Inside LightWave 8


Book Description

The most complete, extensive, and accessible guide for LightWave 8. Inside Lightwave 8 is chock full of step-by-step tutorials on every topic LightWave users need to know. It is also clear, well-organized and easy to use--essential for a comprehensive book when you need to find answers to their questions quickly.Dan Ablan, award-winning animator and LightWave author, offers Inside LightWave X to get you up-to-speed and enhances productivity with NewTek's LightWave 3D software. No other LightWave book is more comprehensive, packed with clear step-by-step tutorials and helpful tips. Coverage includes plug-ins, Motion Designer, SubPatch modeling, Graph Editor, expressions for complex animation control, Motion Mixer, compositing techniques, inverse kinematics to control complex characters, modeling and surfacing methods for architectural animation, skeletons and bones for precise animation control, logo creation, camera and lighting techniques, particle animation, and using motion-capture files.




Inside LightWave 3D v10


Book Description

This best-selling guide to NewTek's LightWave 3D animation software has now been completely updated for LightWave v10 by award-winning animator and trainer Dan Ablan. This down-to-earth, easy-to-follow guide offers an invaluable set of real-world project tutorials that teach you the ins and outs of LightWave and show you the techniques you need to master this powerful 3D software. Inside LightWave 3D v10's accompanying DVD features hours of high quality video training tutorials that will help you go further with each chapter. No other book has taught more LightWave 3D users than Inside LightWave. Featured tutorials cover: In-depth tour of the new LightWave v10 interface Powerful surfacing with the Node Editor Bones and rigging for character animation Particle animation Hard body and soft body dynamics Rendering concepts Advanced camera tools All of Peachpit's eBooks contain the same content as the print edition. You will find a link in the last few pages of your eBook that directs you to the media files. Helpful tips: If you are able to search the book, search for "Where are the lesson files?" Go to the very last page of the book and scroll backwards. You will need a web-enabled device or computer in order to access the media files that accompany this ebook. Entering the URL supplied into a computer with web access will allow you to get to the files. Depending on your device, it is possible that your display settings will cut off part of the URL. To make sure this is not the case, try reducing your font size and turning your device to a landscape view. This should cause the full URL to appear.




Lightwave 3D 8 Cartoon Character Creation


Book Description

Character design, modeling, and texturing are the fundamental building blocks of character animation. LightWave 3D [8] Cartoon Character Creation Volume 1: Modeling & Texturing includes both general theory and comprehensive tutorials for every aspect of modeling and texturing 3D characters. Learn how, why, and when to use the most efficient techniques so you can have fun creating your own fantastic 3D characters. Book jacket.




Lightwave Technology


Book Description

The state of the art of modern lightwave system design Recent advances in lightwave technology have led to an explosion ofhigh-speed global information systems throughout the world.Responding to the growth of this exciting new technology, LightwaveTechnology provides a comprehensive and up-to-date account of theunderlying theory, development, operation, and management of thesesystems from the perspective of both physics and engineering. The first independent volume of this two-volume set, Components andDevices, deals with the multitude of silica- andsemiconductor-based optical devices. This second volume,Telecommunication Systems, helps readers understand the design ofmodern lightwave systems, with an emphasis on wavelength-divisionmultiplexing (WDM) systems. * Two introductory chapters cover topics such as modulation formatsand multiplexing techniques used to create optical bitstreams * Chapters 3 to 5 consider degradation of optical signals throughloss, dispersion, and nonlinear impairment during transmission andits corresponding impact on system performance * Chapters 6 to 8 provide readers with strategies for managingdegradation induced by amplifier noise, fiber dispersion, andvarious nonlinear effects * Chapters 9 and 10 discuss the engineering issues involved in thedesign of WDM systems and optical networks Each chapter includes problems that enable readers to engage andtest their new knowledge to solve problems. A CD containingilluminating examples based on RSoft Design Group's award-winningOptSim optical communication system simulation software is includedwith the book to assist readers in understanding design issues.Finally, extensive, up-to-date references at the end of eachchapter enable students and researchers to gather more informationabout the most recent technology breakthroughs andapplications. With its extensive problem sets and straightforward writing style,this is an excellent textbook for upper-level undergraduate andgraduate students. Research scientists and engineers working inlightwave technology will use this text as a problem-solvingresource and a reference to additional research papers in thefield.




