Book Description
An Oddball Artist's Epic Adventure
Author : Janell Cannon
Publisher : Houghton Mifflin Harcourt
Page : 52 pages
File Size : 22,23 MB
Release : 2005
Category : Juvenile Nonfiction
ISBN : 9780152050610
An Oddball Artist's Epic Adventure
Author : Brian Johnson
Publisher :
Page : pages
File Size : 26,71 MB
Release : 2012
Category :
ISBN : 9780716628576
How did the rhinoceros beetle get its name? Does a centipede really have 100 feet? Can bugs learn things? Read It's a Bug's Life to find out!
Author : Victoria Saxon
Publisher : Advance Publishers LLC
Page : 48 pages
File Size : 31,65 MB
Release : 1998
Category : Juvenile Fiction
ISBN : 9781579730178
Flik tries out several inventions before creating one that is really useful.
Author : Greg Ehrbar
Publisher : Advance Publishers LLC
Page : 48 pages
File Size : 23,14 MB
Release : 1998
Category : Juvenile Fiction
ISBN : 9781579730277
Princess Atta decides to take a day off. Flik takes it upon himself to help her only to get caught up in whole lot of mess!
Author :
Publisher : Ladybird Books
Page : 32 pages
File Size : 42,34 MB
Release : 1999
Category : Ants
ISBN : 9780721477978
mEvery year on Ant Island, the ant colony und er the rule of the Queen Ant and Princess Atta work tireless ly gathering food for winter. The books in this series follow the adventures of the different characters who live on Ant Island.
Author : Jon Negroni
Publisher :
Page : pages
File Size : 33,12 MB
Release : 2015-06-04
Category :
ISBN : 9780996396219
"Every Pixar movie is connected. I explain how and possibly why." These are the words that began the detailed essay now known as "The Pixar Theory," which came out way back in 2013. It collected over 10 million views on Jon's blog alone, and was syndicated on Buzzfeed, Mashable, Huffpost, Entertainment Weekly, and more - generating over 100 million impressions and now translated into a dozen languages. Now, these thoughts and ideas first written by Jon Negroni have been fully realized inside this book, aptly named The Pixar Theory. In this book, you'll find an analysis of every single Pixar movie to date and how it tells a hidden story lurking behind these classic movies. You'll learn about how the toys of Toy Story secretly owe their existence to the events of The Incredibles. You'll learn about what truly happened to the civilization of cars from Cars before the events of WALL-E. And of course, you'll find out the possible truth for why "Boo" of Monsters Inc. is the most important Pixar character yet. Welcome to the Pixar Theory. Don't forget to fasten your imagination.
Author : Jimmy Wong
Publisher : National Geographic Books
Page : 0 pages
File Size : 21,25 MB
Release : 2020-04-28
Category : Cooking
ISBN : 1682684407
Recipes from Feast of Fiction, the innovative YouTube show featuring fantastical and fictional recipes inspired by books, movies, comics, video games, and more. Fans of Feast of Fiction have been clamoring for a cookbook since the channel debuted in 2011. Now it’s here! Just as they do on the small screen, hosts Jimmy Wong and Ashley Adams whip up their real-life interpretation of fictional dishes to pay homage in a genuine, geeky, and lively way. Jimmy brings a wealth of gamer and nerd cred to the table, and baker extraordinaire Ashley provides the culinary wisdom. The quirky duo offer an array of creative and simple recipes, featuring dishes inspired by favorites such as Star Trek and Adventure Time, as well as Butterbeer (Harry Potter), A Hobbit’s Second Breakfast, Mini “Dehydrated” Pizzas (Back to the Future), Sansa’s Lemon Cakes (Game of Thrones), and dishes from the niches of gaming, comics, and animation such as Fire Flakes (Avatar), Poke Puffs (Pokemon), and Heart Potions (The Legend of Zelda). With 55 unique and awesome dishes, this long-awaited cookbook will help inspire a pop culture dinner party, a fun night at home with family and friends, or an evening on the couch thinking about what you could be cooking!
Author : Ed Catmull
Publisher : Random House
Page : 367 pages
File Size : 33,58 MB
Release : 2014-04-08
Category : Business & Economics
ISBN : 0679644504
The co-founder and longtime president of Pixar updates and expands his 2014 New York Times bestseller on creative leadership, reflecting on the management principles that built Pixar’s singularly successful culture, and on all he learned during the past nine years that allowed Pixar to retain its creative culture while continuing to evolve. “Might be the most thoughtful management book ever.”—Fast Company For nearly thirty years, Pixar has dominated the world of animation, producing such beloved films as the Toy Story trilogy, Finding Nemo, The Incredibles, Up, and WALL-E, which have gone on to set box-office records and garner eighteen Academy Awards. The joyous storytelling, the inventive plots, the emotional authenticity: In some ways, Pixar movies are an object lesson in what creativity really is. Here, Catmull reveals the ideals and techniques that have made Pixar so widely admired—and so profitable. As a young man, Ed Catmull had a dream: to make the first computer-animated movie. He nurtured that dream as a Ph.D. student, and then forged a partnership with George Lucas that led, indirectly, to his founding Pixar with Steve Jobs and John Lasseter in 1986. Nine years later, Toy Story was released, changing animation forever. The essential ingredient in that movie’s success—and in the twenty-five movies that followed—was the unique environment that Catmull and his colleagues built at Pixar, based on philosophies that protect the creative process and defy convention, such as: • Give a good idea to a mediocre team and they will screw it up. But give a mediocre idea to a great team and they will either fix it or come up with something better. • It’s not the manager’s job to prevent risks. It’s the manager’s job to make it safe for others to take them. • The cost of preventing errors is often far greater than the cost of fixing them. • A company’s communication structure should not mirror its organizational structure. Everybody should be able to talk to anybody. Creativity, Inc. has been significantly expanded to illuminate the continuing development of the unique culture at Pixar. It features a new introduction, two entirely new chapters, four new chapter postscripts, and changes and updates throughout. Pursuing excellence isn’t a one-off assignment but an ongoing, day-in, day-out, full-time job. And Creativity, Inc. explores how it is done.
Author : Disney Book Group
Publisher : Disney Editions
Page : 0 pages
File Size : 28,34 MB
Release : 1998-11-18
Category : Juvenile Fiction
ISBN : 9780786883738
A new cast of characters will join the wonderful world of Disney this fall. Meet the stars of A Bug's Life, many of whom will be featured in this photographic postcard book. There's Hopper the Grasshopper (voiced by Kevin Spacey) and his gang of food-robbers; the Queen of Ant Island (Phyllis Diller) and her daughter Princess Atta (Julia Louis-Dreyfus); the hardworking Flik (Dave Foley); flea-circus ringmaster P.T. Flea (John Ratzenberger); and several other friendly -- and not-so-friendly -- grasshoppers, plants, worms, caterpillars, and others low to the ground. A Bug's Life Postcard Book will capture in high-quality detail many memorable scenes from the movie and is sure to delight fans and animation art collectors alike.
Author : Sue Kassirer
Publisher :
Page : 0 pages
File Size : 25,63 MB
Release : 1998
Category : Insects
ISBN : 9781570829581
In this sturdy lift-the-flap board book, Flik and his friends celebrate when the Circus Bugs help them build a fake bird to scare off the grasshoppers. Children will love looking for the bugs hidden under every flap. Full color. 5 spreads.