Jack Jackson's American History


Book Description

Los Tejanos is the story of the Texas-Mexican conflict between 1835 and 1875 as seen through the eyes of tejano (literally Texan of Mexican, as distinct from anglo, heritage) Juan Seguín. It is through Seguín, a pivotal and tragic figure, that Jackson humanizes Texas’ fight for independence and provides a human scale for this vast and complex story. Lost Cause documents the violent reaction to Reconstruction by Texans. As Jackson wrote, “Texas reaped a bitter harvest from the War Between the States. Part of this dark legacy was the great unrest that plagued the beaten but unbowed populace.” The tensions caused by Reconstruction are told through the Taylor-Sutton feud, which raged across South Texas, embracing two generations and causing untold grief, and the gunslinger John Wesley Hardin, who swept across Texas killing Carpetbaggers, Federal soldiers, and Indians.




Comic Books as History


Book Description

This first full-length scholarly study of comic books as a narrative form attempts to explain why comic books, traditionally considered to be juvenile trash literature, have in the 1980s been used by serious artists to tell realistic stories for adults




God's Bosom and Other Stories


Book Description

"Currently termed a "Graphic Novel" this book is a compilation of Jackson's former works, fully illustrated in pen and ink. Oddly enough half of the work deals with early Texas history, "Old Tejas," and the second part is set in contemporary settings, titled " Modern Times." It is nonetheless, a good example of the art, artistry, and genius of the author. Seven of the stories are Texas history and nine are set in moderm times."--Borderland Books




Indian Agent


Book Description

How can the life of one relatively unknown man change our understanding of Texas history and the American West? Peter Ellis Bean, a fairly minor but fascinating character, casts unexpected light on conflicts, famous characters, and events from the time of Mexican rule through the years of the Republic. Bean’s role in Mexico’s revolution against Spain and his service as an agent of the Mexican government, especially as Indian agent in eastern Texas, provide an unusually vivid picture of Mexican Texas, as well as new information about the Indians in his region. More explosively, Jackson’s research on Bean’s career as Indian agent casts doubt on the traditional characterization of Sam Houston as a friend to the Texas Indians. Bean’s career shows Houston as a rival for the loyalty of the Indians during Texas’ rebellion against Mexico, a rival who made false promises for military and political gain. After Texas independence, Bean acquired vast lands in Texas, at one point holding more than 100,000 acres. A good citizen and a good businessman, involved with real estate, sawmills, salt works, agriculture, and stock raising, he was also a bigamist. Meticulously researched, dramatically written, and embodying a unique understanding of Mexican Texas, Jack Jackson’s chronicle of Peter Ellis Bean not only rescues him from relative obscurity but also corrects key aspects of the history in which he was involved and brings to life an era more often consigned to myth.




Dreaming the Graphic Novel


Book Description

Winner of the Best Book Award in Comics History from the Grand Comics Database Honorable Mention, 2019-2020 Research Society for American Periodicals Book Prize The term “graphic novel” was first coined in 1964, but it wouldn’t be broadly used until the 1980s, when graphic novels such as Watchmen and Maus achieved commercial success and critical acclaim. What happened in the intervening years, after the graphic novel was conceptualized yet before it was widely recognized? Dreaming the Graphic Novel examines how notions of the graphic novel began to coalesce in the 1970s, a time of great change for American comics, with declining sales of mainstream periodicals, the arrival of specialty comics stores, and (at least initially) a thriving underground comix scene. Surveying the eclectic array of long comics narratives that emerged from this fertile period, Paul Williams investigates many texts that have fallen out of graphic novel history. As he demonstrates, the question of what makes a text a ‘graphic novel’ was the subject of fierce debate among fans, creators, and publishers, inspiring arguments about the literariness of comics that are still taking place among scholars today. Unearthing a treasure trove of fanzines, adverts, and unpublished letters, Dreaming the Graphic Novel gives readers an exciting inside look at a pivotal moment in the art form’s development.




Representing Acts of Violence in Comics


Book Description

This book is part of a nuanced two-volume examination of the ways in which violence in comics is presented in different texts, genres, cultures and contexts. Representing Acts of Violence in Comics raises questions about depiction and the act of showing violence, and discusses the ways in which individual moments of violence develop, and are both represented and embodied in comics and graphic novels. Contributors consider the impact of gendered and sexual violence, and examine the ways in which violent acts can be rendered palatable (for example through humour) but also how comics can represent trauma and long lasting repercussions for both perpetrators and victims. This will be a key text and essential reference for scholars and students at all levels in Comics Studies, and Cultural and Media Studies more generally.




Bandits, Misfits, and Superheroes


Book Description

American comics from the start have reflected the white supremacist culture out of which they arose. Superheroes and comic books in general are products of whiteness, and both signal and hide its presence. Even when comics creators and publishers sought to advance an antiracist agenda, their attempts were often undermined by a lack of awareness of their own whiteness and the ideological baggage that goes along with it. Even the most celebrated figures of the industry, such as Jerry Siegel and Joe Shuster, Jack Jackson, William Gaines, Stan Lee, Robert Crumb, Will Eisner, and Frank Miller, have not been able to distance themselves from the problematic racism embedded in their narratives despite their intentions or explanations. Bandits, Misfits, and Superheroes: Whiteness and Its Borderlands in American Comics and Graphic Novels provides a sober assessment of these creators and their role in perpetuating racism throughout the history of comics. Josef Benson and Doug Singsen identify how whiteness has been defined, transformed, and occasionally undermined over the course of eighty years in comics and in many genres, including westerns, horror, crime, funny animal, underground comix, autobiography, literary fiction, and historical fiction. This exciting and groundbreaking book assesses industry giants, highlights some of the most important episodes in American comic book history, and demonstrates how they relate to one another and form a larger pattern, in unexpected and surprising ways.




Dirty Pictures


Book Description

A complete narrative history of the weird and wonderful world of Underground Comix! In the 1950s, comics meant POW! BAM! superheroes, family-friendly gags, and Sunday funnies, but in the 1960s, inspired by these strips and the satire of MAD magazine, a new generation of creators set out to subvert the medium, and with it, American culture. Their “comix,” spelled that way to distinguish the work from their dime-store contemporaries, presented tales of taboo sex, casual drug use, and a transgressive view of society. Embraced by hippies and legions of future creatives, this subgenre of comic books and strips often ran afoul of the law, but that would not stop them from casting cultural ripples for decades to come, eventually moving the entire comics form beyond the gutter and into fine-art galleries. Author Brian Doherty weaves together the stories of R. Crumb, Art Spiegelman, Trina Robbins, Spain Rodriguez, Harvey Pekar, and Howard Cruse, among many others, detailing the complete narrative history of this movement. Through dozens of new interviews and archival research, Doherty chronicles the scenes that sprang up around the country in the 1960s and ’70s, beginning with the artists’ origin stories and following them through success and strife, and concluding with an examination of these creators’ legacies, Dirty Pictures is the essential exploration of a truly American art form that recontextualized the way people thought about war, race, sex, gender, and expression.




New Texas History Movies


Book Description

For decades Texas History Movies taught thousands of school children the varied history of Texas, from Columbus to the discovery of oil. Though the original version is now considered racist, it was for many students their first and only taste of Texas history.




Comanche Moon


Book Description

Set against the bitter frontier strife between Texans and the Comanche, Texas Rangers Gus McCrae and Woodrow Call battle Buffalo Hump, the enigmatic war chief, and Gus' long-time nemesis, Blue Duck.