Let's Play Volume 4


Book Description

She's young, single and about to achieve her dream of creating incredible video games. But then life throws her a one-two punch: a popular streamer gives her first game a scathing review. Even worse, she finds out that same troublesome critic is now her new neighbor! A funny, sexy, and all-too-real story about gaming, memes, and social anxiety. Come for the plot, stay for the doggo.




Cat + Gamer Volume 4


Book Description

Just when office worker Riko Kozakura is beginning to rank up her Pet Owner skill from Beginner to Intermediate, another cat joins the household! Kozakura's handled her one cat, Musubi, well, but with twice the feline antics she'll have her hands full—and more XP to grind! Ready Player 3: A New Furry Friend Joins the Fray! “Leveling up” in skills, surprises, and adventures extends to real life, as Riko discovers what it’s like living with cats! Wataru Nadatani’s hilarious manga series is translated by Zack Davisson (Demon Days, Kaibyo: The Supernatural Cats of Japan) and lettered by Susie Lee of Studio Cutie.




Let's Play Volume 1


Book Description

She’s young, single and about to achieve her dream of creating incredible video games. But then life throws her a one-two punch: a popular streamer gives her first game a scathing review. Even worse, she finds out that same troublesome critic is now her new neighbor! A funny, sexy, and all-too-real story about gaming, memes, and social anxiety. Come for the plot, stay for the doggo. Volume 1 of Let's Play collects the first 23 chapters of the Eisner-nominated webcomic phenomenon with over 5 million subscribers. "Filled with instantly relatable characters, Let's Play speaks to the gamer, hopeless romantic or nerd in all of us. We all know a Sam, a Marshall or a Link, they feel like our friends and the world they live in feels welcoming to anyone who experiences it. Reading Let's Play reminds me of the comfort of coming home after a long trip." -- Jace Milam, The Comic Source




Let's Play Volume 3


Book Description

She’s young, single and about to achieve her dream of creating incredible video games. But then life throws her a one-two punch: a popular streamer gives her first game a scathing review. Even worse, she finds out that same troublesome critic is now her new neighbor! A funny, sexy, and all-too-real story about gaming, memes, and social anxiety. Come for the plot, stay for the doggo.




Let's Play Volume 2


Book Description

She’s young, single and about to achieve her dream of creating incredible video games. But then life throws her a one-two punch: a popular streamer gives her first game a scathing review. Even worse, she finds out that same troublesome critic is now her new neighbor! A funny, sexy, and all-too-real story about gaming, memes, and social anxiety. She’s young, single and about to achieve her dream of creating incredible video games. But then life throws her a one-two punch: a popular streamer gives her first game a scathing review. Even worse, she finds out that same troublesome critic is now her new neighbor! A funny, sexy, and all-too-real story about gaming, memes, and social anxiety. Come for the plot, stay for the doggo.




The Boardgamer Volume 4


Book Description

The Boardgamer magazine was a quarterly magazine devoted primarily, but not exclusively, to the coverage of Avalon Hill / Victory Games titles and to other aspects of the boardgaming hobby. Initially, The Boardgamer’s publication ran concurrently with Avalon Hill’s house magazine, The General, but instead of focusing on new releases, it devoted coverage to those classic, Avalon Hill games which no longer graced the pages of The General. Following the cessation of The General in June 1998, The Boardgamer was the primary periodical dedicated to the titles from AH/VG, until its final issue in 2004. The contents of this volume consists of: Home Fleet - Team Variants & Short Scenario For Atlantic Storm Here Come The Rebels - Scenario 6 - From Frederick To Sharpsburg Guns Of August - A West Front 1914 Scenario Sideshows & Diversions - Article #3 In The Third Reich Workshop Series The British Receding - A 1776 Series Replay Patton’s Other Best - The Saga Of The 2nd Armored Division Avaloncon 1998 - More Returns From The National Championships AREA Ratings Mayhem In Manila - ASL Series Replay Operation Blau - A Variant For Russian Front Alone Against The Blitz - Optional Rules For London’s Burning Honorable Diplomatic Advice - From The 1996 AvalonCon Diplomacy Champion The First Peloponnesian War - A Variant For Peloponnesian War What Do We Do Without Carriers? - A Victory In The Pacific Game Narrative Circus Maximus Chariot Generation - A Non-Random Method To Start Circus Maximus Tournament Bitter Woods - Four December Days in the Ardennes The Rifle Grenade In Up Front - A New Option 1999 Midwest Open - Victory In The Pacific Tournament Crowning Strategies For The British - Strategy In We The People Ghosts Of The Third World War - Tournament Rules and Scenarios for MBT The Heir To The Rex - A Tyranno Ex Variant A Diamond In The Rough - The 1812 Scenario In War & Peace Breakout: Normandy Series Replay, Part 1 - Commentary by German Player and Neutral Commentary Breakout: Normandy Series Replay, Part 2 - Commentary by German Player and Neutral Commentary Katyusha - Russia’s Secret Weapon Against The Blitz Lesser Mortals - Historical Intermediate and Short Games for Successors Warhorses And Nags - The Planes in the Mustangs Stable Attack Sub - Some More Options Fixing Hitler‘s War - Correcting Some of the Obvious Bugs A Difficult Birth In Baltimore - History of the Gamer’s Guide to Third Reich The Editor Went Down To Baltimore - He Was Looking For Some Plaques To Steal




Algebra From A To Z - Volume 4


Book Description

This book presents a thorough explanation of the notation of summation, some unusual material on inequalities, an extended treatment of mathematical induction, and basic probability theory (including the explanation that all gambling systems must fail). It also contains a complete treatment of vector algebra (including the dot and cross product). This is usually reserved for a calculus course, but is properly algebra, and so belongs in any algebra book.Since this book deals with algebra from A to Z, it starts at the beginning with the arithmetic of the counting numbers and their extensions, i.e. the negative numbers and the rational numbers. However, these very elementary items are treated from an advanced point of view. The teacher should assign the first three chapters as outside reading, using only one day per chapter for classroom discussion.The remaining chapters cover all of the usual topics in college algebra, but they contain many unusual items not found in the standard college algebra course. As an example, the circle notation for a composite function is now standard material, but this book explains just why that notation is needed.The book concludes with a presentation of the Peano Axioms. This advanced topic should be available to all mathematics students, whether they are first year algebra students or are working for a PhD degree.




Let's Play Games in Chinese


Book Description

Add some fun to Chinese language learning! Let's Play Games in Chinese allows students to become more comfortable and confident as they use Chinese.