Leader Board


Book Description

There are more disengaged employees around the world today than ever before. Although the way we work has evolved, management practices are still in the stone ages. Nowadays, collective team talent outweighs individual stars which is why today's leaders need to learn how to unleash the potential of their team's DNA faster and more effectively than ever before. In Leader Board: The DNA of High Performance Teams, Omar L. Harris creates an impactful new blueprint for team success by synthesizing the stages of group development and leadership advice from some of the biggest names in business and management into a suite of easily applied team performance acceleration principles. Level-up your team leadership skills by following the fictional story of a leader, Samuel "Coach" Lombardi, who leverages a lifetime of hard-won wisdom to deliver a stellar product launch. After the story, stay for the robust discussion where you will gain a treasure chest of ready-made resources to immediately impact your team's performance.The two most important days in your career are the day you get promoted into leadership and the day you find out WHY. Come inside to unlock the code to making high performance teams work.




The Leaderboard


Book Description

Every golfer has a story. And for many, sharing stories about the game's challenges and pleasures, legends and lore, is as much a joy as playing the game itself. Amy Alcott, one of golf's great personalities and an LPGA Hall of Fame member, has drawn upon her remarkable network of well-known golfing friends and gathered their stories for the first time ever. In this entertaining and fascinating collection of candid conversations, Alcott offers a rare look at the personal lives and experiences -- both on and off the golf course -- of prominent entertainers, athletes, political leaders, and other influential figures. A fierce love of golf connects them all, but their varied anecdotes show how this magical sport has touched each of their lives in unique ways. Some highlights: Bill Clinton reveals why Hillary encouraged him to start playing again in his late twenties; Jack Nicholson explains how he began to play golf in his forties and got good enough to shoot a sixty-five; Ben Crenshaw reminisces about his close relationship with Harvey Penick and about winning the 1995 Masters just days after serving as a pallbearer at Penick's funeral; and Jim Nantz compares his relationship to his dad with the close relationship that Tiger Woods had with his own father. And many, many more. At times poignant, illuminating, and laugh-out-loud funny, The Leaderboard is sure to inspire and capture the imagination of golf fans everywhere.




Governance as Leadership


Book Description

A new framework for helping nonprofit organizations maximize the effectiveness of their boards. Written by noted consultants and researchers attuned to the needs of practitioners, Governance as Leadership redefines nonprofit governance. It provides a powerful framework for a new covenant between trustees and executives: more macrogovernance in exchange for less micromanagement. Informed by theories that have transformed the practice of organizational leadership, this book sheds new light on the traditional fiduciary and strategic work of the board and introduces a critical third dimension of effective trusteeship: generative governance. It serves boards as both a resource of fresh approaches to familiar territory and a lucid guide to important new territory, and provides a road map that leads nonprofit trustees and executives to governance as leadership. Governance as Leadership was developed in collaboration with BoardSource, the premier resource for practical information, tools and best practices, training, and leadership development for board members of nonprofit organizations. Through its highly acclaimed programs and services, BoardSource enables organizations to fulfill their missions by helping build effective nonprofit boards and offering credible support in solving tough problems. For the latest in nonprofit governance, visit www.boardsource.org, or call us at 1-800-883-6262.




The 100 Greatest Commodore 64 Games


Book Description

The Commodore 64 was an incredible piece of tech for its time and left a generation with enough happy and nostalgic gaming memories to last a lifetime. Are C64 games still worth playing today - even if you have all the latest modern releases? My answer to that question is yes! Commodore C64 games are still fun and still worth exploring. Shooting games, strategy games, arcade adventures, space flight simulators, sports simulations, racing games, fantasy games, horror games, combat games, boxing games, platform games, and so on. So, without any further delay, let us begin our countdown of the one hundred greatest C64 games! Let the nostalgia commence...




Gamification of telematics data to enhance operators’ behaviour for improvement of machine productivity in loading cycles


Book Description

Construction industry is suffering from low productivity rate in various projects such as excavation. Although this issue is discussed in literature and several approaches are proposed to address it, productivity rate is still low in construction industry compared to other domains like manufacturing. A gamified platform in which different operators from different organizations can share their achievements, or can get scored and ranked in a leader-board will potentially address this issue.




