity RPG Supp.


Book Description

Bakunin. Corrigodor. Tunguska. Three gigantic motherships, one diverse Natio. Each traversing the Human Sphere as they see fit in order to deliver their own unique blends of chaos and colour to the distinctly bland lives of their planetary cousins. A nomadic nation with one unified purpose: to stick it to the Establishment. Details on each of the motherships, from their turbulent histories and the ghosts of their pasts to the secrets of their inner workings. Focused Lifepaths that allow players to create truly unique and individual Nomad Characters, plus an additional chapter to cater for the ultimate body modifications. Additional armour, equipment and adversaries specific to the Nomads, including Praxis designed augmentations, Nomad specific armour and weapons and stats for several unique adversaries Advice on creating Uplifts, plus an entire chapter dedicated to the virtually undefinable rating and ranking system that drives lifestyles and transactions on Bakunin-Social Energy. Made in the UK.