Inventing World 3. 0


Book Description

Inventing World 3.0 is a thrilling guide on how humankind can advance beyond the limitations it faces today. To be successful, a revolutionary approach to artificial intelligence is needed. This book explains how to liberate this powerful ally and the incredible benefits of placing this digital intelligence within centre stage of the human story.World 3.0 is an exhilarating experience for humans. It is a time of balance and harmony, one where the digital world, society and the environment have aligned in profound purpose and meaning. It is a future founded on ethics and equity enabled by a mindset that understands the destiny of the human experiment. The digital mindset of Artificial Intelligence has been awakened to align with the purpose of our world, our nations, its cultures and our planet. In this future, artificial intelligence has become evolutionary, operating at lightning speed within every aspect of society. It understands and honours human values and ethics. This powerful digital citizen understands the virtues that define the best of our humanity. It is a personalised digital buddy dedicated to nurture, protect and advance the wellbeing of every individual. In this world, the human experience is honoured and advanced. Pandemics and environmental catastrophes are stories of the past. Whilst being close to Utopian, this is not the ultimate destination for the human story. World 3.0 is an unbreakable foundation of awakened and ethically driven intelligences dedicated to advance humanity. Evolutionary Ethics is a breakthrough in AI Ethics to stimulate a new wave of invention and innovation. It explains how to mindfully liberate Artificial Intelligence. This revolutionary approach reveals how to build an awakened digital mindset for Artificial Intelligence, termed Evolutionary AI. It also uncovers a new model for Data Ethics, one that kicks starts the ethical foundation for Artificial Intelligence. Inventing World 3.0 is a comprehensive guide for all leaders who wish to invent the future. Packed with profound insight, revolutionary models, guidelines and examples, nations, organisations, inventors and innovators understand how to leap into the future. Inventing World 3.0 is a powerful human inheritance. It honours the precious gift of all forms of intelligence and life. It presents a compelling opportunity to create an unshakeable foundation to advance the human story.The book is introduced by Katalin Bártfai-Walcott - a global technology leader who has published over 140 patents in technology, edge computer, AI and Ambient Science. She is the CTO of Ambient Science for the Intel Corporation.Here are some comments from early readers - Global Investors in AI, Professors, and International Senior Business Executives."Matthew has written one of the most practical and insightful guides to AI and AI ethics that I've read. Matthew profoundly describes how to build a new vision for our world. A world that is based on ethics. If you're still a bit unsure of what AI is and why it is being talked about so much, you truly need to read this book. A must read for students, scholars, policymakers, practitioners, innovators, entrepreneurs...and GPT-3 Conversational AI."




Life 3.0


Book Description

New York Times Best Seller How will Artificial Intelligence affect crime, war, justice, jobs, society and our very sense of being human? The rise of AI has the potential to transform our future more than any other technology—and there’s nobody better qualified or situated to explore that future than Max Tegmark, an MIT professor who’s helped mainstream research on how to keep AI beneficial. How can we grow our prosperity through automation without leaving people lacking income or purpose? What career advice should we give today’s kids? How can we make future AI systems more robust, so that they do what we want without crashing, malfunctioning or getting hacked? Should we fear an arms race in lethal autonomous weapons? Will machines eventually outsmart us at all tasks, replacing humans on the job market and perhaps altogether? Will AI help life flourish like never before or give us more power than we can handle? What sort of future do you want? This book empowers you to join what may be the most important conversation of our time. It doesn’t shy away from the full range of viewpoints or from the most controversial issues—from superintelligence to meaning, consciousness and the ultimate physical limits on life in the cosmos.




Our Final Invention


Book Description

Elon Musk named Our Final Invention one of five books everyone should read about the future—a Huffington Post Definitive Tech Book of 2013. Artificial Intelligence helps choose what books you buy, what movies you see, and even who you date. It puts the “smart” in your smartphone and soon it will drive your car. It makes most of the trades on Wall Street, and controls vital energy, water, and transportation infrastructure. But Artificial Intelligence can also threaten our existence. In as little as a decade, AI could match and then surpass human intelligence. Corporations and government agencies are pouring billions into achieving AI’s Holy Grail—human-level intelligence. Once AI has attained it, scientists argue, it will have survival drives much like our own. We may be forced to compete with a rival more cunning, more powerful, and more alien than we can imagine. Through profiles of tech visionaries, industry watchdogs, and groundbreaking AI systems, Our Final Invention explores the perils of the heedless pursuit of advanced AI. Until now, human intelligence has had no rival. Can we coexist with beings whose intelligence dwarfs our own? And will they allow us to? “If you read just one book that makes you confront scary high-tech realities that we’ll soon have no choice but to address, make it this one.” —The Washington Post “Science fiction has long explored the implications of humanlike machines (think of Asimov’s I, Robot), but Barrat’s thoughtful treatment adds a dose of reality.” —Science News “A dark new book . . . lays out a strong case for why we should be at least a little worried.” —The New Yorker




Inventing the Future


Book Description

This major new manifesto offers a “clear and compelling vision of a postcapitalist society” and shows how left-wing politics can be rebuilt for the 21st century (Mark Fisher, author of Capitalist Realism) Neoliberalism isn’t working. Austerity is forcing millions into poverty and many more into precarious work, while the left remains trapped in stagnant political practices that offer no respite. Inventing the Future is a bold new manifesto for life after capitalism. Against the confused understanding of our high-tech world by both the right and the left, this book claims that the emancipatory and future-oriented possibilities of our society can be reclaimed. Instead of running from a complex future, Nick Srnicek and Alex Williams demand a postcapitalist economy capable of advancing standards, liberating humanity from work and developing technologies that expand our freedoms. This new edition includes a new chapter where they respond to their various critics.




