Legacy Data: A Structured Methodology for Device Migration in DSM Technology


Book Description

This unique book deals with the migration of existing hard IP from one technology to another, using repeatable procedures. It will allow CAD practitioners to quickly develop methodologies that capitalize on the large volumes of legacy data available within a company today.







Forthcoming Books


Book Description




Distributed Shared Memory


Book Description

The papers present in this text survey both distributed shared memory (DSM) efforts and commercial DSM systems. The book discusses relevant issues that make the concept of DSM one of the most attractive approaches for building large-scale, high-performance multiprocessor systems. The authors provide a general introduction to the DSM field as well as a broad survey of the basic DSM concepts, mechanisms, design issues, and systems. The book concentrates on basic DSM algorithms, their enhancements, and their performance evaluation. In addition, it details implementations that employ DSM solutions at the software and the hardware level. This guide is a research and development reference that provides state-of-the art information that will be useful to architects, designers, and programmers of DSM systems.







Distributed and Cloud Computing


Book Description

Distributed and Cloud Computing: From Parallel Processing to the Internet of Things offers complete coverage of modern distributed computing technology including clusters, the grid, service-oriented architecture, massively parallel processors, peer-to-peer networking, and cloud computing. It is the first modern, up-to-date distributed systems textbook; it explains how to create high-performance, scalable, reliable systems, exposing the design principles, architecture, and innovative applications of parallel, distributed, and cloud computing systems. Topics covered by this book include: facilitating management, debugging, migration, and disaster recovery through virtualization; clustered systems for research or ecommerce applications; designing systems as web services; and social networking systems using peer-to-peer computing. The principles of cloud computing are discussed using examples from open-source and commercial applications, along with case studies from the leading distributed computing vendors such as Amazon, Microsoft, and Google. Each chapter includes exercises and further reading, with lecture slides and more available online. This book will be ideal for students taking a distributed systems or distributed computing class, as well as for professional system designers and engineers looking for a reference to the latest distributed technologies including cloud, P2P and grid computing. - Complete coverage of modern distributed computing technology including clusters, the grid, service-oriented architecture, massively parallel processors, peer-to-peer networking, and cloud computing - Includes case studies from the leading distributed computing vendors: Amazon, Microsoft, Google, and more - Explains how to use virtualization to facilitate management, debugging, migration, and disaster recovery - Designed for undergraduate or graduate students taking a distributed systems course—each chapter includes exercises and further reading, with lecture slides and more available online




GlobalSoilMap


Book Description

GlobalSoilMap: Basis of the global spatial soil information system contains contributions that were presented at the 1st GlobalSoilMap conference, held 7-9 October 2013 in Orléans, France. These contributions demonstrate the latest developments in the GlobalSoilMap project and digital soil mapping technology for which the ultimate aim is to produce a high resolution digital spatial soil information system of selected soil properties and their uncertainties for the entire world. GlobalSoilMap: Basis of the global spatial soil information system aims to stimulate capacity building and new incentives to develop full GlobalSoilMap products in all parts of the world.




Design Science Methodology for Information Systems and Software Engineering


Book Description

This book provides guidelines for practicing design science in the fields of information systems and software engineering research. A design process usually iterates over two activities: first designing an artifact that improves something for stakeholders and subsequently empirically investigating the performance of that artifact in its context. This “validation in context” is a key feature of the book - since an artifact is designed for a context, it should also be validated in this context. The book is divided into five parts. Part I discusses the fundamental nature of design science and its artifacts, as well as related design research questions and goals. Part II deals with the design cycle, i.e. the creation, design and validation of artifacts based on requirements and stakeholder goals. To elaborate this further, Part III presents the role of conceptual frameworks and theories in design science. Part IV continues with the empirical cycle to investigate artifacts in context, and presents the different elements of research problem analysis, research setup and data analysis. Finally, Part V deals with the practical application of the empirical cycle by presenting in detail various research methods, including observational case studies, case-based and sample-based experiments and technical action research. These main sections are complemented by two generic checklists, one for the design cycle and one for the empirical cycle. The book is written for students as well as academic and industrial researchers in software engineering or information systems. It provides guidelines on how to effectively structure research goals, how to analyze research problems concerning design goals and knowledge questions, how to validate artifact designs and how to empirically investigate artifacts in context – and finally how to present the results of the design cycle as a whole.




It's Complicated


Book Description

Surveys the online social habits of American teens and analyzes the role technology and social media plays in their lives, examining common misconceptions about such topics as identity, privacy, danger, and bullying.