Lego Batman 3: Beyond Gotham


Book Description

LEGO Batman 3: Beyond Gotham Prima Official Game Guide includes: * Detailed Maps - Know your surroundings including all brick locations * Extensive Walkthrough - Every mission is covered including Free Play mode * Locate Everything - Strategy to help you collect minikits, Red Bricks, Gold Bricks and more * Quick-reference checklist tables - Fast access to find out how to unlock characters, vehicles and other collectibles * Platforms Covered: PC, Xbox 360(tm), Xbox One(tm), PlayStation�3, PlayStation�4, Wii U, PC, PlayStation� Vita, 3DS * Free mobile friendly eGuide: Responsive design means your eGuide can be viewed on any web-enabled device.




Lego Batman, the Videogame


Book Description

•Walkthrough — Thorough walkthroughs for the 15 hero and the 15 villain missions even for Freeplay Mode! •Maps — Detailed maps from sewers to rooftops with the locations of red power bricks and LEGO canisters! •Character Info and Suits— Complete character descriptions with breakdowns of their abilities and power suits! •Vehicles — Descriptions on all vehicles including the Batmobile, Batboat and Batwing! •Unlockables — Full info on unlockable characters and hidden levels! •Achievements: Xbox 360 achievements shown!




The Heritage Corridor


Book Description

The Heritage Corridor argues for a transnational approach to investigating and recording heritage places that emerge from histories of migration. Addressing the material legacy of migration, this book also relates it to issues of contemporary importance. Presenting an image of the built environment of migration as one shaped by the ongoing flows of people, ideas, objects and money that circulate through migration corridors, Byrne proposes that houses and other structures built by migrants in their home villages in China over the period 1840–1940 should be seen as crystallisations of the labour, aspirations and longings enacted and experienced by their builders while overseas. Demonstrating that the material world of the migrant is distributed across transnational space, the book calls for an approach to the heritage of migration that is similarly expansive. It proposes and illustrates new methods and strategies for heritage practice. The Heritage Corridor is a book for scholars and students in the fields of critical heritage studies, migration studies and Chinese diasporic mobilities. It is designed to be accessible to heritage practitioners, readers with an interest in the material worlds of migration, past and present, and to all those with an interest in the ‘archaeology’ of transnational migration.




LEGO DC Comics Super Heroes Character Encyclopedia


Book Description

Presents the LEGO action figures based on the DC universe, describing each figure and vehicle, their variations, when they were made, and the playsets in which they appear.




Batman


Book Description

Explore over eighty years of Batman history in this updated official edition featuring a wealth of new content, including a new chapter on acclaimed feature film The Batman. Filled with exclusive insert items that further deepen the reading experience, this updated edition of Batman: The Definitive History of the Dark Knight in Comics, Film, and Beyond is the ultimate exploration of a true legend whose impact on our culture has no limits.




Cultural Studies of LEGO


Book Description

This collection examines LEGO from an array of critical and cultural studies approaches, foregrounding the world-renowned brand's ideological power and influence. Given LEGO’s status as the world’s largest toy manufacturer and a transnational multimedia conglomerate, Cultural Studies of Lego: More Than Just Bricks considers LEGO media's cultural messages; creativity with and within LEGO artifacts; and diversity within the franchise, including gender and race representation. The chapters’ in-depth analyses of topics including LEGO films, marketing tactics, play sets, novelizations, and fans offer compelling insights relevant to those interested in the LEGO brand and broader trends in the children’s popular culture market alike.




Video Games


Book Description

A highly visual, example-led introduction to the video game industry, its context and practitioners. Video Games explores the industry's diversity and breadth through its online communities and changing demographics, branding and intellectual property, and handheld and mobile culture. Bossom and Dunning offer insights into the creative processes involved in making games, the global business behind the big budget productions, console and online markets, as well as web and app gaming. With 19 interviews exploring the diversity of roles and different perspectives on the game industry you'll enjoy learning from a range of international practitioners.




100 Things Superman Fans Should Know & Do Before They Die


Book Description

Whether you're a die-hard comic book fan from the Golden Age or a new follower of Henry Cavill and Zack Snyder, these are the 100 things all fans need to know and do in their lifetime. Joseph McCabe of Nerdist.com has collected every essential piece of Superman knowledge and trivia, as well as must-do activities, and ranks them all from 1 to 100, providing an entertaining and easy-to-follow checklist as you progress on your way to fan superstardom!




Guinness World Records 2016 Gamer's Edition


Book Description

The bestselling video games annual is back! Bursting with mind-blowing records and tantalizing trivia, the Guinness World Records 2016: Gamer's Edition is a must-have for any gaming fan. Whether you're all about the latest first-person shooter, an app aficionado, an MMO master, or a die-hard retro gamer, you'll find show-stopping records, top 10 roundups, quick-fire facts and stats, and hundreds of amazing new images from all your favorite games. What's more, brand new for this year's book is a dedicated section just for Minecraft fans, with a mega-showcase of the greatest construction records, in-game tips and lots more blocky goodness. Plus, discover which tech milestones have been smashed in the last year - in both software and hardware, get all the insider secrets from industry experts, and marvel at the players who have leveled up to the very top of the leaderboards. Think you can challenge the current champions? Look inside to see how to break your very own record! Guinness World Records: Gamer's Editions have sold a whopping 3+ million copies. Find out for yourself why it's a game-changer!




Why We Need Superheroes


Book Description

Comic books and superhero stories mirror essential societal values and beliefs. We can be Superman, Batman, Wonder Woman, Spider-Man, Black Panther or Rocket Raccoon through our everyday choices. We can't fly, fix hyper drives or hear human heartbeats a mile away, but we can think about what Matt Murdock would do in a conflict, how Superman would respond to natural disasters and how Captain America would handle humanitarian crises. This book analyzes the impact of dozens of comics by examining the noble personalities, traits and actions of the main characters. Chapters detail how superheroes, comic books and other pop culture phenomena offer more than pure entertainment, and how we can better model ourselves after our favorite heroes. Through our good deeds, quick thinking and positive choices, we can become more like superheroes than we ever imagined.