Number One Kid


Book Description

The author of the beloved Kids of the Polk Street School series introduces a new generation of readers to a multicultural group of kids who enjoy all the activities of an after-school center. I'M #1! That’s what Mitchell McCabe’s favorite T-shirt says. He'd like to be Number One at the Zigzag Afternoon Center, where there are lots of fun activities to choose from: swimming, nature walks, field trips, art, even homework help. And YAY—there's snack time! But Mitchell is worried. What if he's the only kid who doesn’t get a prize on Prize Day? Luckily, Mitchell realizes he's a winner at something terrific. In this delightful new series, award-winning author Patricia Reilly Giff introduces readers to a quirky, lovable group of kids, capturing all the excitement and surprises of new friends and after-school fun.




Kid Number One


Book Description

Having escaped religious persecution in Eastern Europe in 1903, Alan Hassenfeld's grandfather and great-uncle arrived in America as penniless teenage immigrants - refugees who went from hawking rags on the streets of New York City to building what became the world's largest toy company, Hasbro. Alan's father, Merrill, brought Mr. Potato Head and G.I. Joe to consumers and his only brother, Stephen, made Hasbro a Fortune 500 company and Hollywood player. Alan was the free spirit who wanted to write novels, date beautiful women and travel the world. He never wanted to run Hasbro, and no one ever believed he would - or could. And then Stephen died, tragically of AIDS. "Kid Number One," as Alan liked to call himself, was suddenly chairman and CEO. Silencing the skeptics, he took the company to greater heights - and then almost killed it with a series of bad decisions including Hasbro's acquisition of rights to POKéMON. Putting ego aside, Hassenfeld gave his long-time lieutenant Al Verrecchia command and set in motion a plan whereby he would leave the corner office. Verrecchia saved the company, and after renewed success, he himself retired, leaving Hasbro in the hands of current CEO and chairman Brian Goldner, so highly regarded that he was brought onto the board of CBS. With his fortune, Hassenfeld could have sailed into the sunset on a yacht, but instead, he went to work expanding the long family tradition of Tikkun Olam - "repairing the world" - begun by his grandfather and great-uncle, who, grateful to have survived, tirelessly helped immigrants and needy citizens of their new country. Alan Hassenfeld's philanthropy has helped build two children's hospitals, establish numerous educational and health programs, train young doctors and scientists, resettle refugees, promote peace in the Mideast and more. For decades, he also has been a highly visible advocate for national political and ethics reform, despite personal threats and the scorn of crooked politicians. Kid Number One: A story of heart, soul and business, featuring Alan Hassenfeld and Hasbro, weaves these stories into a seamless, dramatic narrative that begins with the slaughter of Jews in 1903 Poland and continues to today -- when in an era of unchecked narcissism and greed, Hassenfeld, like Bill Gates, serves as a model for what people of great wealth can do when they put self aside. Kid Number One also chronicles the history of American toys -- and not just such Hasbro classics as Monopoly, Transformers and Star Wars, but also Mattel's timeless brands including Barbie and many lesser-known toys by companies large and small, many no longer in existence. Granted exclusive and unprecedented access inside a $5-billion toy and family-entertainment company and one of America's leading if largely unknown philanthropies, G. Wayne Miller, author of the best-selling Toy Wars: The epic struggle between G.I. Joe, Barbie and the companies that make them, is uniquely qualified to tell this tale.




The Number 1


Book Description

Some say that one is the loneliest number, but after reading this book, readers will see that number one can be lots of fun. Lively text introduces our singular number hero, and then puts the number into a real world setting.




Number One Sam


Book Description

An acclaimed, winning tale about losing -- from champion humorist and three-time Geisel-recipient Greg Pizzoli!--~i~-- They're off! Sam is the best race-car driver in history -- he is number one at every race! But when his best friend, Maggie, shows that she has racing talent of her own, Sam doesn't know how to handle coming in second place. Will he learn what it truly means to be a winner? With his signature light touch, Greg Pizzoli's upbeat story about being a good sport is perfect for read-aloud.!--~i~-- * "Another winner from Pizzoli." ---Publisher's Weekly, starred review!--~i~-- * "The simple yet exciting text drives the story forward and will make it a popular choice at storytimes." ---School Library Journal, starred review!--~i~-- !--~i~--Don't miss these other favorites from Greg Pizzoli:The Watermelon SeedGood Night OwlThe Book HogThe Twelve Days of ChristmasTempleton Gets His WishThis Story is for You




