Liber Bestarius


Book Description

Totally compatible with all d20 System materials, the Liber Bestiarius provides a horde of new creatures for any campaign. From the massive to the minute, from the motivated to the mindless, the monsters stalk your setting with terrifying relentlessness! The Book of Beasts features a full range of creatures from demons and golems to small furry mammals and new PC races, new feats, new spells, and new special abilities! Each creature entry contains: A complete description of each monster, fit for use in any setting. Adventure hooks providing advice on inserting the monster into your campaign. PC suitability entries offering suggestions for adding the beast as a member of the party! A comprehensive listing of d20 System stats. Combat strategies and inclinations, including many new special abilities.




Carolingian Medical Knowledge and Practice, c.775-900


Book Description

Carolingian Medical Knowledge and Practice explores the practicality and applicability of the medical recipes recorded in early medieval manuscripts. It takes an original, dual approach to these overlooked and understudied texts by not only analysing their practical usability, but by also re-evaluating these writings in the light of osteological evidence. Could those individuals with access to the manuscripts have used them in the context of therapy? And would they have wanted to do so? In asking these questions, this book unpacks longstanding assumptions about the intended purposes of medical texts, offering a new perspective on the relationship between medical knowledge and practice.




Critical Role Vox Machina: Origins Volume I


Book Description

From the creators of the hit show "Critical Role" comes Vox Machina's origin story! Writers Matthew Mercer and Matthew Colville team with artist extraordinaire Olivia Samson and colorist Chris Northrop to bring you the story of where the heroes' journey began. The band of adventurers known as Vox Machina will save the world. Eventually. But even they have to start somewhere. Six would-be heroes on seemingly different jobs find their paths intertwined as they investigate shady business in the swamp town of Stilben. They'll need to put their heads-- and weapons--together to figure out what's going on...and keep from being killed in the process. Even then, whether or not they can overcome what truly lurks at the bottom of the town's travails remains to be seen! Collects Critical Role Vox Machina: Origins comics issues #1-6, one of the best selling digital comics ever!




Monster Manual Two


Book Description

This indispensable supplement contains information on nearly 200 new monstersfor any D&D game. It provides descriptions for a vast array of new creatures, with an emphasis on higher-level creatures to provide experienced gamers withtougher foes to overcome. (Gamebooks)




Critical Role: Vox Machina Origins Library Edition: Series I & II Collection


Book Description

The celebrated series Critical Role: Vox Machina Origins returns in this stunning hardcover edition! Fans of the series won't want to miss this beautiful collection. What do a flirtatious bard, a clueless barbarian, a naïve druid, and a pair of stealthy twins all have in common? They're not sure either, but one day they'll become the heroes known as Vox Machina! Follow the main characters from the smash-hit series Critical Role as they team up for the first time, facing cults and curses in the revelation of their origins and the path that will lead them to glory...eventually. Collects Vox Machina Origins I and II in a gorgeous new Hardcover with never before seen artwork!




Medieval Herbal Remedies


Book Description

This book presents for the first time an up-to-date and easy-to-read translation of a medical reference work that was used in Western Europe from the fifth century well into the Renaissance. Listing 185 medicinal plants, the uses for each, and remedies that were compounded using them, the translation will fascinate medievalist, medical historians and the layman alike.




Strongholds & Followers


Book Description

"Stronghold & Followers explains both the practicality of owning a keep (how much it costs to build, the costs to maintain it, what sort of impact it would have on local politics) and gives a variety of benefits for those players who choose to build or take over one." -- Comicbook.com website: https://comicbook.com/gaming/2018/12/14/stronghold-and-followers-dungeons-and-dragons/ (viewed July 16, 2019)




Kingdoms & Warfare


Book Description

Kingdoms and Warfare, the sequel to Strongholds & Followers, is a 5th edition supplement that introduces Domain-level play to your game, allowing players to become Regents running a Kingdom, Duchy, or Barony! Or a Church! A Thieves' Guild! A Bard's College! Whichever you choose, it's your Domain. Your domain can take actions, raise armies, conduct espionage, and wage war! Kingdoms and Warfare also adds mechanics for player Titles for several different organizations. Titles give your characters new, limited abilities and proficiencies that let them shore up the deficiencies of a limited-class party. Expanded rules for Warfare allowing faster, more balanced battles, more and different kinds of units. New Maneuvers allow characters to directly command their units, executing daring ploys that can change the course of war! New rules for the Tide of Battle create a connection between the Encounter your characters are fighting and the Battle your units are waging. New rules for using PCs and monsters as units, as well as more advice for building an army and waging war. The rules for Warfare in Strongholds & Followers are only the beginning of a more robust system.Any book of new rules as big as this requires an adventure to show you how to use it. The Regent of Bedegar acts as a sequel to the Siege of Castle Rend and introduces players to Domain Level play. The heroes manage their new domain, putting out fires in Gravesford and other local towns while encountering various organizations in Aendrim, some friendly, some not so much.




Orc Warfare


Book Description

Despite their constant infighting and backstabbing, orc horde armies remain a dire threat to all races. To them, war is life. Beginning with an examination of the fighting methods of the individual orc warrior, the book expands to look at how they do battle in their small warbands and in vast armies. Using vivid illustrations, it reveals the tactics, strategies, and technology of all the orc troop types, from lightly armed archers and heavily armored shock troops to their wolf cavalry and siege engines. Finally, it explores specific key battles to develop the fullest possible understanding of these loathsome, terrifying creatures and the ways in which they wage war.




Book of Fiends 5E


Book Description

Devils, demons, and daemons--these are theultimate servants of evil. Learn all their foul secrets in the Book of theFiends, the definitive Fifth Edition sourcebook on these fell creatures. Thistome presents over 130 of horrific fiends hailing from Hell, the Abyss, andGehenna, with Challenge Ratings ranging from 0 to 31. The original edition ofthe Book of Fiends was one of the most critically acclaimed books of the d20era. Now Dungeons & Dragons designer Robert J. Schwalb has reimaged all thecreatures, character options, and more for Fifth Edition. It builds on theinformation found in the core rulebooks, expanding and revealing all you couldever want to know about these evil planes and their inhabitants. The Book ofFiends provides profoundly wicked foes your players will never forget.