Into the Mournwood Soft Cover


Book Description

The Hagwood has long been avoided by rational men, even thanes dare not walk the woods. Only the desperate, the insane, and the dark souls of Pohjola travel the paths of the forest by choice, But destiny calls the brave and the fool. The greedy and the heroic. Can you face the dangers of the haunted wood? Will you save the lost travellers? How far will you go... Into the Mournwood? Into the Mournwood is the second adventure set within the Ice Kingdoms, written by industry legend James M. Ward, Into the Mournwood thrusts a band of adventurers into the dark and evil forests haunted by savage orcs, curses, zombies, canibals and the most feared monsters of the Thanelands, the hags of the Mournwood. Into the Mournwood can be used as a stand alone adventure or as part of an ongoing campaign and the adventure module can also be used as a campaign guidebook by Game Masters to set further adventures in the Haunted Forest.




Ice Kingdoms Campaign Setting


Book Description

Welcome to the Ice Kingdoms, a fantasy role playing game setting for old school games. Compatible with most modern D20 based role playing games and specifically aimed for classic games, the Ice Kingdoms provides all the information need to run adventures in the Thanelands. Including: New racial variants for Humans based on culture. New rules for class modifications. Detailed gods and pantheon and rules for priests of every deity. Monsters. History. Geography and more.... Pick up your sword and face the cold!







The Afterlives


Book Description

“Ridiculously good” (The New York Times) author Thomas Pierce's debut novel is a funny, poignant love story that answers the question: What happens after we die? (Lots of stuff, it turns out). Jim Byrd died. Technically. For a few minutes. The diagnosis: heart attack at age thirty. Revived with no memory of any tunnels, lights, or angels, Jim wonders what--if anything--awaits us on the other side. Then a ghost shows up. Maybe. Jim and his new wife, Annie, find themselves tangling with holograms, psychics, messages from the beyond, and a machine that connects the living and the dead. As Jim and Annie journey through history and fumble through faith, they confront the specter of loss that looms for anyone who dares to fall in love. Funny, fiercely original, and gracefully moving, The Afterlives will haunt you. In a good way.







The British Poets


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GREAT PIONEER PROJECTS


Book Description

What was it like to be an American pioneer during the 1800s? Great Pioneer Projects You Can Build Yourself introduces readers ages 9 and up to the settling of the great American frontier with over 25 hands-on building projects and activities. Young learners build replica sod houses, log cabins, and covered wagons and create their own printing presses and maps. Great Pioneer Projects You Can Build Yourself provides detailed step-by-step instructions, diagrams, and templates for creating each project. Historical facts and anecdotes, biographies, and fascinating trivia support the fun projects and teach readers about the American pioneers’ relentless push westward. Together they give kids a first-hand look at daily life on the trail and on the frontier. Great Pioneer Projects You Can Build Yourself brings the American Pioneer experience to life.




The American Farmer


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