Legendlore - Volume Two: The Realm Chronicles - To Kill The Darklord


Book Description

Four normal modern day teenagers are plunged into a world they thought only existed in novels and film. They are whisked away to a magical Middle Earth land where dragons roam the skies, orcs and hobgoblins terrorize weary travelers, dark magic consumes kingdoms, and where unicorns prance through the forest. It is a world where man is just one race, joining other races such as elves, trolls, dwarves, changelings, and the dreaded creatures who steal the night. This is not a typical "dungeons and dragons" world, for this world follows the adventures of these teens into the unknown as we watch the world unfold in front of their eyes. What hope do the teens have in this strange world? How can they hope to survive against wizards, dwarves, elves, demons, dragons, and trolls if they had a hard time in high school? VOLUME TWO: Marjorie finds herself compelled to believe in different things and pulls away from Alex after having discovered him drunk in bed with the female warrior Letha Kazan. Lord Darkoth uses the hidden talents of Sandra to summon the Shinde Imas - the deadly Elf Slayer, as he continues his plans to conquer The Realm. The Rainbow Elves realize the Shinde Imas is readying for their destruction as Sandra begins to get an inkling of what Darkoth truly wants with her. While the plans of Drohm pull the Realm into an all-out war and even the dreaded Terrorreck will join. And Dom and Alex find out that you can’t kill a troll...and they find out the hard way. In the vein of The Lord of The Rings and The Hobbit with elements of Game of Thrones and Dungeon and Dragons. This book collects The Realm – Volume One issues 6-7, and the Tales of the Realm mini-series that depicted Lord Darkoth’s assault on the Rainbow Elf Kingdom. "...this is an addictive comic book with a strong direction and a delightful style" - Dr. No’s Comics.




Legendlore - Volume Two


Book Description

For fans of GAME OF THRONES and LORD OF THE RINGS. Four modern day teenagers are plunged into a world they thought only existed in novels and film. They are whisked away to a land where dragons roam the skies, orcs and hobgoblins terrorize travelers, and kingdoms wage war for dominance. Collects issues 6-7 and Tales of the Realm mini-series.




Legendlore - Volume Two


Book Description

Four normal modern day teenagers are plunged into a world they thought only existed in novels and film. They are whisked away to a magical Middle Earth land where dragons roam the skies, orcs and hobgoblins terrorize weary travelers, dark magic consumes kingdoms, and where unicorns prance through the forest. It is a world where man is just one race, joining other races such as elves, trolls, dwarves, changelings, and the dreaded creatures who steal the night. This is not a typical "dungeons and dragons" world, for this world follows the adventures of these teens into the unknown as we watch the world unfold in front of their eyes. What hope do the teens have in this strange world? How can they hope to survive against wizards, dwarves, elves, demons, dragons, and trolls if they had a hard time in high school? In VOLUME TWO: Marjorie finds herself compelled to believe in different things and pulls away from Alex after having discovered him drunk in bed with the female warrior Letha Kazan. Lord Darkoth uses the hidden talents of Sandra to summon the Shinde Imas - the deadly Elf Slayer, as he continues his plans to conquer The Realm. The Rainbow Elves realize the Shinde Imas is readying for their destruction as Sandra begins to get an inkling of what Darkoth truly wants with her. While the plans of Drohm pull the Realm into an all-out war and even the dreaded Terrorreck will join. And Dom and Alex find out that you can't kill a troll...and they find out the hard way. From Caliber Comics now comes the entire Realm and Legendlore saga as a set of volumes that collects the long running critically acclaimed series. In the vein of The Lord of The Rings and The Hobbit with elements of Game of Thrones and Dungeon and Dragons. This book collects The Realm - Volume One issues 6-7, and the Tales of the Realm mini-series that depicted Lord Darkoth's assault on the Rainbow Elf Kingdom. ..".this is an addictive comic book with a strong direction and a delightful style" - Dr. No's Comics. "We need more books just like this one. Overall - Five (out of Five) Stars!" - Small Press Feedback.




Legendlore #2


Book Description




Legendlore - Volume 5


Book Description

For fans of LORD OF THE RINGS! Four modern day teenagers are plunged into a world where dragons roam the skies, orcs and hobgoblins terrorize travelers, and kingdoms wage war for dominance. Collects comic book issues 16-21.










