Lego Batman, the Videogame


Book Description

•Walkthrough — Thorough walkthroughs for the 15 hero and the 15 villain missions even for Freeplay Mode! •Maps — Detailed maps from sewers to rooftops with the locations of red power bricks and LEGO canisters! •Character Info and Suits— Complete character descriptions with breakdowns of their abilities and power suits! •Vehicles — Descriptions on all vehicles including the Batmobile, Batboat and Batwing! •Unlockables — Full info on unlockable characters and hidden levels! •Achievements: Xbox 360 achievements shown!




Lego Batman 3: Beyond Gotham


Book Description

LEGO Batman 3: Beyond Gotham Prima Official Game Guide includes: * Detailed Maps - Know your surroundings including all brick locations * Extensive Walkthrough - Every mission is covered including Free Play mode * Locate Everything - Strategy to help you collect minikits, Red Bricks, Gold Bricks and more * Quick-reference checklist tables - Fast access to find out how to unlock characters, vehicles and other collectibles * Platforms Covered: PC, Xbox 360(tm), Xbox One(tm), PlayStation�3, PlayStation�4, Wii U, PC, PlayStation� Vita, 3DS * Free mobile friendly eGuide: Responsive design means your eGuide can be viewed on any web-enabled device.




LEGO DC Super Heroes Visual Dictionary


Book Description

Celebrate the entire world of LEGO DC Super Heroes with this comprehensive visual guide to all the minifigures, vehicles and sets, including the LEGO Batman Movie sets. Includes an exclusive super hero minifigure. Full color. Consumable.




LEGO DC Comics Super Heroes Character Encyclopedia


Book Description

Presents the LEGO action figures based on the DC universe, describing each figure and vehicle, their variations, when they were made, and the playsets in which they appear.




Shazam! Vol. 1


Book Description

A New York Times Bestseller! Young orphan Billy Batson has bounced from foster home to foster home, but he's far from the ideal child. Brash and rude, Billy is a troubled teen who just can't seem to find a calling. But after a fateful night on a subway car, that all will change. Brought to the feet of the magical wizard Shazam at the Rock of Eternity, Billy is imbued with powers beyond any mortal man. By shouting the wizard's name-Shazam!-the young teen is mystically transformed into the powerhouse known as Captain Marvel! Now given abilities that make him Earth's Mightiest Mortal at the utterance of a simple phrase, will Billy make the right choices and do what it takes to become a hero? Or will he succumb to the poor choices of youth-and the villainous Black Adam! Geoff Johns and Gary Frank, the team behind the New York Times #1 best-selling graphic novel BATMAN: EARTH ONE, unite to re-invent Captain Marvel as a part of DC Comics-The New 52. Collected here for the first time ever is the series of backups that ran in the pages of Johns' critically acclaimed JUSTICE LEAGUE. Collects JUSTICE LEAGUE #0, #21 and stories from JUSTICE LEAGUE #7-11, #14-16, #18-20.




Legion of Darkness


Book Description

When Blank Phantom assembles an army of criminals to battle the Hero Factory, the heroes Thresher, Von Ness, Stringer, Bulk, and Stormer must come up with a way to defeat them--or else see the galaxy become an empire of crime.




The Doom Box


Book Description

The heroes of Hero Factory must find Core Hunter, an escaped prisoner, before he recovers the components of Doom Box, a super-weapon that can destroy an entire galaxy.




Batman


Book Description

2020 IBPA Awards Winner! The Caped Crusader. The Dark Knight. The World’s Greatest Detective. Bats. This lavish 400-page book tells the complete history of Batman from his 1939 debut in Detective Comics to the current day. Learn secrets and see exclusive new content taken from some of Batman’s most iconic stories and moments, from the beloved Adam West TV incarnation, legendary comics such as The Killing Joke, Christian Bale’s iconic interpretation within Christopher Nolan’s trilogy and Kevin Conroy’s signature performance within the animated series and Arkham Asylum videogame. —The most comprehensive history of Batman ever written. Over 400 pages detailing every incarnation of The Caped Crusader across comics, TV, animation, movies, videogames and beyond. —Superstar Contributors. Read interviews and insights from those who have shaped The Dark Knight’s legend, including Christopher Nolan, Mark Hamill, Tim Burton, Grant Morrison, Julie Newmar, Joel Schumacher, Scott Snyder, Frank Miller and more. —Exclusive Introductions and Foreword. Read an exclusive introduction and foreword from two of Batman’s most beloved actors, Kevin Conroy and Michael Keaton. —Never Before Seen Content. Taken directly from the archives of DC and Warner Bros., enjoy exclusive, unseen treasures from the 80-year history of Batman. —Critically Acclaimed. "Comics? Check. Television? Check. Films and videogames? Double-check, chums. Over more than 400 pages, the book will have interviews, never-before-seen photographs from feature films, animation cels, and sketches, along with a 40-page film treatment from Batman co-creator Bob Kane." - Batman-News.com




Cultural Studies of LEGO


Book Description

This collection examines LEGO from an array of critical and cultural studies approaches, foregrounding the world-renowned brand's ideological power and influence. Given LEGO’s status as the world’s largest toy manufacturer and a transnational multimedia conglomerate, Cultural Studies of Lego: More Than Just Bricks considers LEGO media's cultural messages; creativity with and within LEGO artifacts; and diversity within the franchise, including gender and race representation. The chapters’ in-depth analyses of topics including LEGO films, marketing tactics, play sets, novelizations, and fans offer compelling insights relevant to those interested in the LEGO brand and broader trends in the children’s popular culture market alike.




The Superhero Multiverse


Book Description

The Superhero Multiverse focuses on the evolving meanings of the superhero icon in 21st-century film and popular media, with an emphasis on re-adapting, re-imagining, and re-making. With its focus on multimedia and transmedia transformations, The Superhero Multiverse pivots on two important points: firstly, it reflects on the core concerns of the superhero narrative—including the relationship between ‘superhero comics’ and ‘superhero films’, the comics roots of superhero media, matters of canon and hybridity, and issues of recycling and stereotyping in superhero films and media texts. Secondly, it considers how these intersecting textual and cultural preoccupations are intrinsic to the process of remaking and re-adapting superheroes, and brings attention to multiple ways of materializing these iconic figures in our contemporary context.