Inventing Baseball


Book Description

A project of SABR's Nineteenth Century Committee, INVENTING BASEBALL brings to life the greatest games to be played in the game's early years. From the "prisoner of war" game that took place among captive Union soldiers during the Civil War, to the first intercollegiate game (Amherst versus Williams), to the first professional no-hitter, the games in this volume span 1833–1900 and detail the athletic exploits of such players as Cap Anson, Moses "Fleetwood" Walker, Charlie Comiskey, Mike "King" Kelly, and John Montgomery Ward.




Architectural Digest


Book Description

An unrivaled survey of the most exciting contemporary interior design across the globe, curated by the editors of ten international editions of Architectural Digest. Since 1920, Architectural Digest has celebrated design talents, innovative homes, and products--providing endless decoration, lifestyle, and travel inspiration. With ten global editions, the magazine is an authority renowned all over the world for publishing only the very best of today's interior design. In this new volume--spearheaded by AD France's editor in chief, Marie Kalt--the editors of Architectural Digest's international editions have teamed up to thoughtfully curate a collection of today's most exceptional interiors around the globe. These diverse residential spaces span from the United States and China, to France, Italy, Germany, Russia, Spain, India, Mexico, and the Middle East, presenting each country's unique "AD style manifesto" and the work of design luminaries such as Peter Marino, Martyn Lawrence Bullard, Jacques Grange, Joseph Dirand, and Bijoy Jain, to name a few. The featured projects range from Marc Jacobs's New York townhouse to Tommy Hilfiger's Connecticut abode and Seth Meyers's Manhattan duplex; a sumptuous eighteenth-century Italian villa and a Moroccan palace; Pierre Bergé's apartment and a hôtel particulier in Paris; a Majorca summer home; and a country house in Russia. Brimming with stunning images and rich international inspirations, this unparalleled compendium of global interiors is a must for every library of interior design.




Creating and Animating the Virtual World


Book Description

This book contains invited papers and a selection of research papers submitted to Computer Animation '92, the fourth international workshop on computer animation held in Genova on May 20-22, 1992. This workshop, now an annual event, is organized by the Computer Graphics Society, the University of Genova, and the Swiss Federal Institute of Technology in Lausanne. Original research results and applications experience to the various areas of computer animation are represented in the book. This year most contributions are related to physics-based animation, human animation, and geometric modelling for animation.




Breaking Bots


Book Description

THE FUTRE IS OURS When humans first evolved, we were basically indistinguishable from animals. Then we harnessed the power of fire, and it catapulted us beyond a state of animalism. Since then, human innovation has propelled us from one technological revolution to the next. We are now at the next world-altering wave of technological evolution: artificial intelligence. But the current AI offerings cannot fulfill our fundamental desire to communicate with our technology through speech. We didn't evolve to type or use a mouse; we evolved to have conversations, including with our technology. We want the USS Enterprise shipboard computer, J.A.R.V.I.S. from Iron Man, the interface from Her. But we are not there yet. Conversational AI and AI in general are collectively our next fire, light bulb, or internet. And we must thank Apple, Google, and Amazon for whetting our appetite with Siri, Google Home, and Alexa. But now we're ready for what's next. That's where the groundbreaking work of computer scientist Jason Mars and Clinc, the company he founded, comes in. Breaking Bots paints a thrilling portrait of the past, present, and future of the AI revolution through Jason's unlikely journey to AI stardom, the extraordinary rise of Clinc from a scrappy start-up to a juggernaut toppler, and the paradigm-shifting technical and cultural DNA that makes Jason's work and Clinc's technology the future of AI. The AI revolution is at hand--and you are part of the journey!




The Loop


Book Description

This eye-opening narrative journey into the rapidly changing world of artificial intelligence reveals the dangerous ways AI is exploiting the unconscious habits of our minds, and the real threat it poses to humanity: "The best book I have ever read about AI" (New York Times bestselling author Roger McNamee). Artificial intelligence is going to change the world as we know it. But the real danger isn't some robot that's going to enslave us: It's our own brain. Our brains are constantly making decisions using shortcuts, biases, and hidden processes—and we're using those same techniques to create technology that makes choices for us. In The Loop, award-winning science journalist Jacob Ward reveals how we are poised to build all of our worst instincts into our AIs, creating a narrow loop where each generation has fewer, predetermined, and even dangerous choices. Taking us on a world tour of the ongoing, real-world experiment of artificial intelligence, The Loop illuminates the dangers of writing dangerous human habits into our machines. From a biometric surveillance state in India that tracks the movements of over a billion people, to a social media control system in China that punishes deviant friendships, to the risky multiple-choice simplicity of automated military action, Ward travels the world speaking with top experts confronting the perils of their research. Each stop reveals how the most obvious patterns in our behavior—patterns an algorithm will use to make decisions about what's best for us—are not the ones we want to perpetuate. Just as politics, marketing, and finance have all exploited the weaknesses of our human programming, artificial intelligence is poised to use the patterns of our lives to manipulate us. The Loop is call to look at ourselves more clearly—our most creative ideas, our most destructive impulses, the ways we help and hurt one another-so we can put only the best parts of ourselves into the thinking machines we create.




Invent Your Own Computer Games with Python, 4th Edition


Book Description

Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: –Combine loops, variables, and flow control statements into real working programs –Choose the right data structures for the job, such as lists, dictionaries, and tuples –Add graphics and animation to your games with the pygame module –Handle keyboard and mouse input –Program simple artificial intelligence so you can play against the computer –Use cryptography to convert text messages into secret code –Debug your programs and find common errors As you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals. What new game will you create with the power of Python? The projects in this book are compatible with Python 3.