PowerPC Microprocessor Common Hardware Reference Platform


Book Description

This book defines the architecture requirements and minimum system requirementsfor a computer system that is designed to become an open industry standard.These requirements provide a description of the devices, interfaces, and dataformats required to design and build a PowerPC-based computer. This standard isdesigned to provide software compatibility for several operating environments.Systems built to these requirements can use industry-standard componentscurrently found in IBM-compatible and Apple® Macintosh® personal computers. Thesesystems are expected to run various future versions of operating systemsincluding Apple Mac OSTM, IBM AIXTM and PowerPCTM Editions of IBM OS/2 Warp ConnectTM,Microsoft Windows NTTM Workstation, Novell NetwareTM, and SunSoft SolarisTM. This book is the primary source of information for anyone developing a hardwareplatform, an operating system, or hardware component to be part of thesestandard systems. It describes the hardware-to-operating-system interface thatis essential to anyone building hardware platforms and provides the minimumsystem configurations that platform designers must meet when building a standardplatform. Component manufacturers require this information to producecompatible chips and adapters to use on these platforms, and software developersrequire the information on mandatory functions and documented interfaces. The architecture is intended to support a range of PowerPC microprocessor-based system implementations including portable, desktop, and server classsystems, and allows multiple operating-system implementations across a widerange of environments and functions. This enables new hardware and softwareenhancements that are necessary for the development of improved userinterfaces, higher performance, and broader operating environments.




The PowerPC Architecture


Book Description

An essential book for 3rd party developers and others interested in products using the PowerPC including those from IBM, Apple, and many other vendors. The book covers the architecture for the entire family of processors from either IBM or Motorola and is the official documentation of the IBM reference manual.




Inside Macintosh


Book Description

The new PowerPC processor will provide a quantum leap forward in computing speed, power, and affordability. To take maximum advantage of the much greater processing speed of the PowerPC processor, programmers will want to port their application or other software to PowerPC code. This book provides the information they will need to accomplish this.




Computer Organization and Design RISC-V Edition


Book Description

The new RISC-V Edition of Computer Organization and Design features the RISC-V open source instruction set architecture, the first open source architecture designed to be used in modern computing environments such as cloud computing, mobile devices, and other embedded systems. With the post-PC era now upon us, Computer Organization and Design moves forward to explore this generational change with examples, exercises, and material highlighting the emergence of mobile computing and the Cloud. Updated content featuring tablet computers, Cloud infrastructure, and the x86 (cloud computing) and ARM (mobile computing devices) architectures is included. An online companion Web site provides advanced content for further study, appendices, glossary, references, and recommended reading. - Features RISC-V, the first such architecture designed to be used in modern computing environments, such as cloud computing, mobile devices, and other embedded systems - Includes relevant examples, exercises, and material highlighting the emergence of mobile computing and the cloud







Processor Architecture


Book Description

A survey of architectural mechanisms and implementation techniques for exploiting fine- and coarse-grained parallelism within microprocessors. Beginning with a review of past techniques, the monograph provides a comprehensive account of state-of-the-art techniques used in microprocessors, covering both the concepts involved and implementations in sample processors. The whole is rounded off with a thorough review of the research techniques that will lead to future microprocessors. XXXXXXX Neuer Text This monograph surveys architectural mechanisms and implementation techniques for exploiting fine-grained and coarse-grained parallelism within microprocessors. It presents a comprehensive account of state-of-the-art techniques used in microprocessors that covers both the concepts involved and possible implementations. The authors also provide application-oriented methods and a thorough review of the research techniques that will lead to the development of future processors.




Parallel Computing for Real-time Signal Processing and Control


Book Description

This book introduces the advantages of parallel processing and details how to use it to deal with common signal processing and control algorithms. The text includes examples and end-of-chapter exercises, and case studies to put theoretical concepts into a practical context.




Inside the Machine


Book Description

Om hvordan mikroprocessorer fungerer, med undersøgelse af de nyeste mikroprocessorer fra Intel, IBM og Motorola.




Microprocessors and Interfacing


Book Description

Microprocessors and Interfacing is a textbook for undergraduate engineering students who study a course on various microprocessors, its interfacing, programming and applications.




Programming the Cell Processor


Book Description

Make the Most of IBM’s Breakthrough Cell Processor in Any Gaming, Graphics, or Scientific Application IBM’s Cell processor delivers truly stunning computational power: enough to satisfy even the most demanding gamers and graphics developers. That’s why Sony chose the Cell to drive its breakthrough PlayStation 3 and why Cell processors are at the heart of today’s most powerful supercomputers. But many developers have struggled to create high-performance Cell applications: the practical, coherent information they need simply hasn’t existed. Programming the Cell Processor solves that problem once and for all. Whether you’re a game developer, graphics programmer, or engineer, Matthew Scarpino shows you how to create applications that leverage all the Cell’s extraordinary power. Scarpino covers everything from the Cell’s advanced architecture to its powerful tools and libraries, presenting realistic code examples that help you gain an increasingly deep and intuitive understanding of Cell development. Scarpino illuminates each of the Cell’s most important technical innovations, introduces the commands needed to access its power, and walks you through the entire development process, including compiling, linking, debugging, and simulating code. He also offers start-to-finish case studies for three especially important Cell applications: games, graphics, and scientific computing. The Cell platform offers unprecedented potential, and this book will help you make the most of it.