Kissing Games of the World


Book Description

If there’s one point that Jamie McClintock and Nate Goddard can agree upon, it’s that love is overrated. Jamie doesn’t have time for it. Nate doesn’t need it. And they certainly don’t want it from each other. Jamie, a struggling free-spirited artist, is a devoted single mother who hasn’t been in a serious relationship since her boyfriend abandoned her after their son was born. Nate, a charismatic jet-setting salesman, is widowed and estranged from his father and five-year-old son, Christopher. Jamie would rather glue glitter to pinecones than go out on a date. Nate spends most of his nights wooing his clients. Then one afternoon Nate’s father drops dead of a heart attack. In that moment, their highly guarded worlds collide. When Nate shows up at his childhood home to settle the estate and reclaim his son, he discovers that Jamie has been living in the Connecticut farmhouse as his father’s roommate. Mistrustful of each other’s motives, Nate and Jamie bicker about everything from children’s nicknames to Jamie’s fashion choices to Nate’s home renovation methods. It doesn’t help that Christopher prefers Jamie to his absentee father. But after the funeral, Nate and Jamie begin to see each other in a more forgiving light. Nate, traveling to sales conferences all over the country with a sullen Christopher in tow, learns he can’t breeze his way through single parenthood. Jamie, who has moved back in with her sister, wonders at the wisdom of her unconventional choices as a woman with a child to support. And both begin to realize they don’t know as much about love as they thought. Still wounded by past heartbreak and sorrow, can they learn to trust each other and open their hearts? From the Hardcover edition.




How to Convince a Boy to Kiss You


Book Description

The course of true love never did run smoothly. For a girl who shares her name with a princess (a.k.a Aurora from Sleeping Beauty), Aurora Skye's life seem fathoms away from a fairytale. the course of true love never did run smoothly. For a girl who shares her name with a princess (a.k.a Aurora from Sleeping Beauty), Aurora Skye's life seem fathoms away from a fairytale. Sure, she's landed Hayden Paris, Potential Prince extraordinaire. And she got her wish - one first kiss with all the knee-trembling, butterfly-inducing gloriousness she'd hoped for - but Aurora's learning that a kiss is just the beginning of a story.Instead of being the truly transcendent, utterly epic follow up it should be, her second attempt at kissing has literally landed Hayden Paris in the emergency room. If that's not mortifying enough, the whole school is now referring to her as 'Lethal Lips'.Meanwhile it's all systems go for her best friend Cassie - she and Potential Prince Scott are totally loved up and can't stop kissing. Jelena (Jefferson High's answer to Helen of troy) has moved on from the heinous betrayal by Bad Boy Alex West and has unleashed her plan to rule the world by running for School Captain. Problem is Alex is running too and Jelena's pulling out all the stops to prevent him from stealing her rightful place as ruler of Jefferson High - including offering Aurora's Find a Prince/Princess Program as one of her campaign initiatives.How is Aurora going to prove her program is foolproof and help Jelena win the election when her matchmaking manoeuvres seem to be throwing all the wrong people together - including the NAD and the hippy-dippy Ms Deforest - and she can't even convince Hayden to kiss her?Age: 12+




Kissing


Book Description

Kissing is an art form. A great kiss can stop traffic, start a five-alarm fire, and feel like Times Square on New Year's Eve. Get your smooch on with all the different tricks and tips in this handy guide. Bestselling author and columnist Violet Blue helps readers choose — and perfect — their very own unforgettable kissing style. Learn how to time a kiss perfectly, how to deliver (and receive) a first kiss, and how to ask for kisses with body language. Recognize when someone wants to kiss you, when to build tension, and when to take your kiss to the next level. Discover all the secrets and foolproof techniques for the perfect kiss in this indispensable guide to an overlooked sensual art.




Social, Casual and Mobile Games


Book Description

The first collection dedicated to analysing the casual, social, and mobile gaming movements that are changing games the world over.




Kiss It Better


Book Description

Every day has its ups and downs Sometimes you giggle, sometimes you frown. But the thing to remember, the secret, is this . . . Everything feels better with the help of a KISS. If you've scraped your knee, or fallen out with your best friend, a kiss can make everything better. And kisses aren't just for children, they're for grown-ups too. So the next time you see someone you love feeling down in the dumps, just remember: a kiss is the very best gift of all! A tender expression of love, Kiss It Better is the perfect gift. Great for fans of Guess How Much I Love You.




Waltz the Hall


Book Description

"This is the first book since the 1930s to study this important and little-remembered phenomenon of American folk culture. The author interviewed a large number of older Americans, both black and white, who performed play parties as young adults. A songbook of ninety musical examples and lyrics completes the picture of this vanished tradition."--Jacket.




Kiss Like a Star


Book Description

Surprise Your Date With a Scene-stealing Kiss!




Kiss Chase and Conkers


Book Description

The games we played.




Seal It with a Kiss


Book Description

Published right in time for Valentine's Day, this adorable little volume is full of techniques to help readers come up with - and perfect - their very own kissing style. Violet Blue shows readers how to deliver and receive a first kiss, how to ask for kisses with body language and how to build tension and take a kiss to the next level. She also offers expert advice on common kissing issues such as stubble burn, smeared lipstick and visible lovebites. Fun quizzes and kissing games round off this indispensable guide to the art of the kiss.




Love and Electronic Affection


Book Description

Love and Electronic Affection: A Design Primer brings together thought leadership in romance and affection games to explain the past, present, and possible future of affection play in games. The authors apply a combination of game analysis and design experience in affection play for both digital and analog games. The research and recommendations are intersectional in nature, considering how love and affection in games is a product of both player and designer age, race, class, gender, and more. The book combines game studies with game design to offer a foundation for incorporating affection into playable experiences. The text is organized into two sections. The first section covers the patterns and practice of love and affection in games, explaining the patterns and practice. The second section offers case studies from which designers can learn through example. Love and Electronic Affection: A Design Primer is a resource for exploring how digital relationships are offered and how to convey emotion and depth in a variety of virtual worlds. This book provides: • A catalog of existing digital and analog games for which love and affection are a primary or secondary focus. • A catalog of the uses of affection in games, to add depth and investment in both human-computer and player-to-player engagement. • Perspective on affection game analyses and design, using case studies that consider the relationship of culture and affection as portrayed in games from large scale studios to single author independent games. • Analysis and design recommendations for incorporating affection in games beyond romance, toward parental love, affection between friends, and other relationships. • Analysis of the moral and philosophical considerations for historical and planned development of love and affection in human–computer interaction. • An intersectionality informed set of scholarly perspectives from the Americas, Eurasia, and Oceania. Editor Bio: Lindsay D. Grace is Knight Chair of Interactive Media and an Associate Professor at the University of Miami School of Communication. He is Vice President for the Higher Education Video Game Alliance and the 2019 recipient of the Games for Change Vanguard award. Lindsay is author of Doing Things with Games, Social Impact through Design and more than fifty peer-reviewed papers on games and related research. He has given talks at the Game Developers Conference, SXSW, Games for Change Festival, the Online News Association, the Society for News Design, and many other industry events. He was the founding director of the American University Game Lab and Studio and the designer-developer behind several award winning games, including two affection games. He served as Vice President and on the board of directors for the Global Game JamTM non-profit between 2014 and 2019. From 2009 to 2013 he was the Armstrong Professor at Miami University’s School of Art. Lindsay also served on the board for the Digital Games Research Association (DiGRA) between 2013 and 2015.