Inner Sea Primer


Book Description

This beautiful, affordable volume of the Pathfinder Player Companion provides everything a player needs to know about the world of the Pathfinder Roleplaying Game. Short overviews of the more than 40 nations of Golarion's Inner Sea region will help players choose a homeland for their character, with plenty of character traits to reward players for immersing themselves in the campaign world. Brief descriptions of the gods and religions of the Inner Sea expand the list of deities from the Pathfinder Core Rulebook and offer tips to help players pick an appropriate patron deity. Easy color reference maps on the book's inside covers give players an "at a glance" look at their world, allowing them to better chart their destinies.




The Inner Sea World Guide


Book Description

The exciting world of the Pathfinder Roleplaying Game comes alive in this giant 320-page, full-color hardcover campaign setting! Fully revised to match the new Pathfinder RPG rules, this definitive volume contains expanded coverage of the 40+ nations in the world of Golarion's Inner Sea region, from ruin-strewn Varisia in the north to the sweltering jungles of the Mwangi Expanse in the south to crashed sky cities, savage frontier kingdoms, powerful city-states, and everything in-between. A broad overview of Golarion's gods and religions, new character abilities, magic items, and monsters flesh out the world for both players and Game Masters. Plus, a beautiful poster map reveals the lands of the Inner Sea in all their treacherous glory.




Knights of the Inner Sea


Book Description

Answer the call to arms with the Pathfinder Player Companion: Knights of the Inner Sea! Join the fray as a noble Knight of Ozem, crush the servants of anarchy as a merciless Hellknight, slay the demons of the Worldwound as a veteran Mendevian Crusader, or take up the banner of any of Golarion's most esteemed knighthoods. Knights of the Inner Sea reveals the most stalwart martial orders of the Pathfinder Campaign Setting, with details supporting crusaders of any class and new options for all manner of knights -- be their armor shining or jet black. Recruit a squire customized to your individual quest, make your steed more than just a horse with new mounts and equine breeds, adopt a knightly code of conduct to give your quest a cause, or take up a diverse array of spells and magic items designed empower knights -- or destroy them! Whether you're an armored champion, a militant magic-user, or a slayer from the shadows, launch your character's crusade with the Pathfinder Player Companion: Knights of the Inner Sea!




Lost Omens World Guide


Book Description

This comprehensive 136-page hardcover overview of the world of Pathfinder provides everything you need to know for a lifetime of adventure in the Age of Lost Omens! The god of prophecy is dead, leaving heroes just like you to carve their own destinies out of an uncertain future! The Lost Omens World Guide is your key to understanding the big picture and your hero's role within it! A gorgeous two-sided giant poster map of the Pathfinder world provides a beautiful accompaniment to a gazetteer featuring 10 geographically and thematically contiguous regions that combine to create a fantasy world packed with diverse and deadly possibilities! Each region also includes suggested character backgrounds and archetypes to more deeply root your character in their surroundings. Designed for both players and Game Masters, this indispensable guidebook is your first look at the future of the Pathfinder world!




Chinese Communist Espionage


Book Description

This is the first book of its kind to employ hundreds of Chinese sources to explain the history and current state of Chinese Communist intelligence operations. It profiles the leaders, top spies, and important operations in the history of China's espionage organs, and links to an extensive online glossary of Chinese language intelligence and security terms. Peter Mattis and Matthew Brazil present an unprecedented look into the murky world of Chinese espionage both past and present, enabling a better understanding of how pervasive and important its influence is, both in China and abroad.




Varisia, Birthplace of Legends


Book Description

Never has a land needed heroes more than Varisia. There, at the edge of civilization, barbarians clash with dark armored invaders, foul creatures lurk within the hearts of titanic monuments, and daring explorers unearth the secrets of a forgotten age of wizard-tyrants. This definitive Pathfinder guide equips players with all they need to face Varisia's dangers and mysteries, as well as dozens of new options for playing characters native to this wild region -- perhaps as a mystical thundercaller of the Shoanti barbarians, a daring bravo leading a caravan of Varisian wanderers, or an obsessed magic-user steeped in the lore of the sinister Thassilonian empire. New options for character backgrounds and campaign traits allow players to integrate their characters into any of the Adventure Paths set in Varisia -- such as the Rise of the Runelords or Shattered Star Adventure Path -- like never before! Varisia needs heroes, be one of them with the all-new format Pathfinder Player Companion: Varisia, Birthplace of Legends!




Adequate Commoner for Pathfinder


Book Description

The Adequate Commoner for the Pathfinder RPG is meant for distribution channels and presents a new perspective on what is probably the most overlooked character in any game: the Commoner NPC class. Now commoners can be more than just faces in a crowd and cannon fodder. They can be the player characters! Includes the Gear Commoner or Mythic Commoner, as well as commoner jobs, New Commoner Feats and Traits, equipment, weapons, improvised traps, and more! Rounding out such goodies are tactics and suggestions for running a commoner character game, as well as Cooks' Day Out, a beginning adventure for commoner characters just hoping to survive the day. ... and there's more yet! So, if you're bored with the exceptional and fed-up with the extraordinary, how about giving the mundane a try? We promise, your commoners will never seem common again.




Pirates of the Inner Sea


Book Description

Details on pirate strongholds, from the tropical isles of the Shackles to the Varisian city of Riddleport and beyond, present a wide range of options for freebooters, corsairs, scallywags, and even government-sponsored privateers throughout the Inner Sea region. Pirate-themed archetypes, new spells and magic, feats, piratical character traits, a pirate slang primer, and more await plunder in this player-friendly book!




Dragon Empires Gazetteer


Book Description

Grab your katana, ready your best kung fu, and prepare to discover a whole new world of exciting adventure The mysteries and wonders of the Dragon Empires are finally revealed The continent of Tian Xia stretches from the polar ice in the north to well south of the equator -- a realm where honorable samurai, devious ninja, martial artistry, strange spirits, and imperial dragons rule. The Dragon Empires Gazetteer also presents five new player character races -- the birdlike tengus, reptilian nagaji, shapechanging foxlike kitsune, reincarnted spiritualists known as samsarans, and the shadowy masters of trickery called the wayang. An overview of life in the Dragon Empires offers a look at a new core pantheon (including more than a dozen brand-new deities), several new factions, and the challenges faced by a land recovering from the recent fall of a continental empire.




Adequate Commoner Deluxe for Pathfinder


Book Description

The Adequate Commoner for the Pathfinder RPG is meant for distribution channels and presents a new perspective on what is probably the most overlooked character in any game: the Commoner NPC class. Now commoners can be more than just faces in a crowd and cannon fodder. They can be the player characters! Includes the Gear Commoner or Mythic Commoner, as well as commoner jobs, New Commoner Feats and Traits, equipment, weapons, improvised traps, and more! Rounding out such goodies are tactics and suggestions for running a commoner character game, as well as Cooks' Day Out, a beginning adventure for commoner characters just hoping to survive the day. ... and there's more yet! So, if you're bored with the exceptional and fed-up with the extraordinary, how about giving the mundane a try? We promise, your commoners will never seem common again.