Internet Scavengr Hunt American History


Book Description

Contains twenty reproducible worksheets designed to help students in grades four through eight conduct Internet searches on events in American history, each with reading-comprehension questions and graphic organizers.




Grandpa Stops a War


Book Description

"It takes a man of peace to stop a war." The true story of Paul Robeson's visit to the front lines of the Spanish Civil War is a tale of courage and activism told by his granddaughter, Susan Robeson. Grandpa Paul was a world-famous actor and singer with a deep and rumbling voice, a man of peace and principle who worried about the safety of children and families living in countries at war. He wanted to use his voice to promote social justice all over the world. Though people warned Grandpa Paul that it was too dangerous, he traveled with his friend Captain Fernando to the battlefields of the Spanish Civil War to sing to the soldiers. And then something amazing happened... With gorgeous illustrations from fine artist Rod Brown, Grandpa Stops a War celebrates Paul Robeson's global activism and towering achievements, and shows readers the power of music in times of discord and war. An author's note helps readers learn more about the author's personal experience growing up in the Robeson family, and gives parents, teachers, and librarians more in-depth material to expand the reader's understanding of the war and Robeson as a champion of civil rights, global freedom, and world peace.




Book Scavenger


Book Description

A New York Times-Bestseller! For twelve-year-old Emily, the best thing about moving to San Francisco is that it's the home city of her literary idol: Garrison Griswold, book publisher and creator of the online sensation Book Scavenger (a game where books are hidden in cities all over the country and clues to find them are revealed through puzzles). Upon her arrival, however, Emily learns that Griswold has been attacked and is now in a coma, and no one knows anything about the epic new game he had been poised to launch. Then Emily and her new friend James discover an odd book, which they come to believe is from Griswold himself, and might contain the only copy of his mysterious new game. Racing against time, Emily and James rush from clue to clue, desperate to figure out the secret at the heart of Griswold's new game—before those who attacked Griswold come after them too. This title has Common Core connections.




Kids Go Europe


Book Description




The Ultimate Book of Scavenger Hunts


Book Description

It’s hard to resist a scavenger hunt. Give kids a list of things to find, and they naturally want to turn it into a game and start checking things off. Add in an outdoor and nature twist, and the game is elevated to a whole new level—and what an amazing opportunity to engage kids and families with nature in a whole new way. The Ultimate Book of Scavenger Hunts will help turn every outdoor outing into a scavenger hunt, with plenty of things for your family to look for, discover, and learn about. Geared towards families with kids ages 4-10, the hunts are geared to just about any location—from city to farm to beach to mountains. The book includes a leveled difficulty rating system so you can find both easy and difficult items within each hunt (1 being easy, 2 medium, 3 hard). Each hunt comes complete with factoids and information about the items on the list, and each item is accompanied by a colorful spot illustration so that the hunter can easily identify what they are looking for.




Teach with Magic


Book Description

Learn from the Engagement Masters Education is a battle for attention. Whether you are a teacher trying to reach a classroom full of students or a parent trying to prepare your child for the world to come, getting our audience to just listen can be a real challenge. When students have access to personalized entertainment sitting in their pockets, anything that doesn't jump out and grab their attention right away is easily drowned out. But there is a place where even today all those modern distractions melt away--Disneyland. When you're there, you're not only in a different world, you're in Walt Disney's world. Whether you are Peter Pan flying over London in Fantasyland or a rebel fighter struggling against the First Order in Galaxy's Edge, you are 100% engaged. Sights, sounds and even smells ensure that your brain is locked into the experience. If we can bring those techniques into our teaching, we can create engaging experiences for our students, grab their attention, and boost their learning. You'll improve your teaching and create a place students want to visit. In this book we'll learn from the world's greatest engagement masters--the Disney Imagineers. Through narrative visits to attractions throughout Disneyland and Disney California Adventure, you'll experience a visit to the park as we share memories and see how the Imagineers make it all work. We'll be guided by Imagineering icon Marty Sklar's Mickey's 10 Commandments of Theme Park Design as we turn our classrooms into the most engaging places on Earth!




The Bill of Rights


Book Description

Presents an examination of the Bill of Rights, which guarantees the basic human rights of all citizens, placing its words into present-day contexts so that young readers can see how it applies to them.




The Wikipedia Revolution


Book Description

"Imagine a world in which every single person on the planet is given free access to the sum of all human knowledge. That's what we're doing." --Jimmy Wales With more than 2,000,000 individual articles on everything from Aa! (a Japanese pop group) to Zzyzx, California, written by an army of volunteer contributors, Wikipedia is the #8 site on the World Wide Web. Created (and corrected) by anyone with access to a computer, this impressive assemblage of knowledge is growing at an astonishing rate of more than 30,000,000 words a month. Now for the first time, a Wikipedia insider tells the story of how it all happened -- from the first glimmer of an idea to the global phenomenon it's become. Andrew Lih has been an administrator (a trusted user who is granted access to technical features) at Wikipedia for more than four years, as well as a regular host of the weekly Wikipedia podcast. In The Wikipedia Revolution, he details the site's inception in 2001, its evolution, and its remarkable growth, while also explaining its larger cultural repercussions. Wikipedia is not just a website; it's a global community of contributors who have banded together out of a shared passion for making knowledge free. Featuring a Foreword by Wikipedia founder Jimmy Wales and an Afterword that is itself a Wikipedia creation.




Great American History Games


Book Description

More than 20 games, puzzles and learning activities for American history.




Teacher's Guide for World History Societies of the Past


Book Description

World History Teacher's Guide is a comprehensive resource filled with fun, captivating, and thought-provoking hands-on activities. In each chapter, you will find: practical hands-on activating and acquiring/applying activities useful teacher reference notes and organizational techniques vocabulary-building exercises assessment ideas and activities review activities, fun puzzles, engaging word games, and easy-to-prepare games suggested resources for both teachers and students many useful blackline masters (such as activities, maps, and graphic organizers)