Toy Wars


Book Description

This is the real toy story, an unprecedented behind-the-scenes journey through a world of influence, fantasy, and multimillion-dollar Hollywood deals, a world where the whims of children make millionaires and topple titans. This is also the story of an unusual man. Alan Hassenfeld, the chief executive officer of Hasbro, never intended to run a Fortune 500 company. A free spirit who dreamed of being a writer and exploring Asia, he was content to remain in the shadow of his older brother Stephen, a marketing genius who transformed a family firm established by immigrant Jews into powerhouse and Wall Street darling. Then tragedy struck. Stephen, and intensely private man, died of AIDS, a disease he had not acknowledged he had, even to his family. Alan Hassenfeld was named CEO, just as Hasbro was facing a daunting onslaught of challenges. Toy Wars is about Alan's struggle to balance the demands of the bottom line with his ideals about the kind of toys children deserve, as well as the ethical obligations of management. Wayne Miller, an award-winning journalist and novelist, was granted unprecedented access to Hasbro, the maker of G.I. Joe, Star Wars toys, Mr. Potato Head, Batman, Monopoly, Scrabble, Trivial Pursuit, and countless other favorites. For five years, he sat in on design sessions, marketing meetings, and focus groups, and interviewed employees in every part of the company. He witnessed a major corporate restructuring; crucial deal with Dreamworks SKG; a hostile takeover bid by archrival Mattel; the collapse of a $45 million virtual reality game; and the company makeover of G.I. Joe, Hasbro's flagship product and one of the most popular toys of all time. Toy Wars is filled with many colorful characters, including: Hollywood moguls Steven Spielberg and George Lucas, whose kid-friendly movies can translate into licensing gold for toymakers Mighty Morphin Power Rangers creator Haim Saban, who tapped into a popular Japanese TV series and made it a worldwide television and merchandising phenomenon Mattel CEO Jill Barad, the second-highest-paid woman in corporate America, who promotes and defends Barbie with the zeal of a religious crusader Hasbro executive Al Verrecchia, the loyal second in command who did not let friendship or tradition stand in the way of a dramatic restructuring Larry Bernstein, arguably the best toy salesman ever, a riotous raconteur whose divisional presidency crumbled when he was unable to meet Hasbro's profit goals Rich in family drama and written with sly wit, Toy Wars is a deeply compelling business story, a fascinating tour through a billion-dollar industry that exerts tremendous influence on the lives of children everywhere.




The Crayons' Book of Numbers


Book Description

Counting is as easy as 1... 2... purple?... in this charming book of numbers from the creators of the #1 New York Times Best Sellers, The Day the Crayons Quit and The Day the Crayons Came Home. Poor Duncan can't catch a break! First, his crayons go on strike. Then, they come back home. Now his favorite colors are missing once again! Can you count up all the crayons that are missing from his box? From the creative minds behind the The Day the Crayons Quit and The Day the Crayons Came Home comes a colorful board book introducing young readers to numbers.




Kid Normal: Kid Normal 1


Book Description

For fans of Stuart Gibbs comes a hilarious, illustrated middle-grade adventure debut about a superhero with no superpowers. “Should appeal to readers who enjoy the Captain Underpants and Wimpy Kid series.” - School Library Connection When Murph Cooper begins his new school several weeks into the year, he can't help but feel a bit out of his depth. And it's not because he's worried about where to sit, making friends, and fitting in. It's because his mom has accidentally enrolled him at a school for superheroes. And unlike his fellow students, who can control the weather or fly or conjure tiny horses from thin air, Murph has no special abilities whatsoever. But Murph's totally normal abilities might just be what the world needs. Because not far away is a great big bad guy who is half man and half wasp, and his mind is abuzz with evil plans . . . and when he comes after the best and the brightest, it's up to Murph to be the real hero. With black-and-white illustrations throughout, this laugh-out-loud story proves that heroes come in all shapes and sizes.




My One Book


Book Description

Teaches early math skills through an interactive story about a boy who goes for a walk and enjoys a fun day filled with the number one.




Number One Kid


Book Description

When Mitchell's father gets a new job and his family moves, he and his sister go to a new school where they must make new friends and adjust to new routines.




Diary of a Wimpy Kid


Book Description

Greg records his sixth grade experiences in a middle school where he and his best friend, Rowley, undersized weaklings amid boys who need to shave twice daily, hope just to survive, but when Rowley grows more popular, Greg must take drastic measures to save their friendship.