Inside COM+ Base Services


Book Description

An in-depth architectural overview of COM+ component technologies for enterprise developers, this book offers a detailed look by providing implementation details and sample code. Content includes scalability, queued components and MSMQ, the in-memory database, and role-based security.




COM and DCOM


Book Description

This book teaches software developers the pros and cons of Component Object Model (COM) and Distributed Component Object Model (DCOM). It explains how to use COM and DCOM with their existing systems, how they fit into two and three-tier client/server architectures, and new technologies from Microsoft such as Transaction Server and Falcon.




Distributed Work


Book Description

Multidisciplinary research on dynamics, problems, and potential of distributed work.




Learning DCOM


Book Description

DCOM -- the Distributed Component Object Model -- is a recent upgrade of a time-honored and well-tested technology promoted by Microsoft for distributed object programming. Now that components are playing a larger and larger part in Windows 98, Windows NT 4.0, and Windows 2000, every Windows programmer will want to understand the technology. DCOM competes with CORBA as a rich and robust method for creating expandable and flexible components, allowing you to plug in new parts conveniently and upgrade without the need for code changes to every program that uses your component.This book introduces C++ programmers to DCOM and gives them the basic tools they need to write secure, maintainable programs. While using Visual C++ development tools and wizards where appropriate, the author never leaves the results up to magic. The C++ code used to create distributed components and the communications exchanged between systems and objects are described at a level where the reader understands their significance and can use the insights for such tasks as debugging and improving performance.The first few chapters explain both the remote procedure calls that underlie DCOM's communication and the way DCOM uses C++ classes. Readers become firmly grounded in the relation between components, classes, and objects, the ways objects are created and destroyed, how clients find servers, and the basics of security and threading.After giving you a grounding in how DCOM works, this book introduces you to the Microsoft tools that make it all easy. By showing what really happens each time you choose a button in a wizard, Learning DCOM makes it possible for you to choose what you need.This book is for anyone who wants to understand DCOM. While thoroughly practical in its goals, it doesn't stint on the background you need to make your programs safe, efficient, and easy to maintain.Topics include: MIDL (Microsoft Interface Definition Language, the language for defining COM interfaces) COM error and exception handling Custom, dispatch, and dual interfaces Standard and custom factories Management of in-process versus out-of-process servers Distributed memory management Pragmatic explanation of the DCOM wire protocol Standard, custom, handler, and automation marshaling Multithreading and apartments Security at the system configuration and programming level Active Template Library (ATL), ATL wizards -- and what they don't do Writing a component that can be invoked from Visual Basic Techniques for using distributed components Creating an ActiveX control and embedding it in a Web client Authentication and the use of Windows NT security features Techniques for merging marshaling code Connection and distributed events management An introduction to COM+ features




COM/DCOM Blue Book


Book Description

Key features include integrated learning about all four aspects of COM (COM, Automation, ActiveX, and DCOM), an emphasized component creation and use of techniques independent of any single programming language. The CD-ROM includes source code for all projects presented in the book in all four development environments covered.




Designing Distributed Systems


Book Description

Without established design patterns to guide them, developers have had to build distributed systems from scratch, and most of these systems are very unique indeed. Today, the increasing use of containers has paved the way for core distributed system patterns and reusable containerized components. This practical guide presents a collection of repeatable, generic patterns to help make the development of reliable distributed systems far more approachable and efficient. Author Brendan Burns—Director of Engineering at Microsoft Azure—demonstrates how you can adapt existing software design patterns for designing and building reliable distributed applications. Systems engineers and application developers will learn how these long-established patterns provide a common language and framework for dramatically increasing the quality of your system. Understand how patterns and reusable components enable the rapid development of reliable distributed systems Use the side-car, adapter, and ambassador patterns to split your application into a group of containers on a single machine Explore loosely coupled multi-node distributed patterns for replication, scaling, and communication between the components Learn distributed system patterns for large-scale batch data processing covering work-queues, event-based processing, and coordinated workflows




Understanding DCOM


Book Description

This practical, easy-to-understand guide to using Microsoft's COM+ offers end-to-end lifecycle coverage, from application planning through delivery. The authors give extensive examples and sample applications, demonstrating how to brainstorm, organize, implement, and test sophisticated COM+-based distribution applications. The CBT Systems training module is featured on the CD-ROM.




Scheduling in Distributed Computing Systems


Book Description

This book intends to inculcate the innovative ideas for the scheduling aspect in distributed computing systems. Although the models in this book have been designed for distributed systems, the same information is applicable for any type of system. The book will dramatically improve the design and management of the processes for industry professionals. It deals exclusively with the scheduling aspect, which finds little space in other distributed operating system books. Structured for a professional audience composed of researchers and practitioners in industry, this book is also suitable as a reference for graduate-level students.




DCOM


Book Description

For the hard-core corporate developer who needs "just the facts" and real-world examples to building distributed applications using Microsoft's Component Object Model. Loaded with carefully documented real-world C++ code that readers can put to work immediately. Complete with a Quick Reference to COM/DCOM interfaces, including keywords for all methods, properties, and other programming details, as well as a Glossary. Illus.




Replication Techniques in Distributed Systems


Book Description

Replication Techniques in Distributed Systems organizes and surveys the spectrum of replication protocols and systems that achieve high availability by replicating entities in failure-prone distributed computing environments. The entities discussed in this book vary from passive untyped data objects, to typed and complex objects, to processes and messages. Replication Techniques in Distributed Systems contains definitions and introductory material suitable for a beginner, theoretical foundations and algorithms, an annotated bibliography of commercial and experimental prototype systems, as well as short guides to recommended further readings in specialized subtopics. This book can be used as recommended or required reading in graduate courses in academia, as well as a handbook for designers and implementors of systems that must deal with replication issues in distributed systems.