Legendlore - Volume 5: The Realm Chronicles


Book Description

In the tradition of The Lord of The Rings and The Hobbit with elements of Game of Thrones and Dungeon and Dragons! Four normal modern day teenagers are plunged into a world they thought only existed in novels and film. They are whisked away to a magical land where dragons roam the skies, orcs and hobgoblins terrorize travelers, and kingdoms wage war for dominance. It is a world where man is just one race, joining other races such as elves, trolls, dwarves, changelings, and the dreaded night creatures who steal the night. Not a typical "dungeons and dragons" world, for this story follows the adventures of these teens into the unknown as we watch the world unfold with their eyes. It is a world that is foreign to them. We learn as they learn. And what hope do these teens have in this strange Middle Earth world? How can they survive against wizards, dwarves, halflings, dragons, and trolls if they had a hard time making it in high school? It is a world of fantasy. Of imagination. It is the Realm. It is Legendlore. From Caliber Comics now comes the entire Realm and Legendlore saga as a set of volumes that collects the long running critically acclaimed comic book series. This book collects The Realm – Volume One issues 16-21. VOLUME FIVE: As the teens mourn the loss of one of their own, Lord Darkoth continues his quest to obtain a chest that contains the dreaded Daemonstorm. A force so powerful that it can change the very fate of all Azoth. Meanwhile Alex receives training in the use of his magical skills by Delora who is discovered to be the daughter of Anomolin, a powerful wizard not seen outside the Black Mountains in over 50 years. And Alex will need all the skills he has as the group find themselves in a cave that is the lair of a mighty dragon. A dragon that stands in their way of obtaining the Daemonstorm chest and preventing Darkoth’s reign of terror from truly engulfing Azoth. A Caliber Comics release.




Deadworld Archives: Book Two


Book Description

Before there was The Walking Dead there was Deadworld. With over 1,000,000 copies in print and over 100 comic issues and graphic novels of storytelling, Deadworld is considered by many to be the godfather of the recent zombie comic book craze. In Book Two of the ten volume series of the Deadworld Archives, collecting all the original Deadworld comic series, the teens find out that there are even greater horrors than the zombies as the grakken demon creatures arrive. When they are rescued by a para-military group, they believe they have finally found safety and civilization. But sometimes, humans can be worse than any zombie threat. Collects issues 5-8 of Volume 1 of the long running series Deadworld plus the short story Doom Patrol. A Caliber Comics release.




Legendlore - Volume Three: The Realm Chronicles - The Trouble with Trolls


Book Description

Four normal modern day teenagers are plunged into a world they thought only existed in novels and film. They are whisked away to a magical land where dragons roam the skies, orcs and hobgoblins terrorize travelers, where unicorns prance through the forest, and kingdoms wage war for dominance. It is a world where man is just one race, joining other races such as elves, trolls, dwarves, changelings, and the dreaded night creatures who steal the night. Not a typical "dungeons and dragons" world, for this story follows the adventures of these teens into the unknown as we watch the world unfold with their eyes. It is a world that is foreign to them. We learn as they learn. And what hope do these teens have in this strange Middle Earth world? How can they survive against wizards, dwarves, halflings, dragons, and trolls if they had a hard time making it in high school? In the vein of The Lord of The Rings and The Hobbit with elements of Game of Thrones and Dungeon and Dragons. This book collects The Realm – Volume One issues 8-11. In VOLUME THREE: The teens discover their own unique mystical powers continue to grow and both Marjorie and Sandra unleash their potential...but in different ways. Marjorie leads towards healing whereas Sandra, under the influence of Lord Darkoth, finds herself capable of things she thought impossible. The group heads to the scientific city of Ardonia where they hope that the answer to get back home will be found. While we learn why Letha, having been one of Ardonia’s elite soldiers, can never return to that city. And along the way Dom and Silverfawn struggle with the feelings they have for each other...can man and elf possibly find happiness? These questions and attacks from marauders and a town of Night Creatures await our young adventurers in this volume. "All I can say is that I’m completely captured by each issue, so much that I forget that I’m reading a comic." - USENET Review.