LightWave 8 Killer Tips


Book Description

The hottest collection of cool tips and hidden secrets for the LightWave 8 user who needs results FAST! LightWave 8 Killer Tips is packed with nothing but sidebar tips that the pros use every day! When it comes to LightWave, time is money. LightWave 8 Killer Tips is all about speed--showing users how to get more work done faster, while actually increasing quality. This book is designed to teach you all those hidden productivity tips, inside shortcuts, and little-known tricks with the latest version to get twice the work done in half the time. Build on the premise that "Speed Kills," you will get faster at LightWave and have more time to be creative. In an ever-tightening and competitive marketplace, this kind of book is sorely needed.




Fundamentals of Optical Waveguides


Book Description

Fundamentals of Optical Waveguides is an essential resource for any researcher, professional or student involved in optics and communications engineering. Any reader interested in designing or actively working with optical devices must have a firm grasp of the principles of lightwave propagation. Katsunari Okamoto has presented this difficult technology clearly and concisely with several illustrations and equations. Optical theory encompassed in this reference includes coupled mode theory, nonlinear optical effects, finite element method, beam propagation method, staircase concatenation method, along with several central theorems and formulas. Since the publication of the well-received first edition of this book, planar lightwave circuits and photonic crystal fibers have fully matured. With this second edition the advances of these fibers along with other improvements on existing optical technologies are completely detailed. This comprehensive volume enables readers to fully analyze, design and simulate optical atmospheres. - Exceptional new chapter on Arrayed-Waveguide Grating (AWG) - In-depth discussion of Photonic Crystal Fibers (PCFs) - Thorough explanation of Multimode Interference Devices (MMI) - Full coverage of polarization Mode Dispersion (PMD)




LightWave 3D 8


Book Description

Computer Graphics & Graphics Applications




LightWave 3D 8 Lighting


Book Description

Light Wave is among the most powerful, complete, and reliable 3D tools in existence. Light Wave has become the visual effects software of choice in the film, television and broadcast industries.




LightWave 3D 8 Cartoon Character Creation


Book Description

Companion CD includes new plug-ins to enhance character setup and animation, available only in this book!Quality rigging and animation preparation is vital for creating characters that can truly act and make an audience believe they are live, emotive beings. LightWave 3D [8] Cartoon Character Creation - Volume 2: Rigging & Animation includes both general theory and comprehensive tutorials for every aspect of rigging and animating 3D characters. Learn how, why, and when to use the most efficient techniques so you can have fun animating your own fantastic 3D characters.Learn all about rigging characters, including weight mapping, bone creation, IK, and deformations; discover advanced rigging techniques, including expressions, FK/IK blending, quadruped rigging, and more; find out how to use the animation controls and animate using inverse kinematics; explore the intricacies of facial animation, including morphs, facial expressions, lip sync, and advanced morph controls; learn how to use dynamics for secondary body motion and clothing.




Self-Organized Lightwave Networks


Book Description

This book gives a solution to the problem of constructing lightwave paths in free spaces by proposing the concept of a Self-Organized Lightwave Network (SOLNET). This concept enables us to form self-aligned coupling optical waveguides automatically. SOLNETs are fabricated by self-focusing of lightwaves in photosensitive media, in which the refractive index increases upon light beam exposure, to realize the following functions: 1) Optical solder: Self-aligned optical couplings between misaligned devices with different core sizes 2) Three-dimensional optical wiring 3) Targeting lightwaves onto specific objects SOLNETs are expected to reduce the efforts to implement lightwaves into electronic systems and allow us to create new architectures, thus reducing costs and energy dissipation and improving overall system performance. SOLNETs are also expected to be applied to a wide range of fields where lightwaves are utilized, for example, solar energy conversion systems and biomedical technologies, especially photo-assisted cancer therapies. Readers will systematically learn concepts and features of SOLNETs, SOLNET performance predicted by computer simulations, experimental demonstrations for the proof of concepts, and expected applications. They will also be prepared for future challenges of the applications. This book is intended to be read by scientists, engineers, and graduate students who study advanced optoelectronic systems such as optical interconnects within computers and optical networking systems, and those who produce new ideas or strategies on lightwave-related subjects.