Laws of Ascension Companion


Book Description

Traditions and Technocrats How does the Technocratic Union function? What special talents and procedures do its operatives study? Who are the Disparates? Why is their magic apart from the Tradition Council? Marauders and Nephandi, Technocrats and Traditionalists, Disparate mages and the magical beings they encounter -- the magical world's more than just the sum of the Council of Nine. Madmen and Malfeasance Here you'll find supplemental material for Mind's Eye Theatre's Laws of Ascension "TM," covering such topics as creating Technocracy characters and chronicles, traveling the Umbral byways, fighting the wiles of mythic creatures and dealing with the lost Disparate magical orders. Plus, a ton of new rotes and some additional rule options to expand the potential of live-action Mage "RM" games. Trade-sized.




Laws of Ascension


Book Description

Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character. Finally, the definitive guide for playing Mage: The Ascension as a live-action game. Nine Traditions, nine Spheres and all of the Abilities, Attributes and storytelling ideas you can handle! Everything from the Tellurian to the Technocracy, with all the material you need to begin your own quest for Ascension in Mind's Eye Theatre.




The Twelve Spiritual Laws of the Universe


Book Description

To a greater or lesser extent, all of us question who we are, why we exist and why there is so much suffering in the world. These questions come from our pain as well as our inquisitive nature. Not only do we want to know how things work, but why things even exist. If we can learn to understand the laws that govern everything, then we have a greater opportunity to understand what is going on in the universe and our lives. Therefore, we owe it to ourselves to become familiar with and conscious of these laws as much as possible. Simplistic by design, they become intricate when we begin to examine them in detail. I believe that all the pain that each of us have experienced is because we were out of integrity with one or more of these laws. So the key to bringing peace into our lives is to study and implement a unity with these laws. All of us, by our very nature, need to resolve our many questions of "why?" Our inquisitive nature can be our liberator. These twelve laws represent much wisdom passed on to us from not only Vishnu but many other Master Forces and Teachers in Spirit. They are gifts of liberation.




Ascension Through Orbs


Book Description

Featuring a wealth of additional material, this book explains the meaning and the importance of orbs--the physical presence of angels found in digital photographs--in a wider and more advanced context. With nearly 50 photographic examples accompanied by meditations to allow the energy of the orbs to be more fully absorbed, this advanced tool for ascension explores spirit guides and the angelic hierarchy in greater depth, including the powers, the chakras, the archangels, the Lords of Karma, and the Ascension Masters.




Laws of the Hunt


Book Description

A Shining Beacon of HopeFor as long as there have been monsters who stalk the shadows and prey upon mortals, brave people have stood against the darkness. Some call on the powers of Heaven and their faith, some study the mystical paths, some research great tomes of knowledge and some wield the resources of their governments, while the rest have only their knowledge, their courage and their hope. Is any of it enough?Alone in the NightLaws of the Hunt Revised Edition contains all the material that players and Storytellers need for creating, playing and running mortal characters in Mind's Eye Theatre "TM" -- from the members of the Inquisition and Arcanum, to enigmatic sorcerers and psychics, to the soul-deadening Autumn People. Here are systems specific to mortals, from spirit summoning to sickness. Here, at last, is your chance to take back the night.




Law of Life


Book Description




12 Secret Laws of Self-Realization


Book Description

This book also includes, The 4 Stages of Soul Evolution. If you prefer to take charge of your own destiny instead of being a follower. If you like to think and feel your way through life. If you want to find out what's under the surface, what's the real meaning of things instead of what's being pushed by the mainstream at any one time. If you dust your belief system from time to time and reevaluate your likes and dislikes. If you have managed (or seriously trying) to undo your childhood programming. If you're hungry for wisdom and to push yourself higher at all times. Then this book is for you. For those focused on mental and spiritual growth and breaking personal barriers, there has never been a better time. We're living in an era of accelerated experiences and heightened reality. The holy grail of personal growth, spirituality and yoga is self-realization. For those truly seeking self-empowerment there is no greater mission. It is the intention and the mission of this book to cut through centuries old haze of disinformation that has existed about the power of real spirituality and to inspire, guide and help you to keep on expanding and ascending.




Laws of the Night


Book Description

It's a new night. Clans. Bloodlines. Chracter creation. Systems. Storytelling. Antagonists. Udated and revised, all in one place. The rules have changed. Laws of the night is a complete pocket guide for plating and storytelling Masquerade. Designed for wuick reference and in-game use, it collects under one cover everything you need to start playing.




The Well of Ascension


Book Description

Now with over 10 million copies sold, The Mistborn Series has the thrills of a heist story, the twistiness of political intrigue, and the epic scale of a landmark fantasy saga. The impossible has been accomplished. The Lord Ruler -- the man who claimed to be god incarnate and brutally ruled the world for a thousand years -- has been vanquished. But Kelsier, the hero who masterminded that triumph, is dead too, and now the awesome task of building a new world has been left to his young protégé, Vin, the former street urchin who is now the most powerful Mistborn in the land, and to the idealistic young nobleman she loves. As Kelsier's protégé and slayer of the Lord Ruler she is now venerated by a budding new religion, a distinction that makes her intensely uncomfortable. Even more worrying, the mists have begun behaving strangely since the Lord Ruler died, and seem to harbor a strange vaporous entity that haunts her. Stopping assassins may keep Vin's Mistborn skills sharp, but it's the least of her problems. Luthadel, the largest city of the former empire, doesn't run itself, and Vin and the other members of Kelsier's crew, who lead the revolution, must learn a whole new set of practical and political skills to help. It certainly won't get easier with three armies – one of them composed of ferocious giants – now vying to conquer the city, and no sign of the Lord Ruler's hidden cache of atium, the rarest and most powerful allomantic metal. As the siege of Luthadel tightens, an ancient legend seems to offer a glimmer of hope. But even if it really exists, no one knows where to find the Well of Ascension or what manner of power it bestows. Other Tor books by Brandon Sanderson The Cosmere The Stormlight Archive The Way of Kings Words of Radiance Edgedancer (Novella) Oathbringer The Mistborn trilogy Mistborn: The Final Empire The Well of Ascension The Hero of Ages Mistborn: The Wax and Wayne series Alloy of Law Shadows of Self Bands of Mourning Collection Arcanum Unbounded Other Cosmere novels Elantris Warbreaker The Alcatraz vs. the Evil Librarians series Alcatraz vs. the Evil Librarians The Scrivener's Bones The Knights of Crystallia The Shattered Lens The Dark Talent The Rithmatist series The Rithmatist Other books by Brandon Sanderson The Reckoners Steelheart Firefight Calamity At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.




Laws of the East


Book Description

Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character. Rules for playing Asian vampires.