Human-Computer Interaction and Beyond: Advances Towards Smart and Interconnected Environments (Part I)


Book Description

Human-Computer Interaction and Beyond: Advances Towards Smart and Interconnected Environments is a 2-part book set which presents discoveries, innovative ideas, concepts, practical solutions, and novel applications of Human-Computer Interaction (HCI) and related disciplines such as artificial intelligence, machine learning, data mining, computer vision, and natural language processing. The book provides readers with information about HCI trends which are shaping the future of smart, interconnected urban and industrial environments. Contributions are authored by experts and scientists in the field of HCI and its interrelated disciplines from 8 different countries – Chile, China, Croatia, India, Iran, Malaysia, Peru, and South Korea. The chapters of this volume present novel and state of the art research works conducted at the intersection of HCI aimed at developing trust, increasing user acceptance, augmenting user performance, and fostering human-technology partnerships. Chapters cover usability testing in digital healthcare systems, user experience testing of handicapped children and assistive technologies for visually impaired users and a gamified user experience design for learning. The volume also presents a review of twitter usability testing among Indian users, along with specific cases of arthritis diagnostic systems, meteorological draught analysis and the role of EUPS in improving GUI design to improve the user experience. Human-Computer Interaction and Beyond: Advances Towards Smart and Interconnected Environments is an informative reference for scientists, researchers, and developers in both academia and industry who wish to learn, design, implement, and apply these emerging technologies in HCI in different sectors, with the goal of realizing futuristic technology-driven living and functional smart cities and environments.




Advances and New Trends in Environmental Informatics


Book Description

This book is an outcome of the 33rd International Conference EnviroInfo 2019, held at the University of Kassel, Germany. It presents a selection of papers that describe innovative scientific approaches and ongoing research in environmental informatics and the emerging field of computational sustainability. The respective articles cover a broad range of scientific aspects including advances in core technologies such as earth observation, environmental modelling, big data and machine learning, as well as applications of ICT solutions intended to support societal transformation processes toward the more sustainable management of resource use, transportation and the energy supply. Given its scope, the book is essential reading for scientists, experts and students in these fields of research.




Shaping the Future of Education, Communication and Technology


Book Description

This book gathers selected papers from the Hong Kong Association for Educational Communications and Technology 2019 International Conference on the theme of “Shaping the Future of Education, Communication and Technology.” It contributes to a scholarly discussion that looks beyond what future media and technology can offer for education, and reflects on best practices and lessons learned from applying new media and technology in a wide range of fields. Scholars from educational technology, communication, and higher education share their research work in various formats such as empirical research, best-practice case studies, literature reviews, etc. The topics of the papers are divided into four main areas, including curriculum, pedagogy and instructional design; teaching and learning experiences with technology; online learning and open education resources; and communication and media. The book’s unique quality is its combination of perspectives and research work on communication, education and technology. Thus, it will encourage an interdisciplinary discourse and exchange concerning communication, new media, and educational practices.




Sams Teach Yourself Foursquare in 10 Minutes


Book Description

A clear, super quick, easy-to-understand guide for new Foursquare users Foursquare is a location based social network for mobile devices that incorporates gaming elements With more than 1 million users it is verging on breaking out into the mainstream This is the first book on Foursquare from a major publisher Foursquare currently has iPhone, Android, webOS, Windows Phone 7, and BlackBerry applications Foursquare is a location based social network that incorporates gaming elements. It is the most popular location-based site of its kind and with more than 1 million users it is verging on mainstream adoption. Sams Teach Yourself Foursquare in 10 Minutes offers straightforward, practical answers for fast results. By working through the 10-minute , you will learn everything you need to know to quickly and easily master the popular location-based social network, Foursquare. Step-by-step instructions walk you through the most common questions, issues, and tasks... "Did You Know?" tips offer insider advice and shortcuts... "Watch Out!" alerts help you avoid problems. Sams Teach Yourself Foursquare in 10 Minutes will provide beginner and experienced users with fast at a glance tips pointing out helpful shortcuts and solutions, cautions to help avoid common Foursquare pitfalls, and is written in a clear easy to understand format. Topics include: " What Foursquare is and how it is different from other social media sites " How to create your account " How to find friends and connect with people you already know " How to earn points, badges, and mayorships " How to use Foursquare on your mobile device " How to have fun with Foursquare " How businesses are using Foursquare " How to maintain your privacy and safety




100 Retro Videogames You Must Play Before You Die


Book Description

Taking in everything from Another World to X-COM: UFO Defense, here are 100 classic retro games you must play before you die. The book includes, among many others, Doom, Half-Life, Sensible Soccer, Tomb Raider, Super Mario 64, Cannon Fodder, Space Invaders, Star Wars, Metal Gear Solid, Quake, Resident Evil, and Tetris. Prepare for a nostalgic trip through the vintage years of arcade and home gaming!