Introducing Visi On


Book Description

Guide for Business Managers & Decision Makers Assumes No Computer Experience. Explains System, Underlying Concepts & Applications for Financial Planning, Word Processing, Business Graphics & Information Management




An Introduction to Metaphysic


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An Experiential Introduction to Principles of Programming Languages


Book Description

A textbook that uses a hands-on approach to teach principles of programming languages, with Java as the implementation language. This introductory textbook uses a hands-on approach to teach the principles of programming languages. Using Java as the implementation language, Rajan covers a range of emerging topics, including concurrency, Big Data, and event-driven programming. Students will learn to design, implement, analyze, and understand both domain-specific and general-purpose programming languages. Develops basic concepts in languages, including means of computation, means of combination, and means of abstraction. Examines imperative features such as references, concurrency features such as fork, and reactive features such as event handling. Covers language features that express differing perspectives of thinking about computation, including those of logic programming and flow-based programming. Presumes Java programming experience and understanding of object-oriented classes, inheritance, polymorphism, and static classes. Each chapter corresponds with a working implementation of a small programming language allowing students to follow along.




introduction


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Introduction to Computer Graphics


Book Description

Teach Your Students How to Create a Graphics Application Introduction to Computer Graphics: A Practical Learning Approach guides students in developing their own interactive graphics application. The authors show step by step how to implement computer graphics concepts and theory using the EnvyMyCar (NVMC) framework as a consistent example throughout the text. They use the WebGL graphics API to develop NVMC, a simple, interactive car racing game. Each chapter focuses on a particular computer graphics aspect, such as 3D modeling and lighting. The authors help students understand how to handle 3D geometric transformations, texturing, complex lighting effects, and more. This practical approach leads students to draw the elements and effects needed to ultimately create a visually pleasing car racing game. The code is available at www.envymycarbook.com Puts computer graphics theory into practice by developing an interactive video game Enables students to experiment with the concepts in a practical setting Uses WebGL for code examples Requires knowledge of general programming and basic notions of HTML and JavaScript Provides the software and other materials on the book’s website Software development does not require installation of IDEs or libraries, only a text editor.










Introduction to Forests and Renewable Resources


Book Description

For 75 years, few textbooks have served a topic as well as Introduction to Forests and Renewable Resources. Widely recognized for its comprehensive yet engaging coverage, this major revision provides an outstanding, up to date overview of management issues, conservation policies and practices related to forests and renewable resources, and an authoritative perspective on how these topics are evolving. New directions are covered, including: green certification of forest management and wood products; improved harvest practices in response to public concerns; carbon sequestration and ecological services as important forest yields; ecosystem restoration and resilience as management responds to concerns about global warming; and more. Well-illustrated with new examples, case studies and abundant photos, this eighth edition describes the importance and history of forests, evolution of policy, North American distribution of forests, and moves on to describe forest health strategies to combat insects, disease, damage from mammals, and fire. Ecological principles are explained as basis for forest management, with chapters on management of the associated resources of wildlife, watersheds and streams, range resources, outdoor recreation and wilderness. Market concerns and technology are embraced in chapters on economics, measurement and analysis, harvesting, and forest products. Concluding chapters describe management of forests and renewable resources by the federal government, by states, by private land owners, and in urban areas and communities. For forestry, natural resource, and environmental science students, involved citizens and resource users and professionals, this book is your reference and guide to forests and renewable resources.




Introduction to e-Supply Chain Management


Book Description

In the quest to remove supply channel costs, streamline channel communications, and link customers to the value-added resources found along the supply chain continuum, Supply Chain Management (SCM) has emerged as a tactical operations tool. The first book to completely define the architecture of the merger of SCM and the Internet, Introduction to e